Handlepinkiebar

[Bow] [Candoria]

Added
8 months ago

by MMIyt Home Files Download ZIP

Have you swerved off the road? Because the handlebar isn't handling well (actually sorry that was the only thing in my mind). TRY HandlePinkieBar Swerve like you open a JAR.

Info

Progress


Status

Created 9 months ago

Updated 8 months ago

Rewarded 8 months ago
This creation has been Accepted by the Trove Developers, it will be added to the game.

The author of this Creation has been Rewarded by the Trove Developers.
Added 8 months ago
This Creation has been added to the game!
Activity

Handlepinkiebar status has been set to Added

Ylva 8 months ago

Handlepinkiebar status has been set to Rewarded

ActualPostCard 8 months ago

Handlepinkiebar status has been set to Accepted

ActualPostCard 8 months ago

Handlepinkiebar status has been set to Approved

Ylva 9 months ago

Handlepinkiebar status has been set to Needs Review

MMIyt 9 months ago

Handlepinkiebar status has been set to Active

MMIyt 9 months ago

More

Handlepinkiebar status has been set to Needs Review

MMIyt 9 months ago

Handlepinkiebar status has been set to Active

Ylva 9 months ago

Handlepinkiebar status has been set to Needs Review

MMIyt 9 months ago

Comments and Likes Comments 15

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Handlepinkiebar status has been set to Added

Congratulations! Your creation has been added to Trove -  HandlePinkieBar !

It can be found in collections under Styles > Bows > Candy.

Handlepinkiebar status has been set to Rewarded

Handlepinkiebar status has been set to Accepted

Handlepinkiebar status has been set to Approved

:) Approved.

I edited the blueprint name to match the naming requirements - bow_handlepinkiebar[MMIyt].blueprint . If you are uploading a blueprint, please make sure that it has a  pattern of type_name[CreatorName], to match the naming of existing in-game files.

@Ylva

It looks great I like it. It is much better than before but the concept in my head was to be simple that's it. Nothing to change with it I'm ok with v3

@MMIyt

You "dont like losing the minimal design" meaning you would want to change this before this gets Approved and potentially Added in game? Or you are happy enough with the v3?

I think it's much better now but, the only thing that I don't like is losing the minimal design.

Handlepinkiebar status has been set to Needs Review

Handlepinkiebar status has been set to Active

Handlepinkiebar status has been set to Needs Review

Handlepinkiebar status has been set to Active

Hi there!

Hah, i love the idea for the bow! Would fit right in Trove.

Nice color choices too, all the elements can be clearly seen.

About the shape though, when the bows are animated, their model is split in two and bent, so with something in front of the hand the animation looks like this:

We have some old bows that might have elements in the front, but it is best to avoid it.

I would suggest to move the lamp from the middle to either left or right - or may be replace the lamp with a bell? Would make more sense for it to not be in the middle.

Quick mockup to show what i mean - you dont have to copy this design! Im sure you can come up with something better.

Also, using more opaque Alpha map on Glowing Glass, or Glowing solid instead of that would help to sell the 'lamp' idea. At the moment its a bit too transparent to read as a light source.

 

Im going to change the status of this creation to Active for now. Please dont forget to set it back to Needs Review if you upload any changes!

Handlepinkiebar status has been set to Needs Review