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Commented on Celestial moon splitter Melee creation

Hello again!

Unless you are making a weapon that goes with existing costume you dont need to worry about wearing anything specific for the screenshot :)

Sword design seems to be moving in a good direction, i like the new shape, much more unusual than version 1.

There are still some technical issues though. Please always use the Lint and Export button before sending creations for review, that will at least save your time as you wont need to wait for me to check that.

The area around attachment point is now obstructed, you must always leave a 3x3x3 room to avoid clipping with the hands. And there are two corner-connected voxels, those must have a solid connection to the rest of the model.

As for visual side, i have few suggestions that you might find useful. The goal is to give players a 'wow! i have not seen a sword like this before!' feeling. We have way too many melee weapons though so its a tough task.

  • Currently the sword is pretty flat, adding some volume to it would make it feel heavier/more meaningful.
  • Maximum dimensions for melee weapons are 9x9x35 voxels, currently the sword is only using 1x5x27 so you have plenty of room to expand, if you wish to.
  • Pitch black (even above 10.10.10 RGB) and bright white might not be the best option to display the void. Adding some color to the nothingness of space could make it look more refined and interesting.
  • If the moon is the main subject it could be useful to place it somewhere where it is seen better. Place right next to the hand makes it hard to be noticed in game and the color choices make it feel almost as if player was holding a Golden Key with void coming out of it.

I ve made a quick mockup of how i personally would approach the same idea, based on the suggestions above. To be clear, i am not asking you to re-make my version and you do not need to copy it or any parts of it. I just hope it could give you some ideas for your own design.




Im changing status of this one to Active for now, toss it back to Review once you upload a new version :)