ONLY BOOMERANGER

Boomeranger build by LAITH0 added 8 months ago.

This build was updated for
Rising Tides


DamageDamageDamageDamage

Solarion Subclass

Phoenix Fire - Basic attacks have a chance to cause an explosion dealing a percentage of damage that applies a damage over time effect to enemies, dealing a percentage of damage every 0.25 seconds for 5 seconds. Damage done by this effect restores energy to the user.

Stat Priority


Hat
Max Health
Movement Speed
Magic Find
Attack Speed
Weapon
Physical Damage
Movement Speed
Magic Find
Attack Speed
Face
Max Health
Movement Speed
Physical Damage
Attack Speed
Ring
Physical Damage
Jump

Notes: or magic find


Ally and Flasks

POWER RANK 75

Ally

Gain 15% health when a nearby enemy dies.

Gain a movement speed boost when a nearby enemy dies.

Scorpius' fishhook tail is coated in poison and has quite a burn - definitely don't lick it.
50 Mastery Points

If You Don't Have Scorpius You Can Use Jingles

POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

Pyrodisc

Killing an enemy has a chance to generate a flaming disc that damages nearby enemies.

This gem has a cooldown.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Bawk-Bomb Class Gem

Big and Tiny Bombs become a Bawk-Bombs.

These spawns chickens that attack enemies for a brief duration.

Berserk Battler Cosmic Gem

Damaging enemies causes a frenzied state, adding a small increase to attack speed and Light.

Continued damage to enemies extends the frenzied state until it causes a berserk state, greatly increasing attack speed and Light.

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