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Commented on: CandyCanePicture Decoration creation

CandyCanePicture status has been set to Active

Commented on: CandyCanePicture Decoration creation

Hello there!

That candy cane is looking pretty tasty, but the maximum size of Decorations for Trove is 12x 12y 12z voxels. The Decorations guide should be helpful here > https://trove.fandom.com/wiki/Cornerstone_decoration_creation 
You can check your design if you click on a Lint and Export button in Troxel - open your model, select a proper type of creation in the drop down list and click - it will highlight all the technical issues, if there are any.

Also, there are quite a lot of existing decorations in game so its always a good idea to check existing designs before starting work on something. For example, a Candy Land Painting can be crafted on the Candy workbench. On a bright side though, there dont seem to be any other Candoria-themed paintings, so may be a Wild Cupcake or some mobs or dungeons from Candoria could inspire you :)

Another thing, it is important to preview creations in game, that way you can see if it works properly and take a screenshot or two. In-game screenshots are needed so Developers could easily see how a creation meant to appear in game. Check the step 5 in our How to Get Started guide - https://trovesaurus.com/page=3749 .

To preview a decoration in game you can use the /decopreview chat command in Metaforge, or use the 'mod' way - create an override folder in your Trove/Live/blueprints folder, put your decoration blueprint in there and rename it to match any of the existing decoration file names - for example, if you name it deco_candy_poster_candyland[miquail].blueprint - all the Candy Land Paintings that you see in game would be replaced with your design instead.

Im gong to change the status of this creation to Active for now, set it back to Needs Review if you upload any changes to the model.

 

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate :) https://trovesaurus.com/page=5256 

Commented on: Random Cave Dungeon Dungeon (3 Star) creation

Oh, i forgot to mention, for them possible future uploads - please dont use the dots in file names. Like the end_small_boss_2.1.blueprint for example turns into a end_small_boss_2.1 'file' with no extension when uploaded to the website. I renamed them to use underscores (end_small_boss_2_1.blueprint) instead and adjusted  the references in .dungeon file too, so dont worry about it this time. Im not 100% sure if that has any implications on the way files would work in game, but i cant recall a single blueprint that would have a dot instead of underscore so id say its better be safe than sorry.

Commented on: Random Cave Dungeon Dungeon (3 Star) creation

Random Cave Dungeon status has been set to Approved

Commented on: Random Cave Dungeon Dungeon (3 Star) creation

Hello there!

Dungeon is looking great! Im so happy you had enough dedication and patience to finish this grand project, good job!

Approved.

 

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate :) https://trovesaurus.com/page=5256 

Commented on: Crabcommander Helmet creation

Crabcommander status has been set to Approved

Commented on: Crabcommander Helmet creation

Whoa, such an improvement! This helmet looks so good, and so very Trovian :D Good job.

Approved!

 

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate :) https://trovesaurus.com/page=5256 

Commented on: Vine Cutlass Melee creation

@ShadowWalker271

Im sorry, i still have the same answer as before - Approved creations are not guaranteed to get in game, we only can do our best to make them as unique and attractive as possible so Developers would pick them to be included.

The demand for Sword styles is pretty low as im sure i mentioned in the very beginning. If you really want to get something in game it might be more fruitful to make more creations rather than wait for one sword to get Accepted.

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate https://trovesaurus.com/page=5256 

Commented on: Cake Contest - Black Forest Cake - 1/5 Dungeon (1 Star) creation

Hello!

What a delicious looking cake :D And well-made too!

Approved.

If you would like to post another cake design - please use the 2/5 counter in the name :)

Commented on: Queen Flower Staff creation

Queen Flower status has been set to Approved

Commented on: Queen Flower Staff creation

The Staff is looking good! I can most definitely see a flower there now :)

Going to Approve this one.

Thank you for uploading the blueprint! For the possible future occasions - the blueprint name should follow a pattern of styletype_stylename[CreatrosName].blueprint to match the naming of existing game files. In this case that would be staff_queenflower[Tilgerthron].blueprint, dont worry, its renamed already :)

 

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate :) https://trovesaurus.com/page=5256 

Commented on: Icy tomb Dungeon (1 Star) creation

Icy tomb status has been set to Approved

Commented on: Icy tomb Dungeon (1 Star) creation

Hello again :)

What a well-made dungeon! Seriously, good job.

Happy to Approve!

 

There is a Creation Contest running during the whole March - create a Cake dungeon room for the upcoming Sunfest event - check it out, may be you would like to participate :) https://trovesaurus.com/page=5256 

Commented on: Crabcommander Hat creation

@Solidcraft

Thats the thing, you have to make a new Creation here on Trovesaurus to change its type.
If your slots are locked - set current Active creation to Draft.



Troxel doesnt have Lint and Export for Helmets unfortunately :(