Strings

Browse client strings.

Language (en), File (prefabs_abilities_crimefighter)


$prefabs_abilities_crimefighter_basic_attack
WIP Basic Attack
$prefabs_abilities_crimefighter_basic_attack_description
WIP Basic Attack Description
$prefabs_abilities_crimefighter_buff
Fired Up
$prefabs_abilities_crimefighter_buff_description
Infuse yourself with energy, increasing damage and attack speed.
$prefabs_abilities_crimefighter_charge
Hero's Charge
$prefabs_abilities_crimefighter_charge_description
Swap into melee mode and dash forward, healing yourself. Nearby enemies are pulled towards you.
$prefabs_abilities_crimefighter_energy_bomb
Plasma Blast
$prefabs_abilities_crimefighter_energy_bomb_description
Launch a ball of pure energy that detonates on impact, dealing damage in the area.
$prefabs_abilities_crimefighter_laser_beam
Eyebeam
$prefabs_abilities_crimefighter_laser_beam_description
Deal damage to enemies in front of you, increasing their damage taken from all sources.
$prefabs_abilities_crimefighter_leap
Laser Leap
$prefabs_abilities_crimefighter_leap_description
Swap into ranged mode and leap backwards, gaining energy.
$prefabs_abilities_crimefighter_passive
Touchdown
$prefabs_abilities_crimefighter_passive_description
Become supercharged while gliding. When you land create a shockwave in front of your landing destination.
$prefabs_abilities_crimefighter_shockwave
Force Flash
$prefabs_abilities_crimefighter_shockwave_description
Pulse kinetic energy that damages nearby enemies while increasing movement speed and damage resistance.
$prefabs_abilities_crimefighter_subclass_description
Gain the Vanguardian's Touchdown passive. While gliding become supercharged and create a shockwave in front of your landing destination.
$prefabs_abilities_crimefighter_subclass_name
Up and Away
$prefabs_abilities_crimefighter_super_buff_melee_effect_description
Increases Movement Speed by 30. Reduces Incoming Damage by 25%.
$prefabs_abilities_crimefighter_super_buff_ranged_effect_description
Increases Attack Speed by 50%. Increases Physical Damage by 50%.