• Reduced knockback on many lobbed explosive abilities used by NPCs.
  • Many player abilities have had their Knockback values adjusted to be more consistent (relative to all other player abilities: explosions tend to have more knockback, melee attacks less, ranged and minion attacks less still).
  • Many player abilities have had minimum knockback values adjusted, in most cases allowing NPC stability to reduce knockback received.
  • Updated the Bow version of The Reaper’s Malice aura and the Sword version of The Berserker’s Brutality aura.
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