Augury of the End
[Staff] [Shadow Dungeon]
This is my first ever creation that I'm submitting to Trove. I did the best I could, but I am not experienced, so any feedback, both positive and critical, would be extremely appreciated so I can continue making better creations for the game in the future!
Augury of the End status has been set to Added
Ylva 1 month ago
Augury of the End status has been set to Accepted
GMGNotYet 2 months ago
Augury of the End status has been set to Approved
Ylva 5 months ago
Augury of the End status has been set to Needs Review
Punkmonkey 5 months ago
Augury of the End status has been set to Active
Ylva 5 months ago
Augury of the End status has been set to Needs Review
Punkmonkey 5 months ago
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Congratulations! Your creation has been added to Trove - Augury of the End !
It can be found in collections under Styles > Staves > Sahdow.
@Ylva
Thanks for letting me know about putting my username in the file name and showing me how you did it for mine, I will be sure to do that from now on. :)Hello again :)
The new version looks awesome! And seems to be properly made too, good work.
Approved!
Please be sure to include your in-game name on the blueprint in square brackets.
staff_augury_of_the_end[Punkmonkey].blueprint
This name should match your Trovesaurus account name and be the same as your in-game name. Else developers will not be able to send rewards to your account when creation gets Accepted.
If you change your name in game, please update it on Trovesaurus too! This time i have renamed the blueprint, dont worry :)
@Ylva
Thanks for the reply! I've changed the model so now everything is connected. I didn't want the staff to look too "bulky" or "cluttered" as there is a lot going on at one end, so I used translucent voxels to give the idea that beams of energy are connecting the pieces. This way, the staff still has the same vibe, just without the issues.Hello!
Whoa, that staff looks so good :D You absolutely nailed the Shadow aesthetic, well done.
The only issue with the design at the moment are the disconnected elements. The whole staff needs to be one model, no floating or corner-connected parts. We have some old styles with such elements, but they are no longer allowed (for like, past 6 years or so).
Please make sure that all the parts are connected together in some way. As an example, something like this could work - current design on the left, an edit with all parts connected is on the right:
Im absolutely sure that you can make it looks better :)
Also, in the Troxel editor you can use an automated check to verify that the model is correct. Load in your creation, on the right sidebar find Trove Creations, chose the type of your model and click the Lint and Export button - it will highlight any technical issues, if there are any.
Im going to change the status of this creation to Active for now, please set it back to Needs Review if you upload any changes!