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Lunar Lancer Class Guide Guides

Posted July 20, 2016 by Bobybybob and viewed 19,580 times.

The Lunar Lancer is an amazing and very versatile class. It can be played in many different ways. This guide will help you to master the Lunar Lancer.


 Overview

With the recent Mantle of Power update, the Lunar Lancer has greatly decreased in popularity. In my opinion, the Lunar Lancer is still one of the best classes around. In this guide, I will show you some different builds, and give some advice on how to play the Lunar Lancer.

There are two Main ways to play the Lunar Lancer. One of them involves doing damage and killing the enemies before they can kill you, and the other one involves tanking hits until the enemy is killed. The gear is the same for both play styles is the same, while the gems may vary. I will refer to the different styles as (Damage) and (Tank) in the gem section. Please note that this build is my opinion, and other stats may suit your playstyle better.

 

Abilities

Lunancy

The Lunar Lancer's passive, is based entirely on RNG. Whenever you hit an enemy, you have a chance to gain some moon power. The moon power is shown by the three moons orbiting around you. When you gather enough power, you will transform into Lunancy Mode, which reduces damage by 25% and increases your damage by 50%. You also gain more movement speed and health regeneration. When in Lunancy mode, some of your other abilities will also have bonus effects.

 

Grappling Spear

The Lunar Lancer's M2, or right click, is a utility ability. When first used, it throws a spear in an arc, dealing very little damage to any enemies it passes through. When it lands, you have a short amount of time to use the ability again. If you use the ability again, you will be pulled towards the spear. If you throw your spear, then go into Lunancy Mode, you will be able to teleport to your spear.

 

Cresent Combo

The Lunar Lancer's 1 is it's main damage dealer. It is a two hit combo that hits in a wide arc, with both hits doing massive damage and the second hit stunning the enemies for a short amount of time. When Lunancy Mode is active, the second hit stuns for a longer period of time, and knocks enemies into the air.

 

Blessing of the Moon

The Lunar Lancer's 2 is mainly a support ability. When used, it summons a giant spear from the sky that sticks in the ground and does damage to all enemies in it's range. It lasts for a while, and any enemies in its range will take a small amount of damage. You and other players will also get a stability, health regeneration and movement speed boost when in the spear's range.

 

Gear

Spear

Stat 1: Physical Damage

Stat 2: Energy Regeneration - you need energy regeneration so you can continuously spam your 1

Stat 3: Jump - all classes need a few jumps and this is the best place to put them for the Lunar Lancer

Stat 4: Critical Damage - critical damage is one of the most important stats for doing high amounts of damage

 

Hat

Stat 1: Maximum Health

Stat 2: Critical Damage - critical damage is one of the most important stats for doing high amounts of damage

Stat 3: Maximum Health - more health for survivability

Stat 4: Health Regeneration - for faster healing

 

Face

Stat 1: Maximum Health

Stat 2: Critical Damage - critical damage is one of the most important stats for doing high amounts of damage

Stat 3: Physical Damge - even more damage

Stat 4: Health Regeneration - for faster healing

 

Ring

Physical Damage

Energy Regeneration

 

If you don't like some of the stats, feel free to customize your gear.

 

Gems

Empowered Gems

It may be difficult to get these stats on empowered gems. It doesn't matter what type of gem you get the stats on.Any order for the stats is perfectly fine, and 2 out of 3 optimal stats is fine. The abilities are also my personal preferance. Feel free to choose ones that you feel most comfortable using.

A great ability for (Damage): Pyrodisc - great for crowd control and is a great damage boost

A great ability for (Tank): Spirit Surge - another great damage boost for longer fights

 

(Damage)

            Physical Damage

            Critical Hit

            Critical Damage

 

            Physical Damage

            Critical Hit

            % Maximum Health

 

            Physical Damage

            Critical Hit

            % Maximum Health

 

(Tank)

            Maximum Health

            % Maximum Health

            Physical damage

 

            Maximum Health

            % Maximum Health

            Health Regeneration

 

            Physical Damage

            Health Regeneration

            % Maximum Health

 

Regular Gems

When farming for regular gems, I would recommend only using the 2* ones. When upgraded, they will give more power rank than other gems. The order does not matter, but I would recommend having the first stat be the same.

 

(Damage)

5 of:

            Physical Damage

            Critical Hit

            Critical Damage

1 of:

            Physical Damage

            Health Regeneration

            Maximum Health

 

(Tank)

3 of:

            Maximum Health

            Physical Damage

            % Maximum Health

3 of:

            Physical Damage

            Critical Hit

            Critical Damage

 

Other Equips

Flasks

It might be a bit hard to get the Surestrike Emblem, so I would recommend using something else of your choice until you are able to get it.

(Damage)

Elysian Bandolier

Martial Emblem

Surstrike Emblem

When you go into battle, this will allow you to kill the enemy extremely quickly, and before they are able to do much damage to you.

 

(Tank)

Death Defying Vial

Martial Emblem

Vampiric Emblem

With this, you are almost unkillable, so you have a long time to kill the enemy.

 

Ally

Rapt Berserker

This ally will allow you to heal in battle, and will also increase your damage.

 

Gameplay

This is how I would reccommend playing. If you already have your own playstyle, feel free to skip this section.

Solo

(Damage)

The goal is to kill the enemy as quickly as possible. As soon as you go into battle, use a flask. This will boost your critical hit chance greatly, and greatly increase your damage. Then, simply spam your 1 until the enemy is dead. If you can't kill the enemy fast enough, you may need more damage, or have too little health. Try to balance it out, while leaning slightly more towards damage.

 

(Tank)

The goal is to last long enough to kill the enemy. As soon as you go into battle, use your 2 directly on top of the enemy. This allows you to tank much more, and survive for much longer. Then just spam your 1 until the enemy dies. If you are using too many flasks, you may need more health.

 

Group

(Damage)

Your job in a group is the damage dealer / support. You do lots of damage while stunning the enemies, allowing your team to take less damage. If there is a tank in the group, stand so that you will not be hit. Wait a while before throwing your spear, so that you maximize the extra health regeneration. If the battle lasts long enough for you to go into Lunanacy Mode, let your shadow clone tank for a while

 

(Tank)

If there is no other tank in the group, you will be the tank. take damage and try to keep enemies away from other people. If there is another tank, your job is to help him if he needs it. Your stun will slow down the enemy's attack rate, and will allow you to regenerate more health and deal more damage.

 

Conclusion

 Overall, the Lunar Lancer is a great class both for soloing and for a group. It is extremely powerful if use correctly and can destroy groups of enemies extremely quickly.

 

Good luck.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Hope you get a Ganda.


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