Introducing the DPS machine

Boomeranger build by YegorOG added 7 years ago.

This build was updated for
January 9, 2017


DamageLevelingFarming

Stat Priority

Critical Hit
Magic Damage
Attack Speed

Hat
Max Health
Critical Damage
% Max Health
Attack Speed
Weapon
Magic Damage
Critical Damage
Jump
Attack Speed
Face
Max Health
Critical Damage
Magic Damage
Attack Speed
Ring
Physical Damage
Jump

Notes: Ring:Jump/CH(depending on weapon's 3rd stat)


Ally and Flasks

POWER RANK 75

Ally

Increases cooldown recovery speed by 25%.

A manipulator of space and time from realms beyond mortal ken.
50 Mastery Points
POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50

+20% Critical Hit for 10 seconds.

Purchased from a Weaver of Wonders for Wonder Fragments.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

These are the stats that you have to try to get on your gems:1.CH 2.MD 3.CH 4,MH(%)

Bawk-Bomb Class Gem

Big and Tiny Bombs become a Bawk-Bombs.

These spawns chickens that attack enemies for a brief duration.

Volatile Velocity

Increases the shot speed of any projectile.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Comments and Likes Comments 2

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liked this!

6y

liked this!

6y

liked this!

6y

Boomeranger don't need magic damage...

Stats: PD > CD > CH

Isnt the boomerang purely physiCal damage?

 

Or is this for his jar?