Charged Tower
[Dungeon (1 Star)] [Neon City]
![](https://trovesaurus.com/images/uploads/nilcq9q_h.png)
![](https://trovesaurus.com/images/uploads/nilcq9q_t.png)
![](https://trovesaurus.com/images/uploads/1EWiOlb_t.png)
![](https://trovesaurus.com/images/uploads/3h26YL5_t.png)
![](https://trovesaurus.com/images/uploads/zI8yW4y_t.png)
![](https://trovesaurus.com/images/uploads/JcyhIeN_t.png)
![](https://i.imgur.com/1dc9NTMt.png)
Dungeon variations:
- 6 Variations of bossrooms.
- 6 Variations of the tower part.
- 6 Variations of base/ground.
Update:
- Added more variation to jump puzzle and made them easier.
Progress
Status
Created 2 years ago
Updated 1 year ago
The author of this Creation has been Rewarded by the Trove Developers.
Charged Tower status has been set to Added
Ylva 1 year ago
Charged Tower status has been set to Rewarded
ActualPostCard 1 year ago
Charged Tower status has been set to Accepted
ActualPostCard 1 year ago
Charged Tower status has been set to Approved
Ylva 2 years ago
Charged Tower status has been set to Needs Review
Cyekie 2 years ago
Charged Tower status has been set to Active
Ylva 2 years ago
Charged Tower status has been set to Needs Review
Cyekie 2 years ago
![](https://trovesaurus.com/data/catalog/interactive_sign_trove_note.png)
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Hello!
What a nice dungeon :) I seriously like everything you did with it, great design, great colors, easy and fun layout!
Variations seem to be mostly on the color side, but they do offer enough variety :) Only thing that i believe needs to be improved is a jump puzzle on the inside of the towers.
Currently there are 3 platforms, 2 on the left 1 on the right and mirrored for the second layout. It seems to be possible to reach the top with minimum jumps, but i do worry that with our Trove Lag it would be more challenging for players than it should be. Id like to suggest you add one or two more platforms (up to total of 5 or so) in every tower. Their placement could vary just a tiny bit more to offer different challenge every time a new tower is spawned.
For an example of 'different platforms placing' :
- the first one is the current design
- second offers same 3x3 platforms with a jump pad in the middle but has 2 more of them
- third has bigger platforms attached to the walls
- fourth has corner platforms on opposite sides.
Ofc, you dont have to make them this exact way, i only need them to be a bit more player-friendly and offer a bit more variety than same-but-mirrored. Obviously, players would do their best to approach this dungeon from above and skip all the insides, but for those that do travel all the way we should do our best :)
It looks like the towers dont have much deco aside from functional jump pads, portals, traps and plugs, so this should be a relatively quick and easy update.
Changing status to Active for now, but hoping to see it on Review again!