Ice Sage build by GremliN_ added 3 years ago.

This build was updated for
Tune Up


I think that this is just a common IS build.

DamageDelves

Notes: This class have the best clear in the game while being able to deal good damage to bosses.

Knight Subclass

Mounted Cavalry - Increased movement speed while riding ground based mounts.

Stat Priority

Magic Damage
Critical Damage
Attack Speed

Notes: Focus DPS


Hat
Max Health
Attack Speed
Magic Find
Critical Damage
Weapon
Magic Damage
Attack Speed
Magic Find
Critical Damage
Face
Max Health
Attack Speed
Magic Damage
Critical Damage
Ring
Magic Damage
Magic Find

Notes: Full maxed C4 for max light, MF on mid stat and ring because what else ?


Ally and Flasks

Best magic damage ally for DPS

POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Death-Defying to not take one shots while clearing, Arcane for damage, Chrono to spam pots then ult

POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

Pyrodisc is useful to clear low depths delves
Class gem is mandatory
Explosive Epilogue helps your clear I think
Berserk Battler for a maximum DPS

Every gems with CD/MD/CH. For procs, either 2MD/1CD or 2CD/1MD on each gem except cosmics, doesn't matter just take what comes but no proc in CH. For cosmics, all 3 procs on Light and MD/CD, CH on cosmics is useless.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Pain Freeze Class Gem

Basic Attacks now freeze enemies for 1 second on the first hit, in addition to their existing chill.

Hitting enemies three times in a row with Basic Attacks causes them to explode, taking additional damage.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Berserk Battler Cosmic Gem

Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light.

Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.

Text

Common I think, there is maybe some mistakes or not optimal stuff but mine work very well so maybe it can guide you.

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