but I'm already dead?

Tomb Raiser build by Hirdy added 7 years ago.

This build was updated for
October 10, 2017


How to not die again as TR

TankSupportShadow TowersDamage

Notes: if you can spare damage take it, but full tank is goals.

Revenant Subclass

Hatred of the Oathbound - Successful attacks return health

Stat Priority

Maximum Health
% Maximum Health
Health Regeneration
Magic Find

Notes: pretty basic


Hat
Max Health
Health Regen
Magic Find
Movement Speed
Weapon
Magic Damage
% Max Health
Health Regen
Movement Speed
Face
Max Health
Health Regen
% Max Health
Movement Speed
Ring
Maximum Health
Health Regeneration

Notes: maybe MF if you want on ring, but that's all you'd want to change


Ally and Flasks

POWER RANK 75

Ally

Damaging enemies has a chance to spawn a healing, energy regenerating flower.

These butterflies fill the summer skies with dancing star-like lights.
50 Mastery Points

life steal so much you're stop being undead

POWER RANK 50

Flask

Restores 20% health on use.

Triggers a random extra Emblem effect when used.
25 Mastery Points

vial can be changed but i like chaos because a third emblem can really turn out well with some RNG luck

POWER RANK 50
Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

some say don't take the CG but I like it so i can be doing more damage and healing minions and keep aggro at the same time

Beckon Banshee Class Gem

Spawns a banshee minion that heals all of your other nearby minions.

Mired Mojo

Taking damage has a chance to spawn a ring of snaring projectiles, reducing enemy Movement Speed.

This gem has a cooldown.

Stunburst

Taking damage has a chance to spawn a ring of stunning projectiles, briefly disabling affected enemies.

This gem has a cooldown.

Text

hope this helps and you make that TR tank build in the UM \o/

Comments and Likes Comments 0

You must be logged in to add a comment.

No comments or likes yet!