Indestructible Rock

Revenant build by Under_Duty added 4 years ago.

This build was updated for
Delves


TankShadow TowersDamage

Lunar Lancer Subclass

Sorta Crazy - Chance during combat to transform and receive some power of the Lunar Lancer.

Stat Priority

Physical Damage
Critical Hit
Maximum Health
% Maximum Health

Hat
Max Health
Critical Damage
Jump
Health Regen
Weapon
Physical Damage
% Max Health
Critical Chance
Critical Damage
Face
Max Health
Attack Speed
% Max Health
Movement Speed
Ring
Physical Damage
Critical Chance

Notes: I


Ally and Flasks

POWER RANK 75

Ally

Gain 15% health when a nearby enemy dies.

Gain a movement speed boost when a nearby enemy dies.

Described by some as 'axe-wielding land sharks'.
50 Mastery Points

I would use Raptor Berserker but you can still use Prowling Shadow or Chronomantic Qubesly .

POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points

You can use the jug or vampiric , and for the emblems , you can replace martial for SureStrike and Reflection for Unyeilding .

POWER RANK 50
Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

Aegis Assault Class Gem

Bulwark Bash loses its cooldown and applies a stacking damage-over-time effect to damaged enemies.

DoT effect does not leech health.

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Stunburst

Taking damage has a chance to spawn a ring of stunning projectiles, briefly disabling affected enemies.

This gem has a cooldown.

Berserk Battler Cosmic Gem

Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light.

Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.

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