The_Rogue_Prototype's End Game Gunslinger Build

Gunslinger build by The_Rogue_Prototype added 8 years ago.

This build was updated for
September 25 - 2018


DamageFarmingShadow Towers

Lunar Lancer Subclass

Sorta Crazy - Chance during combat to transform and receive some power of the Lunar Lancer.

Stat Priority

Magic Damage
Attack Speed
Critical Damage
Critical Hit

Hat
Max Health
Critical Damage
Jump
Movement Speed
Weapon
Magic Damage
Attack Speed
Critical Chance
Critical Damage
Face
Max Health
Attack Speed
Magic Damage
Movement Speed
Ring
Magic Damage
Magic Find

Notes: On the Ring you can change Magic Find for Crit. Hit if you don't have about 100% Crit. Hit


Ally and Flasks

POWER RANK 75

Ally

Increases cooldown recovery speed by 25%.

A manipulator of space and time from realms beyond mortal ken.
50 Mastery Points
POWER RANK 50

Flask

Restores 30% health on use.

Automatically used when low on health! Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points
POWER RANK 50
Can be purchased with Cubits or Credits at the store.
25 Mastery Points

Empowered Gems

All gems should have Magic Damage, Crit. Damage and, Crit. Hit.

Explosive Epilogue

Killing enemies causes them to explode.

\n\nThis gem has a cooldown.

Overcharged Class Gem

Run and Gun now decreases your attack speed, but all shots fired are explosive dealing damage in an area of effect.

Cubic Curtain

Avoiding damage grants a protective shield, absorbing the next attack and stunning the attacker.

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