Trove Files

searching for files in prefabs/placeable/deco/delve/delve_hubexplanation

14 files

prefabs/placeable/deco/delve/delve_hubexplanation/banner.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/banner
    [type] => 
    [desc] => 
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => AP_pole
    [icon] => banner_flag_delves_001.png
    [animations] => 
    [rig] => generic_one_joint
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/deco/delve/delve_hubexplanation/checkpoint.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/checkpoint
    [type] => 
    [desc] => 
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => AP_base
    [icon] => 2020/delves/forward_transport_plate_right.png
    [animations] => darkheart
    [rig] => darkheart
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_01.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/chest_delve_standard_01
    [name] => What is a Pressurized Cache?
    [desc] => After the defeat of a Delve Boss, a Pressurized Cache will spawn! Attack it to break it open for goodies!
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_01_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_01_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_01.binfab handled as sign
            [1] => sign_content pos 872
            [2] => 

content pos 872

[3] =>

start pos 798

[4] =>

len 87

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_01_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_01_sign_content

[7] =>

descAfter the defeat of a Delve Boss, a Pressurized Cache will spawn! Attack it to break it open for goodies!

) [icon] => build_grid_full.png [animations] => chest_shadow [rig] => chest_shadow [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_02.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/chest_delve_standard_02
    [name] => What is a Heavy Pressurized Cache?
    [desc] => Every 3rd consecutive Delve Boss is guarding a Heavy Pressurized Cache, containing more loot than a standard Pressurized Cache.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_02_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_02_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_02.binfab handled as sign
            [1] => sign_content pos 872
            [2] => 

content pos 872

[3] =>

start pos 798

[4] =>

len 87

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_02_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_02_sign_content

[7] =>

descEvery 3rd consecutive Delve Boss is guarding a Heavy Pressurized Cache, containing more loot than a standard Pressurized Cache.

) [icon] => build_grid_full.png [animations] => chest_shadow [rig] => chest_shadow [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_03.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/chest_delve_standard_03
    [name] => What is a Shadowy Soul Vault?
    [desc] => After Depth 25, Shadowy Soul Vaults and Shadow Key Molds can be found alongside Heavy Pressurized Caches. Delve Shadowkeys–craftable at the Molds--can be used to open these mysterious Vaults!
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_03_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_03_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/chest_delve_standard_03.binfab handled as sign
            [1] => sign_content pos 770
            [2] => 

content pos 770

[3] =>

start pos 696

[4] =>

len 87

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_03_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chest_delve_standard_03_sign_content

[7] =>

descAfter Depth 25, Shadowy Soul Vaults and Shadow Key Molds can be found alongside Heavy Pressurized Caches. Delve Shadowkeys–craftable at the Molds--can be used to open these mysterious Vaults!

) [icon] => build_grid_full.png [animations] => chest_shadow [rig] => chest_shadow [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/chevron.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/chevron
    [name] => What are Chevrons?
    [desc] => In most Delve rooms there will be an arrow design in the floor pointing towards the next room in the Delve.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chevron_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_chevron_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/chevron.binfab handled as sign
            [1] => sign_content pos 299
            [2] => 

content pos 299

[3] =>

start pos 241

[4] =>

len 71

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chevron_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_chevron_sign_content

[7] =>

descIn most Delve rooms there will be an arrow design in the floor pointing towards the next room in the Delve.

) [icon] => build_grid_full.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/cursed_skulls.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/cursed_skulls
    [name] => What are Cursed Skulls?
    [desc] => At the end of each Delve Tier, the Cursed Skulls can be interacted with to start the Boss fight! Make sure your fellow Trovians are ready first!
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_cursed_skulls_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_cursed_skulls_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/cursed_skulls.binfab handled as sign
            [1] => sign_content pos 797
            [2] => 

content pos 797

[3] =>

start pos 733

[4] =>

len 77

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_cursed_skulls_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_cursed_skulls_sign_content

[7] =>

descAt the end of each Delve Tier, the Cursed Skulls can be interacted with to start the Boss fight! Make sure your fellow Trovians are ready first!

) [icon] => build_grid_full.png [animations] => ominous_totem [rig] => ominous_totem [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/darkness.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/darkness
    [name] => What is Darkness?
    [desc] => Starting at Uber-8, creatures will have a Darkness buff which will both protect them and cause you more damage, unless you have a competitive Light stat.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_darkness_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_darkness_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/darkness.binfab handled as sign
            [1] => sign_content pos 302
            [2] => 

content pos 302

[3] =>

start pos 243

[4] =>

len 72

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_darkness_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_darkness_sign_content

[7] =>

descStarting at Uber-8, creatures will have a Darkness buff which will both protect them and cause you more damage, unless you have a competitive Light stat.

) [icon] => build_grid_full.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/deltalith.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/deltalith
    [name] => What are Deltaliths?
    [desc] => Found at the begining of each Delve Tier, Deltalith blocks explain what special modifiers are active in the Delve Tier and for specific creatures.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_deltalith_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_deltalith_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/deltalith.binfab handled as sign
            [1] => sign_content pos 313
            [2] => 

content pos 313

[3] =>

start pos 253

[4] =>

len 73

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_deltalith_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_deltalith_sign_content

[7] =>

descFound at the begining of each Delve Tier, Deltalith blocks explain what special modifiers are active in the Delve Tier and for specific creatures.

) [icon] => build_grid_full.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/delve_merchants.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/delve_merchants
    [type] => 
    [desc] => 
    [designer] => Trove Team
    [name] => AP_foot_L
    [icon] => c_m_boulder_delvemerchant_foot_r.png
    [animations] => boulder
    [rig] => boulder
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/deco/delve/delve_hubexplanation/failure_sign.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/failure_sign
    [name] => What is this?
    [desc] => If your Delve party takes too long to complete the path objective or defeat the boss, this sign will show up letting you know that.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_failure_sign_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_failure_sign_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/failure_sign.binfab handled as sign
            [1] => sign_content pos 309
            [2] => 

content pos 309

[3] =>

start pos 246

[4] =>

len 76

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_failure_sign_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_failure_sign_sign_content

[7] =>

descIf your Delve party takes too long to complete the path objective or defeat the boss, this sign will show up letting you know that.

) [icon] => build_grid_full.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/memento.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/memento
    [name] => What is a Memento?
    [desc] => Memento Description.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_memento_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_memento_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/memento.binfab handled as sign
            [1] => sign_content pos 299
            [2] => 

content pos 299

[3] =>

start pos 241

[4] =>

len 71

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_memento_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_memento_sign_content

[7] =>

descMemento Description.

) [icon] => build_grid_full.png [animations] => [rig] => [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )
prefabs/placeable/deco/delve/delve_hubexplanation/monolith.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/monolith
    [type] => 
    [desc] => 
    [iconmethod] => blueprint
    [designer] => Trove Team
    [name] => AP_base
    [icon] => 2020/delves/monolith_plate_right.png
    [animations] => darkheart
    [rig] => darkheart
    [parts] => Array
        (
        )

    [vfx] => Array
        (
        )

    [loottables] => Array
        (
        )

    [unlocks] => Array
        (
        )

    [unlock_type] => 
    [fixture_tiers] => Array
        (
        )

)
prefabs/placeable/deco/delve/delve_hubexplanation/ready_checker.binfab Current
Array
(
    [filename] => placeable/deco/delve/delve_hubexplanation/ready_checker
    [name] => What the Ready Station?
    [desc] => Once any player interacts with this object, the portal to the next Delve Tier begins to open. Once you've interacted with it, standing closer to this object will cause the portal to open quicker.
    [name_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_ready_checker_sign_title
    [desc_identifier] => $prefabs_placeable_deco_delve_delve_hubexplanation_ready_checker_sign_content
    [debug] => Array
        (
            [0] => /srv/data/web/vhosts/trovesaurus.com/htdocs/data/prefabs/placeable/deco/delve/delve_hubexplanation/ready_checker.binfab handled as sign
            [1] => sign_content pos 478
            [2] => 

content pos 478

[3] =>

start pos 414

[4] =>

len 77

[5] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_ready_checker_sign_content

[6] =>

desc$prefabs_placeable_deco_delve_delve_hubexplanation_ready_checker_sign_content

[7] =>

descOnce any player interacts with this object, the portal to the next Delve Tier begins to open. Once you've interacted with it, standing closer to this object will cause the portal to open quicker.

) [icon] => build_grid_full.png [animations] => friendship_shrine [rig] => friendship_shrine [parts] => Array ( ) [vfx] => Array ( ) [loottables] => Array ( ) [unlocks] => Array ( ) [unlock_type] => [fixture_tiers] => Array ( ) )