End Game TR guide by an end-game TR
Tomb Raiser build by Leri_Llamacorn added 8 years ago.
This build was updated for
Pre-Valentine's
This is a build i've been working on since TR released, and has been updated several times with the introduction of Troves of Wonder, Manle Of Power and other content patches. If you want more detail on this build, the original page I made is posted here = https://www.trovesaurus.com/page=1786/leris-tomb-raiser-rundown
TankDamageShadow TowersFarming
Notes: I roll as a very Tanky Tomb Raiser, others maximize damage, some even use an odd support build using emblems.
Stat Priority
Notes: This is a bit of an odd one. Essentially Stack Maximum health until at 1.5mil, otherwise go for 100% Critical Hit, and as high as you can get your magic damage and critical damage.
Notes: For the ring you could use Energy Regeneration or Critical Hit as your tastes find, but I prefer Magic Find as I do a lot of my farming on TR.
Ally and Flasks
Ally
- 20.0% Magic Damage
Gain 15% health when a nearby enemy dies.
Gain a movement speed boost when a nearby enemy dies.
Best in slot for this build is Prefect Penguin. Could also use Chronomancer Quebsly or a MF ally.
Flask
There are plenty of other flask combinations, though this is what I use. If you want more details on using other combos, check out the full guide in the link at the top of the build.
Empowered Gems
Pretty self explainatory. Spirit Surge is my personal preference, feel free to use Pyrodisc or Cubic Curtain to your own volition.
Beckon Banshee Class Gem
Spawns a banshee minion that heals all of your other nearby minions.
Explosive Epilogue
Killing enemies causes them to explode.
\n\nThis gem has a cooldown.
Spirit Surge
Taking damage has a chance to spawn a ring of projectiles, applying damage-over-time to enemies based on your max health.
This gem has a cooldown.
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