Mysterious Cave

[Dungeon (1 Star)] [Jurassic Jungle]

Active
3 years ago

by Slaycool Home Files Download ZIP

A mysterious cave in Jurassic Jungle. Seems like a dinosaure died in the path.

3 Variations of outside decorations
2 Variations of the Dino Mountain
4 Variations of gameplay+boss rooms :

Bottom_1
Bottom_2
Bottom_3
Bottom_4

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Status

Created 3 years ago

Updated 3 years ago

Active 3 years ago
This Creation is Active and is being worked on.
Activity

Mysterious Cave status has been set to Active

Ylva 3 years ago

Mysterious Cave status has been set to Needs Review

Slaycool 3 years ago

Comments and Likes Comments 3

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Mysterious Cave status has been set to Active

Hello!

Yay for another Jurassic dungeon :) Good job on variations and overall - nicely done. Extra thanks for adding video walkthroughs!

There are few moments that would need to be adjusted before i could approve this one though.

Top_1, Top_2 and Deco_1,2,3 - these are pretty awesome! I really like the added visual variety with 'deco rooms'. Every functional element seems to be in place, but i would add a couple more possible mob spawns on the ground near the spine path.

I think these offer fine variety, but for future designs it could be really nice to add some path alternations too. You only need an entrance to next piece at same location, but path to that could be different. Hooking up varying decorations to that could be challenging, but if you have few keypoints existing in every variation it might work. To be clear - im not asking for current tops to be redone.


Bottom_1,2 and 3,4 - between 1,2 and 3,4 there is good difference. I would like to see something more than just wall recolor for 1 vs 2 and 3 vs 4 though.  Adding/removing some obstructions or hazards and using different sorts of traps in the boss room and along the way could help.

It would also be nice to highlight the boss rooms, you know, add some visual 'this is it, you reached the goal' feeling. For example, if the whole path is dark and cave-y the boss room could have some bones (as entrance) or chunks of meteorite; and if the path is spruced up with meteorites the boss room could be one huge hollowed meteorite.

I might be getting wrong impression but long glowy lines in 2 and 4 read much closer to 'neon city' rather than 'meteorite' to me. I would suggest reducing the amount of all that glows and keep it to more or less square and 'closed' shapes rather than long powerlines. Reducing amount alone might work just fine :)

Now, such fields of spikes can not be a thing. Couple of groups of 2x3 here and there would be fine, but not a complete floor floodfill. You could replace that with some aggressive liquid though, if you wish.  Boss rooms in those variations have a good layout + spike usage, i dont think they would need anything done to them.

Im going to change status of your dungeon to Active for now, set it back to Needs Review once you upload changes. Hoping to see it on review again o/

Mysterious Cave status has been set to Needs Review