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Etaew 3 years ago Other Messages Raw Message View on Discord

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awesome

Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => **Bug Report Created:** awesome - <https://trovesaurus.com/discord/issues/view/116>
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**Bug Report Created:** awesome -

Etaew 3 years ago Other Messages Raw Message View on Discord

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Etaew 3 years ago Other Messages Raw Message View on Discord

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    [content] => ill put it on the tracker so we can point to it
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ill put it on the tracker so we can point to it

ab 3 years ago Other Messages Raw Message View on Discord

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    [content] => i'm not sure, but it has happened with the things in the spawn of the delves since delves release. i would be surprised if it was not reported here before. i put in a ticket about it in 2020 if that counts for anything (:
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i'm not sure, but it has happened with the things in the spawn of the delves since delves release. i would be surprised if it was not reported here before. i put in a ticket about it in 2020 if that counts for anything (:

ab 3 years ago Ticket T-117 Other Messages Raw Message View on Discord

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    [content] => Detail distance in settings (or the /loddistance command) does not affect object instances, it only *attempts* to affect terrain. There's a problem with this: terrain is never made up of voxels smaller than a full world unit, so the attempt to lower the level of detail on distant terrain does nothing. I think it would make much more sense to allow detail distance to also affect object instances, as distant models being less complex can improve performance without making them completely invisible to the player (which is what happens with the /objdistance command).
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Detail distance in settings (or the /loddistance command) does not affect object instances, it only *attempts* to affect terrain. There's a problem with this: terrain is never made up of voxels smaller than a full world unit, so the attempt to lower the level of detail on distant terrain does nothing. I think it would make much more sense to allow detail distance to also affect object instances, as distant models being less complex can improve performance without making them completely invisible to the player (which is what happens with the /objdistance command).

Etaew 3 years ago Ticket T-118 Other Messages Raw Message View on Discord

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    [content] => Tomb Raiser's Bonetourage Bug/Glitch | More Summons Than Normal | https://www.youtube.com/watch?v=8LQ7ZvMEf9Q
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                    [description] => Yea this is a weird but fun and effective bug, this was found by accident while testing the ring abilities on the Tomb Raiser.

Hidden Effects Tomb Raiser Video : https://youtu.be/0kRsWai-sH4

Enjoy the vid and I hope you learn something!

Leave a like and Subscribe for more content!

Join the Discord Server @Dark Knights (TheNario94):

https://...
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Tomb Raiser's Bonetourage Bug/Glitch | More Summons Than Normal | https://www.youtube.com/watch?v=8LQ7ZvMEf9Q

Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => **Bug Report Created:** Detail distance in settings (or the /loddistance command) does not affect object instances, it only *attempts* to affect terrain. There's a problem with this: terrain is never made up of voxels smaller than a full world unit, so the attempt to lower the level of detail on distant terrain does nothing. I think it would make much more sense to allow detail distance to also affect object instances, as distant models being less complex can improve performance without making them completely invisible to the player (which is what happens with the /objdistance command). - <https://trovesaurus.com/discord/issues/view/117>
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**Bug Report Created:** Detail distance in settings (or the /loddistance command) does not affect object instances, it only *attempts* to affect terrain. There's a problem with this: terrain is never made up of voxels smaller than a full world unit, so the attempt to lower the level of detail on distant terrain does nothing. I think it would make much more sense to allow detail distance to also affect object instances, as distant models being less complex can improve performance without making them completely invisible to the player (which is what happens with the /objdistance command). -

Heckbug 3 years ago Other Messages Raw Message View on Discord

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    [content] => **Bug Report Created:** Tomb Raiser's Bonetourage Bug/Glitch | More Summons Than Normal | https://www.youtube.com/watch?v=8LQ7ZvMEf9Q - <https://trovesaurus.com/discord/issues/view/118>
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                    [description] => Yea this is a weird but fun and effective bug, this was found by accident while testing the ring abilities on the Tomb Raiser.

Hidden Effects Tomb Raiser Video : https://youtu.be/0kRsWai-sH4

Enjoy the vid and I hope you learn something!

Leave a like and Subscribe for more content!

Join the Discord Server @Dark Knights (TheNario94):

https://...
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**Bug Report Created:** Tomb Raiser's Bonetourage Bug/Glitch | More Summons Than Normal | https://www.youtube.com/watch?v=8LQ7ZvMEf9Q -

SlouchingPotato 3 years ago Other Messages Raw Message View on Discord

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shhh

SlouchingPotato 3 years ago Other Messages Raw Message View on Discord

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    [content] => felt intentional tbh
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felt intentional tbh