Strings
Browse client strings.
Language (en), File (prefabs_abilities_gunslinger)
$prefabs_abilities_gunslinger_blast_jump_item_description
Launches the Gunslinger up into the air, damaging any nearby enemies.
$prefabs_abilities_gunslinger_blast_jump_item_name
Blast Jump
$prefabs_abilities_gunslinger_charge_shot_full_charge_item_description
Good things come to those who wait.
$prefabs_abilities_gunslinger_charge_shot_full_charge_item_name
Charged Shot
$prefabs_abilities_gunslinger_charge_shot_item_description
Hold Charged Shot for up to 0.85 seconds to increase its damage and radius. Applies a debuff that increases damage done to the target for 5 seconds. At max Charge when targets are below 35% health they take additional damage.
$prefabs_abilities_gunslinger_charge_shot_item_name
Charged Sniper Shot
$prefabs_abilities_gunslinger_charge_shot_normal_item_description
Good things come to those who wait.
$prefabs_abilities_gunslinger_charge_shot_normal_item_name
Charged Shot
$prefabs_abilities_gunslinger_fast_attack_item_description
Increases the Gunslinger's Movement Speed and Attack Speed, and allows the Gunslinger to run full speed while attacking.
$prefabs_abilities_gunslinger_fast_attack_item_name
Run and Gun
$prefabs_abilities_gunslinger_passive_instant_charge_shot_item_description
While in the air, damage dealt to enemies decreases the speed of the Gunslinger's descent. Dealing damage can cause the next Charged Sniper Shot to be full power without any charging time.
$prefabs_abilities_gunslinger_passive_instant_charge_shot_item_name
Lucky Shot
$prefabs_abilities_gunslinger_slowfall_description_description
Reduced Falling speed
$prefabs_abilities_gunslinger_subclass_description
Damage dealt to enemies while airborne is increased.
$prefabs_abilities_gunslinger_subclass_name
Rain Destruction