PWN-E
50
Posts the Trove developers have made that mention "PWN-E"
The mechanic is still reading reddit on vacation, I'll take a loot at the PWN-E's inertial dampeners when I get back.
Hm, is that happening consistently?
We're going to do a patch this afternoon that hopefully has a fix for this. In some cases updating drivers has also helped. Let us know if after the patch (and updated drivers) if you're still having trouble.
You can turn it off in your Trove.cfg
Nope - we got it. That hotfix was for a different issue. We'll be looking at yours tomorrow.
If needed we'll compensate with power on the class elsewhere, we'll be keeping an eye on it after these changes.
Can you send this message to us along with your dxdiag to [email protected]?
There's still the same total amount of space, you just terraform and expand it in more bitesized chunks (and old Homeworlds are unaffected).
I feel the raptor isn't the best rig for this, since the spooky ghost appearance to me says 'smooth glidy ride' rather than the raptor's more jostly animations.
BUT...
You could try doing the same thing you have here with the PWN-E rig, which has a more 'floaty' animation set, and might fit the general feel of a ghostly cab better.
Just a thought.