Spike Bomb AoE Range Preview Published
The VFX is now 3D!!!!
You can now see the radius from behind/front/side.
The raduis is bigger due to position inaccuracies, which made mesurements false.
Due to the method used to make the 3D effect, it uses alot of particles and may cause framerates drops, please give me feedback for a lite version!
Made the radius a little bit bigger (again)
Simplyfied the timer's icon
Made the vfx more visible
Made the radius a little bit bigger for error margin
The timer is more accurate
Fixed a bug where the rubber bombs whould display the radius for a split second
The mod exists, it's already good enough.