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Commented on Fish Head Helmet creation
Ylva Creations Team
March,12 2020 10:37Hello again!
Oh my, i love those tiny fins on the sides :D You have great things going on with material maps too, glad you went experimenting with those! Coloring also looks much cleaner and Trovian, thank you for adjusting that.
While i usually just look at latest version i was curious to see the way it evolved, and after seeing both 4 and 5 i think it would be best to go for some middle ground between them.
Image for reference:
Fins on version 5 look a bit too transparent, i think on v4 they were better. I absolutely love the way you did the eyes though, v5 has marvelous fish-eye effect from the front! However from the side (because of how transparent they are) they look much less colorful and less visible. The way white eyes contrast with orange/gold on v4 was very attractive!
I tried to mash those 2 versions together and ended up with this one:
.qb, _t.qb and _a.qb from left to right. That white alpha on glass bits is 240.240.240 rgb, on image it might look as 255.255.255, just making sure it doesnt look like a mistake :P
With that way fins still have some 'meat' to them, and eyes keep that neat effect. I also moved fin colors a bit closer to yellow so they blend in less with the body, but this is up to you, mapping does give enough difference as is :)
One last thing, im happy you gave it more fins and tail, it looks much more alive! However, it might be better to give them a bit of a curved shape instead of straight diagonals.
Going to set this one back to Active, very much hoping to see if finished :D
