Pillar Of Blunt
[Staff] [Medieval Highlands]
![](http://i.imgur.com/v3sKltPh.png)
![](https://i.imgur.com/v3sKltPt.jpeg)
![](https://trovesaurus.com/images/uploads/RWA73RH_t.jpeg)
![](https://trovesaurus.com/images/uploads/FSSAYln_t.jpeg)
![](https://trovesaurus.com/images/uploads/qmovw37_t.jpeg)
![](https://trovesaurus.com/images/uploads/krYORRn_t.jpeg)
![](https://i.imgur.com/JdJNtEQ.png)
Made a change by adding some vines into it, vines are a part of nature and nature is part of everything, which makes this weapon part of every biome.
Pillar Of Blunt status has been set to Approved
Ylva 3 years ago
Pillar Of Blunt status has been set to Needs Review
Nezz 3 years ago
Pillar Of Blunt status has been set to Active
Ylva 3 years ago
Pillar Of Blunt status has been set to Needs Review
Nezz 3 years ago
![](https://trovesaurus.com/data/catalog/interactive_sign_trove_note.png)
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@Ylva
Hello :)
Sometimes it is possible to tell that mr Nezz designed something without looking at the username :D
I think it looks pretty good, and it seems to be working fine on various classes too, good job!
If you dont mind, i believe it would be good to shift the coloring towards one of the biomes in a more specific way. All your previous designs have very clear feeling of belonging to one of the biomes, while this one seems to be more on a general side. Not having a distinct biome or theme makes it harder to match styles with costumes and makes them look somewhat less Trovian. I think this style might have more chances to get in game if it was easier to say 'this works well with other items i can wear'.
That said, if you believe its as good as it gets, toss it right back to review.