http://forums.trovegame.com/showthread.php?2848-Mustache-and-Mushroom-Edition&p=14937#post14937

Store

  • It's Movember - check out the store for a 100 Cubit pack which includes 5 styles, 7 blocks, and 1 mag rider

Items

Loot

New melee weapons by DarkListener, Chaze, Walyn, DeathXR, aFamilyMember, Formed-Freak, Tsukiyo, Fhilian, asadasdasdsadas, Zyron, rosetta, Cman0147, Rerim, Rairiku, Pariah, Kaupasi, Waffleboy, OmnIIIfinity, SleepGhost, GewoonYer, MikzHatsune, Snugglor, MrFondle, HolyHamGrenade, IAMD1SASTER, Crozacx, and Gendgi have been added to the game!

UI

  • Tooltips now appear on the character sheet for equipment and styles
  • Improved Deconstructor, Trading Post, and Style Saver UI. 
  • Items added to the Deconstructor and Style Saver are now grayed out in your inventory, and can be removed by right-clicking or dragging.
  • Updated Deconstructor and Trading Post UI to match current style.
  • The 'Return to the Hub' button is no longer displayed where that ability is not available.
  • Added renderer selection to Settings.

World

  • The starting zone in adventure worlds is now more peaceful and has a helpful sign
  • Added more plateaus and lava rivers to the 'flat' Dragon biome in adventure worlds.

Changes

  • Mastery ranks now go to 60! Some mastery ranks now give increased crafting speed instead of crafting materials
  • As part of our migration to DirectX rendering, 10% of game clients will now autoselect DirectX as the rendering option. Users who explicitly set their render device (in %appdata%/Trove/Trove.cfg) will not be affected.
  • Updated descriptions on a few crafting machines and made the Terraformer warnings more explanatory. 
  • Invaders now have a 10 minute lifetime
  • Shadow Invasions will now return to whence they came after a moderate amount of time.
  • Idle players will now be logged out after 30 minutes.
  • You no longer lose magic find when joining an in-progress Shadow Arena.
  • Fae Trickster's passive is no longer affected by fire afflicted bosses
  • Tutorial signs are now less ignorable
  • Signs in your Cornerstone can now be edited using 'E', weird.

Bug Fixes

  • Fixed bug where invasion mobs didn't immediately aggro a player
  • Fixed bug where enemies foot-slide when first spawning
  • Fixed bug where player can get stuck in a running animation if stopping movement right when hit
  • Fixed bug where you can sometimes jump one fewer times than the Jump stat on your character sheet
  • Fixed bug where dodging/moving out of range of a workbench makes the workbench unusable
  • Fixed Fae Trickster bug where energy is consumed when teleport ability fails
  • Fixed bug where entering a portal while airborne could result in fall damage after teleporting

 

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