Prismatic Pyromancer

Unclaimed Mod

This mod is unclaimed, if you are the author, log in to claim.

Mod Description

This skin is a Radiant/Rainbow reskin of the Dracolyte, slightly inspired by the Scion of Cygnus costume.

Versions Different versions of files for this mod.


58.4 MB

First Verison


58.4 MB


58.4 MB

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Mod FilesShow

  • pkfx 2166+
    • character_aura_stellar_electric_01
    • character_aura_stellar_fireflies_01
    • character_aura_stellar_fire_01
    • character_aura_stellar_glow_01
    • character_aura_stellar_heart_01
    • character_aura_stellar_neon_01
    • character_aura_stellar_snowflake_01
    • character_aura_stellar_space_01
    • character_aura_stellar_test_01
    • character_aura_stellar_test_02
    • character_boat_cannon_muzzleflash_01
    • character_boat_splash_01
    • character_boat_splash_chocolate_01
    • character_boat_splash_lava_01
    • character_boat_splash_plasma_01
    • character_boat_splash_small_01
    • character_boat_splash_small_chocolate_01
    • character_boat_splash_small_lava_01
    • character_boat_splash_small_plasma_01
    • character_boat_waterwake_01
    • character_boat_waterwake_chocolate_01
    • character_boat_waterwake_lava_01
    • character_boat_waterwake_plasma_01
    • character_boat_waterwake_small_01
    • character_boat_waterwake_small_chocolate_01
    • character_boat_waterwake_small_chocolate_02
    • character_boat_waterwake_small_lava_01
    • character_boat_waterwake_small_plasma_01
    • character_common_ability_cooldown_active_01
    • character_common_ability_projectile_reticle_01
    • character_common_ability_recall_center_01
    • character_common_ability_recall_hand_01
    • character_common_bloodstone_glow_01
    • character_common_bloodstone_increase_01
    • character_common_chocolate_splash_01
    • character_common_chocolate_splash_02
    • character_common_chocolate_wading_01
    • character_common_death_01
    • character_common_footstepdebris_01
    • character_common_goldenthread_completion_01
    • character_common_hit_01
    • character_common_hubportal_activate_01
    • character_common_landing_01
    • character_common_learnrecipe_01
    • character_common_levelup_01
    • character_common_levelup_metaprogression_01
    • character_common_persistent_embers_01
    • character_common_persistent_frost_01
    • character_common_persistent_glow_blue_01
    • character_common_persistent_glow_green_01
    • character_common_persistent_glow_red_01
    • character_common_persistent_glow_yellow_01
    • character_common_portalkey_channeling_hand_01
    • character_common_projectile_01
    • character_common_pvp_flagcapture_01
    • character_common_pvp_flagcapture_blue_01
    • character_common_pvp_flagcapture_red_01
    • character_common_pvp_flagcapture_strife_01
    • character_common_pvp_flagcarry_01
    • character_common_pvp_flagcarry_red_01
    • character_common_pvp_flagcarry_strife_01
    • character_common_pvp_flagdrop_blue_01
    • character_common_pvp_flagdrop_red_01
    • character_common_pvp_flagdrop_strife_01
    • character_common_pvp_flagpickup_red_01
    • character_common_pvp_flagpickup_strife_01
    • character_common_pvp_teamtrail_blue_01
    • character_common_pvp_teamtrail_red_01
    • character_common_resurrection_channeling_hand_01
    • character_common_shield_01
    • character_common_shield_hit_01
    • character_common_sleep_zzz
    • character_common_starbarreward_01
    • character_common_status_burning_01
    • character_common_water_splash_01
    • character_common_water_splash_02
    • character_common_water_splash_fishing_01
    • character_common_water_wading_01
    • character_jump_double_01
    • character_mount_ball_dreambro_01
    • character_mount_ball_goldbug_01
    • character_mount_carpet_rayblue_jump_01
    • character_mount_carpet_rayblue_persistant_01
    • character_mount_carpet_rayblue_trail_01
    • character_mount_carpet_raygreen_jump_01
    • character_mount_carpet_raygreen_persistant_01
    • character_mount_carpet_raygreen_trail_01
    • character_mount_carpet_rayshadow_jump_01
    • character_mount_carpet_rayshadow_persistant_01
    • character_mount_carpet_rayshadow_trail_01
    • character_mount_carpet_raytaffy_jump_01
    • character_mount_carpet_raytaffy_persistant_01
    • character_mount_carpet_raytaffy_trail_01
    • character_mount_caterpillar_carpet_01
    • character_mount_centaur_eyeglow_01
    • character_mount_centaur_hoofprint_01
    • character_mount_centaur_lanternglow_01
    • character_mount_centaur_skelletaur_eyeglow_01
    • character_mount_centaur_skelletaur_hoofprint_01
    • character_mount_centaur_skelletaur_lanternglow_01
    • character_mount_centaur_supermagical_hoofprint_01
    • character_mount_centaur_supermagical_lanternglow_01
    • character_mount_cloud_01
    • character_mount_cloud_trail_01
    • character_mount_common_spawn_01
    • character_mount_corgi_fire_body_01
    • character_mount_corgi_fire_chest_01
    • character_mount_corgi_fire_jump_01
    • character_mount_corgi_fire_pawprints_01
    • character_mount_corgi_infinium_ambient_01
    • character_mount_corgi_infinium_pawprints_01
    • character_mount_corgi_infinium_trail_01
    • character_mount_corgi_neon_ambient_01
    • character_mount_corgi_neon_pawprints_01
    • character_mount_corgi_neon_trail_01
    • character_mount_corgi_snow_pawprints_01
    • character_mount_corgi_snow_trail_01
    • character_mount_corgi_undead_body_01
    • character_mount_corgi_undead_jump_01
    • character_mount_corgi_undead_pawprints_01
    • character_mount_corgi_undead_trail_01
    • character_mount_cycle_booster_active_01
    • character_mount_cycle_booster_idle_01
    • character_mount_cycle_cygnus_booster_active_01
    • character_mount_cycle_cygnus_booster_idle_01
    • character_mount_cycle_cygnus_trail_01
    • character_mount_cycle_cygnus_wheel_01
    • character_mount_cycle_darkrider_booster_active_01
    • character_mount_cycle_darkrider_booster_idle_01
    • character_mount_cycle_darkrider_trail_01
    • character_mount_cycle_darkrider_wheel_01
    • character_mount_cycle_mastery_booster_active_01
    • character_mount_cycle_mastery_booster_idle_01
    • character_mount_cycle_mastery_trail_01
    • character_mount_cycle_mastery_wheel_01
    • character_mount_cycle_trail_01
    • character_mount_cycle_trove_booster_active_01
    • character_mount_cycle_trove_booster_idle_01
    • character_mount_cycle_trove_trail_01
    • character_mount_cycle_trove_wheel_01
    • character_mount_cycle_trovian_active_01
    • character_mount_cycle_trovian_booster_idle_01
    • character_mount_cycle_trovian_trail_01
    • character_mount_cycle_trovian_wheel_01
    • character_mount_cycle_wheel_01
    • character_mount_dragon_artdeco_aura_01
    • character_mount_dragon_artdeco_breath_01
    • character_mount_dragon_artdeco_eyes_01
    • character_mount_dragon_artdeco_impact_01
    • character_mount_dragon_artdeco_jump_01
    • character_mount_dragon_artdeco_print_01
    • character_mount_dragon_artdeco_projectile_01
    • character_mount_dragon_aura_02
    • character_mount_dragon_aura_03
    • character_mount_dragon_bearded_impact_01
    • character_mount_dragon_blacksilver_aura_01
    • character_mount_dragon_blacksilver_aura_02
    • character_mount_dragon_blacksilver_breath_01
    • character_mount_dragon_blacksilver_eyes_01
    • character_mount_dragon_blacksilver_impact_01
    • character_mount_dragon_blacksilver_jump_01
    • character_mount_dragon_blacksilver_muzzleflash_01
    • character_mount_dragon_blacksilver_print_01
    • character_mount_dragon_blacksilver_projectile_01
    • character_mount_dragon_bomb_aura_01
    • character_mount_dragon_bomb_breath_01
    • character_mount_dragon_bomb_eyes_01
    • character_mount_dragon_bomb_impact_01
    • character_mount_dragon_bomb_muzzleflash_01
    • character_mount_dragon_bomb_print_01
    • character_mount_dragon_bomb_projectile_01
    • character_mount_dragon_bone_aura_02
    • character_mount_dragon_bone_aura_02a
    • character_mount_dragon_bone_aura_02b
    • character_mount_dragon_bone_aura_03a
    • character_mount_dragon_bone_aura_03b
    • character_mount_dragon_bone_breath_01
    • character_mount_dragon_bone_breath_02
    • character_mount_dragon_bone_breath_03
    • character_mount_dragon_butterfly_aura_02
    • character_mount_dragon_butterfly_aura_03
    • character_mount_dragon_butterfly_idle_01
    • character_mount_dragon_butterfly_idle_02
    • character_mount_dragon_butterfly_idle_03
    • character_mount_dragon_butterfly_print_03
    • character_mount_dragon_choko_aura_01
    • character_mount_dragon_choko_aura_02
    • character_mount_dragon_choko_aura_03
    • character_mount_dragon_choko_breath_01
    • character_mount_dragon_choko_eyes_01
    • character_mount_dragon_choko_impact_01
    • character_mount_dragon_choko_jump_01
    • character_mount_dragon_choko_muzzleflash_01
    • character_mount_dragon_choko_print_01
    • character_mount_dragon_choko_projectile_01
    • character_mount_dragon_darkinfineon_aura_01
    • character_mount_dragon_darkinfineon_breath_01
    • character_mount_dragon_darkinfineon_eyes_01
    • character_mount_dragon_darkinfineon_impact_01
    • character_mount_dragon_darkinfineon_jump_01
    • character_mount_dragon_darkinfineon_muzzleflash_01
    • character_mount_dragon_darkinfineon_print_01
    • character_mount_dragon_darkinfineon_projectile_01
    • character_mount_dragon_deepsea_aura_01
    • character_mount_dragon_deepsea_breath_01
    • character_mount_dragon_deepsea_headglow_01
    • character_mount_dragon_deepsea_impact_01
    • character_mount_dragon_deepsea_jump_01
    • character_mount_dragon_deepsea_muzzleflash_01
    • character_mount_dragon_deepsea_print_01
    • character_mount_dragon_deepsea_projectile_01
    • character_mount_dragon_eyes_01
    • character_mount_dragon_fire_aura_01
    • character_mount_dragon_fire_aura_02
    • character_mount_dragon_fire_breath_01
    • character_mount_dragon_fire_impact_01
    • character_mount_dragon_fire_jump_01
    • character_mount_dragon_fire_muzzleflash_01
    • character_mount_dragon_fire_print_01
    • character_mount_dragon_fire_projectile_01
    • character_mount_dragon_idle_01
    • character_mount_dragon_idle_02
    • character_mount_dragon_idle_03
    • character_mount_dragon_impact_01
    • character_mount_dragon_jump_01
    • character_mount_dragon_jump_02
    • character_mount_dragon_jump_03
    • character_mount_dragon_lunar_jump_01
    • character_mount_dragon_lunar_jump_02
    • character_mount_dragon_lunar_jump_03
    • character_mount_dragon_lunar_muzzleflash_01
    • character_mount_dragon_lunar_projectile_01
    • character_mount_dragon_luna_impact_01
    • character_mount_dragon_mastery_aura_02
    • character_mount_dragon_mastery_eyes_01
    • character_mount_dragon_mastery_idle_01
    • character_mount_dragon_mastery_idle_02
    • character_mount_dragon_mastery_jump_01
    • character_mount_dragon_mastery_jump_02
    • character_mount_dragon_mastery_print_02
    • character_mount_dragon_mechshadow_aura_01
    • character_mount_dragon_mechshadow_aura_02
    • character_mount_dragon_mechshadow_aura_03
    • character_mount_dragon_mechshadow_aura_04
    • character_mount_dragon_mechshadow_aura_05
    • character_mount_dragon_mechshadow_aura_06
    • character_mount_dragon_mechshadow_breath_01
    • character_mount_dragon_mechshadow_eyes_01
    • character_mount_dragon_mechshadow_impact_01
    • character_mount_dragon_mechshadow_jump_01
    • character_mount_dragon_mechshadow_muzzleflash_01
    • character_mount_dragon_mechshadow_print_01
    • character_mount_dragon_mechshadow_projectile_01
    • character_mount_dragon_music_aura_01
    • character_mount_dragon_music_breath_01
    • character_mount_dragon_music_eyes_01
    • character_mount_dragon_music_impact_01
    • character_mount_dragon_music_jump_01
    • character_mount_dragon_music_muzzleflash_01
    • character_mount_dragon_music_print_01
    • character_mount_dragon_music_projectile_01
    • character_mount_dragon_muzzleflash_01
    • character_mount_dragon_neon_03
    • character_mount_dragon_neon_aura_03
    • character_mount_dragon_neon_idle_01
    • character_mount_dragon_neon_idle_02
    • character_mount_dragon_neon_idle_03
    • character_mount_dragon_neon_impact_01
    • character_mount_dragon_neon_jump_01
    • character_mount_dragon_neon_jump_02
    • character_mount_dragon_neon_jump_03
    • character_mount_dragon_neon_muzzleflash_01
    • character_mount_dragon_neon_print_02
    • character_mount_dragon_neon_print_03
    • character_mount_dragon_neon_projectile_01
    • character_mount_dragon_newyear_aura_01
    • character_mount_dragon_newyear_breath_01
    • character_mount_dragon_newyear_eyes_01
    • character_mount_dragon_newyear_impact_01
    • character_mount_dragon_newyear_jump_01
    • character_mount_dragon_newyear_muzzleflash_01
    • character_mount_dragon_newyear_print_01
    • character_mount_dragon_newyear_projectile_01
    • character_mount_dragon_oldblue_aura_02
    • character_mount_dragon_oldblue_aura_03
    • character_mount_dragon_oldblue_eyes_01
    • character_mount_dragon_oldblue_idle_01
    • character_mount_dragon_oldblue_idle_02
    • character_mount_dragon_oldblue_idle_03
    • character_mount_dragon_oldblue_impact_01
    • character_mount_dragon_oldblue_jump_01
    • character_mount_dragon_oldblue_jump_02
    • character_mount_dragon_oldblue_jump_03
    • character_mount_dragon_oldblue_muzzleflash_01
    • character_mount_dragon_oldblue_print_02
    • character_mount_dragon_oldblue_print_03
    • character_mount_dragon_oldblue_projectile_01
    • character_mount_dragon_pinata_aura_01
    • character_mount_dragon_pinata_breath_01
    • character_mount_dragon_pinata_eyes_01
    • character_mount_dragon_pinata_impact_01
    • character_mount_dragon_pinata_jump_01
    • character_mount_dragon_pinata_muzzleflash_01
    • character_mount_dragon_pinata_print_01
    • character_mount_dragon_pinata_projectile_01
    • character_mount_dragon_print_01
    • character_mount_dragon_print_02
    • character_mount_dragon_print_03
    • character_mount_dragon_projectile_01
    • character_mount_dragon_purple_aura_01
    • character_mount_dragon_purple_breath_01
    • character_mount_dragon_purple_eyes_01
    • character_mount_dragon_purple_impact_01
    • character_mount_dragon_purple_jump_01
    • character_mount_dragon_purple_muzzleflash_01
    • character_mount_dragon_purple_print_01
    • character_mount_dragon_purple_projectile_01
    • character_mount_dragon_trail_01
    • character_mount_dragon_trail_left_01
    • character_mount_dragon_trail_right_01
    • character_mount_dragon_water_aura_01
    • character_mount_dragon_water_breath_01
    • character_mount_dragon_water_impact_01
    • character_mount_dragon_water_jump_01
    • character_mount_dragon_water_print_01
    • character_mount_dragon_water_projectile_01
    • character_mount_horse_centaur_eyeglow_01
    • character_mount_horse_centaur_hoofprints_01
    • character_mount_horse_centaur_lanternglow_01
    • character_mount_horse_cinnamel_body_01
    • character_mount_horse_cinnamel_hoofprints_01
    • character_mount_horse_cinnamel_jump_01
    • character_mount_horse_shadow_body_01
    • character_mount_horse_shadow_chest_01
    • character_mount_horse_shadow_foot_01
    • character_mount_horse_shadow_hoofprints_01
    • character_mount_horse_shadow_jump_01
    • character_mount_horse_shadow_trail_01
    • character_mount_horse_undead_body_01
    • character_mount_horse_undead_hoofprints_01
    • character_mount_horse_undead_jump_01
    • character_mount_horse_undead_trail_01
    • character_mount_ice_wyvern_ambient_fog_01
    • character_mount_ice_wyvern_eyes_01
    • character_mount_ice_wyvern_footprint_01
    • character_mount_magiccarpet_jump_01
    • character_mount_magiccarpet_persistant_01
    • character_mount_magiccarpet_trail_01
    • character_mount_magrider_dance_01
    • character_mount_magrider_dance_metal_01
    • character_mount_magrider_dance_metal_eyes_01
    • character_mount_magrider_dance_pop_01
    • character_mount_mastery_orb_01
    • character_mount_meownt_fae_bodyaura_01
    • character_mount_meownt_fae_pawprints_01
    • character_mount_meownt_fae_trail_01
    • character_mount_meownt_fox_fire_bodyaura_01
    • character_mount_meownt_fox_fire_pawprints_01
    • character_mount_meownt_fox_fire_trail_01
    • character_mount_meownt_fox_ice_bodyaura_01
    • character_mount_meownt_fox_ice_pawprints_01
    • character_mount_meownt_fox_ice_trail_01
    • character_mount_meownt_ice_pawprints_01
    • character_mount_meownt_pawprints_01
    • character_mount_meownt_robot_bodyaura_01
    • character_mount_meownt_robot_pawprints_01
    • character_mount_meownt_robot_trail_01
    • character_mount_meownt_sabertooth_print_01
    • character_mount_meownt_skeleton_bodyaura_01
    • character_mount_meownt_steam_bodyaura_01
    • character_mount_meownt_steam_bodyaura_run_01
    • character_mount_pegasus_aura_01
    • character_mount_pegasus_jump_01
    • character_mount_pegasus_print_01
    • character_mount_phoenixbale_footprint_01
    • character_mount_phoenixfire_footprint_01
    • character_mount_pinata_fall_trail_01
    • character_mount_pinata_mastery_01
    • character_mount_pinata_mastery_idle_01
    • character_mount_pinata_shadow_trail_01
    • character_mount_pinata_spring_trail_01
    • character_mount_pinata_trail_01
    • character_mount_pinata_winter_trail_01
    • character_mount_platypus_print_01
    • character_mount_platypus_print_02
    • character_mount_platypus_print_back_01
    • character_mount_pvp_plane_propeller_01
    • character_mount_pwny_curse_feet_persistant_01
    • character_mount_pwny_curse_jump_01
    • character_mount_pwny_curse_vent_movement_01
    • character_mount_pwny_curse_vent_persistant_01
    • character_mount_pwny_feet_persistant_01
    • character_mount_pwny_jump_01
    • character_mount_pwny_rocket_trove_feet_persistant_01
    • character_mount_pwny_rocket_trove_jump_01
    • character_mount_pwny_rocket_trove_vent_movement_01
    • character_mount_pwny_rocket_trove_vent_persistant_01
    • character_mount_pwny_rocket_white_feet_persistant_01
    • character_mount_pwny_rocket_white_jump_01
    • character_mount_pwny_rocket_white_vent_movement_01
    • character_mount_pwny_rocket_white_vent_persistant_01
    • character_mount_pwny_vent_movement_01
    • character_mount_pwny_vent_persistant_01
    • character_mount_raptor_bird_fae_aura_01
    • character_mount_raptor_bird_fae_footprint_01
    • character_mount_raptor_bird_fire_aura_01
    • character_mount_raptor_bird_fire_footprint_01
    • character_mount_raptor_bird_gold_aura_01
    • character_mount_raptor_bird_gold_aura_02
    • character_mount_raptor_bird_gold_eyes_01
    • character_mount_raptor_bird_gold_footprint_01
    • character_mount_raptor_bird_ice_aura_01
    • character_mount_raptor_bird_ice_footprint_01
    • character_mount_raptor_footprint_01
    • character_mount_recliner_jet_01
    • character_mount_recliner_light_01
    • character_mount_recliner_light_02
    • character_mount_rider_basic_boost_01
    • character_mount_rider_basic_magring_01
    • character_mount_rider_basic_magring_02
    • character_mount_rider_basic_magring_orange_01
    • character_mount_rider_basic_magring_red_01
    • character_mount_rider_basic_thrust_01
    • character_mount_rider_basic_thrust_02
    • character_mount_rider_casket_lantern_glow_01
    • character_mount_rider_police_light_back_left_01
    • character_mount_rider_police_light_back_right_01
    • character_mount_rider_police_light_side_left_01
    • character_mount_rider_police_light_side_right_01
    • character_mount_rider_shadow_boost_01
    • character_mount_rider_shadow_thrust_01
    • character_mount_rocket_idle_01
    • character_mount_rocket_jet_01
    • character_mount_rocket_jet_idle_01
    • character_mount_rocket_jet_stall_01
    • character_mount_rocket_jet_turbo_01
    • character_mount_rocket_sleigh_idle_01
    • character_mount_rocket_sleigh_stall_01
    • character_mount_rocket_sleigh_turbo_01
    • character_mount_rocket_stall_01
    • character_mount_rocket_turbo_01
    • character_mount_sheep_candoria_aura_01
    • character_mount_sheep_candoria_aura_02
    • character_mount_sheep_candoria_print_01
    • character_mount_sheep_cursedvale_aura_01
    • character_mount_sheep_cursedvale_eyes_01
    • character_mount_sheep_cursedvale_print_01
    • character_mount_sheep_desertfrontier_print_01
    • character_mount_sheep_dragonfirepeaks_aura_01
    • character_mount_sheep_dragonfirepeaks_print_01
    • character_mount_sheep_everdark_aura_01
    • character_mount_sheep_everdark_eyes_01
    • character_mount_sheep_everdark_print_01
    • character_mount_sheep_faewilds_aura_01
    • character_mount_sheep_faewilds_aura_02
    • character_mount_sheep_faewilds_print_01
    • character_mount_sheep_medievalhighlands_print_01
    • character_mount_sheep_neoncity_aura_01
    • character_mount_sheep_neoncity_print_01
    • character_mount_sheep_permafrost_aura_01
    • character_mount_sheep_permafrost_aura_02
    • character_mount_sheep_permafrost_print_01
    • character_mount_sheep_print_01
    • character_mount_sheep_radiantruins_aura_01
    • character_mount_sheep_radiantruins_print_01
    • character_mount_sheep_radiantruins_print_02
    • character_mount_sheep_treasureisles_aura_01
    • character_mount_sheep_treasureisles_print_01
    • character_mount_sheep_treasureisles_print_02
    • character_mount_spider_hellbug_lovebug_01
    • character_mount_sugarglider_footprint_l_01
    • character_mount_sugarglider_footprint_r_01
    • character_mount_tortoise_print_01
    • character_mount_tortoise_pvp_print_01
    • character_mount_tortoise_pvp_print_02
    • character_mount_unicorn_hoofprints_01
    • character_mount_unicorn_horn_01
    • character_mount_unicorn_jump_01
    • character_mount_unicorn_trail_01
    • character_mount_warhorse_body_01
    • character_mount_warhorse_body_02
    • character_mount_warhorse_bullglacial_body_01
    • character_mount_warhorse_bullglacial_hoofprints_01
    • character_mount_warhorse_bullglacial_jump_01
    • character_mount_warhorse_bullglacial_neck_01
    • character_mount_warhorse_bullglacial_trail_01
    • character_mount_warhorse_bullinferno_body_01
    • character_mount_warhorse_bullinferno_hoofprints_01
    • character_mount_warhorse_bullsteampunk_body_01
    • character_mount_warhorse_bullsteampunk_body_02
    • character_mount_warhorse_bullsteampunk_hoofprints_01
    • character_mount_warhorse_bullsteampunk_jump_01
    • character_mount_warhorse_bullsteampunk_trail_01
    • character_mount_warhorse_hoofprints_01
    • character_mount_warhorse_jump_01
    • character_mount_warhorse_neck_01
    • character_mount_warhorse_radiant_body_01
    • character_mount_warhorse_radiant_foot_01
    • character_mount_warhorse_radiant_hoofprints_01
    • character_mount_warhorse_radiant_jump_01
    • character_mount_warhorse_radiant_neck_01
    • character_mount_warhorse_radiant_trail_01
    • character_mount_warhorse_revenant_body_01
    • character_mount_warhorse_revenant_hoofprints_01
    • character_mount_warhorse_revenant_hoof_01
    • character_mount_warhorse_revenant_idle_01
    • character_mount_warhorse_revenant_jump_01
    • character_mount_warhorse_revenant_neck_01
    • character_mount_warhorse_trail_01
    • character_neon_ninja_persistent_frost_01
    • character_npc_affix_beam_ambient_01
    • character_npc_affix_beam_magic_01
    • character_npc_affix_beam_magic_ambient_01
    • character_npc_affix_beam_magic_impact_01
    • character_npc_affix_bee_01
    • character_npc_affix_fusebomb_explosion_01
    • character_npc_affix_fusebomb_windup_01
    • character_npc_affix_gravitywell_01
    • character_npc_affix_meteor_ambient_01
    • character_npc_affix_meteor_explosion_01
    • character_npc_affix_mirrorimage_ambient_01
    • character_npc_affix_mirrorimage_spawn_01
    • character_npc_affix_mushrooms_ambient_01
    • character_npc_affix_mushrooms_spawn_01
    • character_npc_affix_mushrooms_transform_01
    • character_npc_affix_nova_ambient_01
    • character_npc_affix_nova_impact_01
    • character_npc_affix_nova_muzzleflash_01
    • character_npc_affix_nova_projectile_01
    • character_npc_affix_spiders_01
    • character_npc_affix_spider_debuff_01
    • character_npc_affix_spikes_01
    • character_npc_affix_spikes_ambient_01
    • character_npc_affix_spike_explosion_01
    • character_npc_affix_stinky_01
    • character_npc_affix_teleport_01
    • character_npc_affix_teleport_persistant_01
    • character_npc_affix_turret_ambient_01
    • character_npc_affix_vortex_ambient_01
    • character_npc_affix_vortex_aoe_01
    • character_npc_affix_vortex_beam_01
    • character_npc_beetle_golden_aura_01
    • character_npc_common_ability_winduppunch_hand_01
    • character_npc_crablava_ability_bombtoss_explosion_01
    • character_npc_crablava_ability_bombtoss_muzzleflash_01
    • character_npc_crablava_ability_bombtoss_projectile_01
    • character_npc_dragon_ability_breath_ice_01
    • character_npc_dreammonster_body_01
    • character_npc_dreammonster_eye_01
    • character_npc_dreammonster_shoulder_01
    • character_npc_dreammonster_spawn_01
    • character_npc_dream_biped_body_01
    • character_npc_dream_biped_eye_01
    • character_npc_dream_biped_hand_01
    • character_npc_dream_spider_body_01
    • character_npc_dream_spider_eye_01
    • character_npc_fae_dark_ability_shoot_chargeup_01
    • character_npc_fae_dark_ability_shoot_impact_01
    • character_npc_fae_dark_ability_shoot_impact_02
    • character_npc_fae_dark_ability_shoot_impact_03
    • character_npc_fae_dark_ability_shoot_muzzleflash_01
    • character_npc_fae_dark_ability_shoot_muzzleflash_02
    • character_npc_fae_dark_ability_shoot_muzzleflash_03
    • character_npc_fae_dark_ability_shoot_projectile_01
    • character_npc_fae_dark_ability_shoot_projectile_02
    • character_npc_fae_dark_ability_shoot_projectile_03
    • character_npc_fae_frost_ability_shoot_chargeup_01
    • character_npc_fae_frost_ability_shoot_impact_01
    • character_npc_fae_frost_ability_shoot_impact_02
    • character_npc_fae_frost_ability_shoot_impact_03
    • character_npc_fae_frost_ability_shoot_muzzleflash_01
    • character_npc_fae_frost_ability_shoot_muzzleflash_02
    • character_npc_fae_frost_ability_shoot_muzzleflash_03
    • character_npc_fae_frost_ability_shoot_projectile_01
    • character_npc_fae_frost_ability_shoot_projectile_02
    • character_npc_fae_frost_ability_shoot_projectile_03
    • character_npc_fae_wild_ability_shoot_chargeup_01
    • character_npc_fae_wild_ability_shoot_impact_01
    • character_npc_fae_wild_ability_shoot_impact_02
    • character_npc_fae_wild_ability_shoot_impact_03
    • character_npc_fae_wild_ability_shoot_muzzleflash_01
    • character_npc_fae_wild_ability_shoot_muzzleflash_02
    • character_npc_fae_wild_ability_shoot_muzzleflash_03
    • character_npc_fae_wild_ability_shoot_projectile_01
    • character_npc_fae_wild_ability_shoot_projectile_02
    • character_npc_fae_wild_ability_shoot_projectile_03
    • character_npc_firefly_ability_shoot_impact_01
    • character_npc_firefly_ability_shoot_muzzleflash_01
    • character_npc_firefly_ability_shoot_projectile_01
    • character_npc_flyingcannonrobot_ability_shoot_impact_01
    • character_npc_flyingcannonrobot_ability_shoot_muzzleflash_01
    • character_npc_flyingcannonrobot_ability_shoot_projectile_01
    • character_npc_flyingcannonrobot_propspin_01
    • character_npc_moongoddess_ability_crescent_spin_01
    • character_npc_moongoddess_ability_geyser_01
    • character_npc_moongoddess_ability_hand_lasers_01
    • character_npc_moongoddess_ability_meteor_explosion_01
    • character_npc_moongoddess_ability_moonbeam_01
    • character_npc_moongoddess_ability_moonbeam_02
    • character_npc_moongoddess_ability_pistol_chargedshot_01
    • character_npc_moongoddess_ability_pistol_chargedshot_buildup_01
    • character_npc_moongoddess_ability_pistol_chargedshot_impact_01
    • character_npc_moongoddess_ability_pistol_staggeredspray_01
    • character_npc_moongoddess_ability_pistol_staggeredspray_impact_01
    • character_npc_moongoddess_ability_sword_backslash_01
    • character_npc_moongoddess_ability_sword_break_01
    • character_npc_moongoddess_ability_sword_combo_01
    • character_npc_moongoddess_ability_sword_melee_01
    • character_npc_moongoddess_ability_sword_melee_02
    • character_npc_moongoddess_ability_sword_upwardslash_01
    • character_npc_moongoddess_ability_sword_upwardslash_02
    • character_npc_moongoddess_ability_upwardslash_01
    • character_npc_mushroomman_ability_bombtoss_explosion_01
    • character_npc_mushroomman_ability_bombtoss_explosion_02
    • character_npc_observer_aura_electric_01
    • character_npc_pitcherplant_ability_puke_stream_01
    • character_npc_pitcherplant_ability_whirlwind_01
    • character_npc_punchbot_baby_eye_01
    • character_npc_punchbot_baby_jet_01
    • character_npc_punchbot_eye_01
    • character_npc_punchbot_jetdebris_01
    • character_npc_punchbot_jet_01
    • character_npc_robotcannonbiped_ability_shoot_impact_01
    • character_npc_robotcannonbiped_ability_shoot_muzzleflash_01
    • character_npc_robotcannonbiped_ability_shoot_projectile_01
    • character_npc_shadowpinataboss_ability_confettibreath_01
    • character_npc_shadowpinataboss_ability_confettiexplosion_01
    • character_npc_shadowpinataboss_ability_confettigroundpound_01
    • character_npc_shadowpinataboss_ability_laser_01
    • character_npc_spikewalker_ability_armslam_impact_01
    • character_npc_spikewalker_ability_groundspike_01
    • character_npc_spikewalker_ability_groundspike_warning_01
    • character_npc_spikewalker_ability_porcupinespikes_01
    • character_npc_spikewalker_ability_spikeminion_spawn_01
    • character_npc_spikewalker_ambient_footstomp_01
    • character_npc_weepingprophet_ability_eyelaser_01
    • character_npc_weepingprophet_ability_rainofwoe_explosion_01
    • character_npc_weepingprophet_ability_rainofwoe_muzzleflash_01
    • character_npc_weepingprophet_ability_rainofwoe_projectile_01
    • character_npc_weepingprophet_ability_tentaclesmack_explosion_01
    • character_npc_weepingprophet_ability_tentaclesmack_explosion_02
    • character_npc_weepingprophet_eyeballminion_despawn_01
    • character_npc_weepingprophet_eyeballminion_projectile_01
    • character_npc_wraith_boneblade_ability_slam_01
    • character_npc_wraith_boneblade_ability_slam_warmup_01
    • character_pc_adventurer_2099_ability_basic_arrow_impact_01
    • character_pc_adventurer_2099_ability_basic_arrow_projectile_01
    • character_pc_adventurer_2099_ability_basic_arrow_shoot_01
    • character_pc_adventurer_2099_ability_basic_sword_aoe_01
    • character_pc_adventurer_2099_ability_basic_sword_impact_01
    • character_pc_adventurer_2099_ability_basic_sword_trail_01
    • character_pc_adventurer_2099_ability_bomb_explosion_01
    • character_pc_adventurer_2099_ability_bomb_fuse_01
    • character_pc_adventurer_2099_ability_bomb_projectile_01
    • character_pc_adventurer_2099_ability_boomerang_catch_01
    • character_pc_adventurer_2099_ability_boomerang_impact_01
    • character_pc_adventurer_2099_ability_boomerang_projectile_01
    • character_pc_adventurer_2099_ability_randomthrow_bomb_explosion_01
    • character_pc_adventurer_2099_ability_randomthrow_projectile_01
    • character_pc_adventurer_ability_2099_randomthrow_explosion_01
    • character_pc_adventurer_ability_2099_randomthrow_projectile_01
    • character_pc_adventurer_ability_basic_arrow_impact_01
    • character_pc_adventurer_ability_basic_arrow_projectile_01
    • character_pc_adventurer_ability_basic_arrow_shoot_01
    • character_pc_adventurer_ability_basic_sword_aoe_01
    • character_pc_adventurer_ability_basic_sword_impact_01
    • character_pc_adventurer_ability_basic_sword_trail_01
    • character_pc_adventurer_ability_bomb_explosion_01
    • character_pc_adventurer_ability_bomb_fuse_01
    • character_pc_adventurer_ability_bomb_impact_01
    • character_pc_adventurer_ability_bomb_projectile_01
    • character_pc_adventurer_ability_boomerang_catch_01
    • character_pc_adventurer_ability_boomerang_impact_01
    • character_pc_adventurer_ability_boomerang_projectile_01
    • character_pc_adventurer_ability_randomthrow_bomb_explosion_01
    • character_pc_adventurer_ability_randomthrow_chicken_despawn_01
    • character_pc_adventurer_ability_randomthrow_chicken_spawn_01
    • character_pc_adventurer_ability_randomthrow_energy_01
    • character_pc_adventurer_ability_randomthrow_explosion_01
    • character_pc_adventurer_ability_randomthrow_heal_01
    • character_pc_adventurer_ability_randomthrow_projectile_01
    • character_pc_adventurer_dark_ability_basic_arrow_impact_01
    • character_pc_adventurer_dark_ability_basic_arrow_projectile_01
    • character_pc_adventurer_dark_ability_basic_arrow_shoot_01
    • character_pc_adventurer_dark_ability_basic_arrow_shoot_02
    • character_pc_adventurer_dark_ability_basic_sword_aoe_01
    • character_pc_adventurer_dark_ability_basic_sword_impact_01
    • character_pc_adventurer_dark_ability_basic_sword_trail_01
    • character_pc_adventurer_dark_ability_bomb_explosion_01
    • character_pc_adventurer_dark_ability_bomb_fuse_01
    • character_pc_adventurer_dark_ability_bomb_projectile_01
    • character_pc_adventurer_dark_ability_boomerang_catch_01
    • character_pc_adventurer_dark_ability_boomerang_impact_01
    • character_pc_adventurer_dark_ability_boomerang_projectile_01
    • character_pc_adventurer_dark_ability_randomthrow_bomb_explosion_01
    • character_pc_adventurer_dark_ability_randomthrow_chicken_despawn_01
    • character_pc_adventurer_dark_ability_randomthrow_chicken_spawn_01
    • character_pc_adventurer_dark_ability_randomthrow_explosion_01
    • character_pc_adventurer_dark_ability_randomthrow_projectile_01
    • character_pc_adventurer_magician_ability_basic_arrow_projectile_01
    • character_pc_adventurer_magician_ability_basic_sword_aoe_01
    • character_pc_adventurer_magician_ability_basic_sword_trail_01
    • character_pc_adventurer_magician_ability_bomb_explosion_01
    • character_pc_adventurer_magician_ability_bomb_fuse_01
    • character_pc_adventurer_magician_ability_bomb_projectile_01
    • character_pc_adventurer_magician_ability_randomthrow_bomb_explosion_01
    • character_pc_adventurer_magician_ability_randomthrow_explosion_01
    • character_pc_adventurer_magician_ability_randomthrow_projectile_01
    • character_pc_adventurer_winter_ability_basic_arrow_impact_01
    • character_pc_adventurer_winter_ability_basic_arrow_projectile_01
    • character_pc_adventurer_winter_ability_basic_arrow_shoot_01
    • character_pc_adventurer_winter_ability_basic_sword_aoe_01
    • character_pc_adventurer_winter_ability_basic_sword_impact_01
    • character_pc_adventurer_winter_ability_basic_sword_trail_01
    • character_pc_adventurer_winter_ability_bomb_explosion_01
    • character_pc_adventurer_winter_ability_bomb_fuse_01
    • character_pc_adventurer_winter_ability_bomb_projectile_01
    • character_pc_adventurer_winter_ability_boomerang_catch_01
    • character_pc_adventurer_winter_ability_boomerang_impact_01
    • character_pc_adventurer_winter_ability_boomerang_projectile_01
    • character_pc_adventurer_winter_ability_randomthrow_bomb_explosion_01
    • character_pc_adventurer_winter_ability_randomthrow_chicken_spawn_01
    • character_pc_adventurer_winter_ability_randomthrow_explosion_01
    • character_pc_adventurer_winter_ability_randomthrow_projectile_01
    • character_pc_candybarbarian_02icecream_ability_basicattack_impact_01
    • character_pc_candybarbarian_02icecream_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_02icecream_ability_cooldown_ready_01
    • character_pc_candybarbarian_02icecream_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_02icecream_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_02icecream_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_02icecream_ability_leap_buff_01
    • character_pc_candybarbarian_02icecream_ability_leap_followthrough_01
    • character_pc_candybarbarian_02icecream_ability_leap_impact_01
    • character_pc_candybarbarian_02icecream_ability_leap_windup_01
    • character_pc_candybarbarian_02icecream_ability_passive_heal_01
    • character_pc_candybarbarian_02icecream_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_04snowfest_ability_basicattack_impact_01
    • character_pc_candybarbarian_04snowfest_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_04snowfest_ability_cooldown_ready_01
    • character_pc_candybarbarian_04snowfest_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_04snowfest_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_04snowfest_ability_leap_buff_01
    • character_pc_candybarbarian_04snowfest_ability_leap_followthrough_01
    • character_pc_candybarbarian_04snowfest_ability_leap_impact_01
    • character_pc_candybarbarian_04snowfest_ability_leap_windup_01
    • character_pc_candybarbarian_04snowfest_ability_passive_heal_01
    • character_pc_candybarbarian_04snowfest_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_04_snowfest_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_ability_basicattack_impact_01
    • character_pc_candybarbarian_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_ability_cooldown_ready_01
    • character_pc_candybarbarian_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_ability_leap_buff_01
    • character_pc_candybarbarian_ability_leap_followthrough_01
    • character_pc_candybarbarian_ability_leap_impact_01
    • character_pc_candybarbarian_ability_leap_windup_01
    • character_pc_candybarbarian_ability_passive_heal_01
    • character_pc_candybarbarian_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_infineon_ability_basicattack_impact_01
    • character_pc_candybarbarian_infineon_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_infineon_ability_cooldown_ready_01
    • character_pc_candybarbarian_infineon_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_infineon_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_infineon_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_infineon_ability_leap_buff_01
    • character_pc_candybarbarian_infineon_ability_leap_followthrough_01
    • character_pc_candybarbarian_infineon_ability_leap_impact_01
    • character_pc_candybarbarian_infineon_ability_leap_windup_01
    • character_pc_candybarbarian_infineon_ability_passive_heal_01
    • character_pc_candybarbarian_infineon_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_jellybearblue_ability_basicattack_impact_01
    • character_pc_candybarbarian_jellybearblue_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_jellybearblue_ability_cooldown_ready_01
    • character_pc_candybarbarian_jellybearblue_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_jellybearblue_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_jellybearblue_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_jellybearblue_ability_leap_buff_01
    • character_pc_candybarbarian_jellybearblue_ability_leap_followthrough_01
    • character_pc_candybarbarian_jellybearblue_ability_leap_impact_01
    • character_pc_candybarbarian_jellybearblue_ability_leap_windup_01
    • character_pc_candybarbarian_jellybearblue_ability_passive_heal_01
    • character_pc_candybarbarian_jellybearblue_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_jellybearpink_ability_basicattack_impact_01
    • character_pc_candybarbarian_jellybearpink_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_jellybearpink_ability_cooldown_ready_01
    • character_pc_candybarbarian_jellybearpink_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_jellybearpink_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_jellybearpink_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_jellybearpink_ability_leap_buff_01
    • character_pc_candybarbarian_jellybearpink_ability_leap_followthrough_01
    • character_pc_candybarbarian_jellybearpink_ability_leap_impact_01
    • character_pc_candybarbarian_jellybearpink_ability_leap_windup_01
    • character_pc_candybarbarian_jellybearpink_ability_passive_heal_01
    • character_pc_candybarbarian_jellybearpink_ability_spinattack_whirlwind_01
    • character_pc_candybarbarian_licoricelord_ability_basicattack_impact_01
    • character_pc_candybarbarian_licoricelord_ability_basicattack_weapontrail_01
    • character_pc_candybarbarian_licoricelord_ability_cooldown_ready_01
    • character_pc_candybarbarian_licoricelord_ability_icecreamcone_caster_01
    • character_pc_candybarbarian_licoricelord_ability_icecreamcone_explosion_01
    • character_pc_candybarbarian_licoricelord_ability_icecreamcone_reticle_01
    • character_pc_candybarbarian_licoricelord_ability_leap_buff_01
    • character_pc_candybarbarian_licoricelord_ability_leap_followthrough_01
    • character_pc_candybarbarian_licoricelord_ability_leap_impact_01
    • character_pc_candybarbarian_licoricelord_ability_leap_windup_01
    • character_pc_candybarbarian_licoricelord_ability_passive_heal_01
    • character_pc_candybarbarian_licoricelord_ability_spinattack_whirlwind_01
    • character_pc_chloromancer_ability_act1_despawn_01
    • character_pc_chloromancer_ability_act1_heal_01
    • character_pc_chloromancer_ability_act1_projectile_01
    • character_pc_chloromancer_ability_act1_spawn_01
    • character_pc_chloromancer_ability_basic_impact_01
    • character_pc_chloromancer_ability_basic_muzzleflash_01
    • character_pc_chloromancer_ability_basic_projectile_01
    • character_pc_chloromancer_act1_lasher_despawn_01
    • character_pc_chloromancer_act1_lasher_heal_01
    • character_pc_chloromancer_act1_lasher_projectile_01
    • character_pc_chloromancer_act1_lasher_snare_01
    • character_pc_chloromancer_act1_lasher_spawn_01
    • character_pc_chloromancer_act1_lasher_spin_01
    • character_pc_chloromancer_act2_player_heal_01
    • character_pc_chloromancer_act2_seedling_despawn_01
    • character_pc_chloromancer_act2_seedling_explosion_01
    • character_pc_chloromancer_act2_seedling_heal_01
    • character_pc_chloromancer_act2_seedling_projectile_01
    • character_pc_chloromancer_act2_seedling_spawn_01
    • character_pc_chloromancer_basic_impact_01
    • character_pc_chloromancer_basic_muzzleflash_01
    • character_pc_chloromancer_basic_projectile_01
    • character_pc_chloromancer_christmas_act1_lasher_heal_01
    • character_pc_chloromancer_christmas_act1_lasher_projectile_01
    • character_pc_chloromancer_christmas_act1_lasher_snare_01
    • character_pc_chloromancer_christmas_act1_lasher_spawn_01
    • character_pc_chloromancer_christmas_act1_lasher_spin_01
    • character_pc_chloromancer_christmas_act2_seedling_despawn_01
    • character_pc_chloromancer_christmas_act2_seedling_explosion_01
    • character_pc_chloromancer_christmas_act2_seedling_heal_01
    • character_pc_chloromancer_christmas_act2_seedling_projectile_01
    • character_pc_chloromancer_christmas_act2_seedling_spawn_01
    • character_pc_chloromancer_christmas_basic_impact_01
    • character_pc_chloromancer_christmas_basic_muzzleflash_01
    • character_pc_chloromancer_christmas_basic_projectile_01
    • character_pc_chloromancer_dubstep_act1_lasher_despawn_01
    • character_pc_chloromancer_dubstep_act1_lasher_heal_01
    • character_pc_chloromancer_dubstep_act1_lasher_projectile_01
    • character_pc_chloromancer_dubstep_act1_lasher_snare_01
    • character_pc_chloromancer_dubstep_act1_lasher_spawn_01
    • character_pc_chloromancer_dubstep_act1_lasher_spin_01
    • character_pc_chloromancer_dubstep_act1_seedling_spawn_01
    • character_pc_chloromancer_dubstep_act2_player_heal_01
    • character_pc_chloromancer_dubstep_act2_seedling_despawn_01
    • character_pc_chloromancer_dubstep_act2_seedling_explosion_01
    • character_pc_chloromancer_dubstep_act2_seedling_heal_01
    • character_pc_chloromancer_dubstep_act2_seedling_projectile_01
    • character_pc_chloromancer_dubstep_act2_seedling_spawn_01
    • character_pc_chloromancer_dubstep_basic_impact_01
    • character_pc_chloromancer_dubstep_basic_muzzleflash_01
    • character_pc_chloromancer_dubstep_basic_projectile_01
    • character_pc_chloromancer_dubstep_passive_shield_01
    • character_pc_chloromancer_dubstep_ult_activate_01
    • character_pc_chloromancer_passive_shield_01
    • character_pc_chloromancer_redshroom_act1_lasher_despawn_01
    • character_pc_chloromancer_redshroom_act1_lasher_heal_01
    • character_pc_chloromancer_redshroom_act1_lasher_projectile_01
    • character_pc_chloromancer_redshroom_act1_lasher_snare_01
    • character_pc_chloromancer_redshroom_act1_lasher_spawn_01
    • character_pc_chloromancer_redshroom_act1_lasher_spin_01
    • character_pc_chloromancer_redshroom_act2_seedling_despawn_01
    • character_pc_chloromancer_redshroom_act2_seedling_explosion_01
    • character_pc_chloromancer_redshroom_act2_seedling_heal_01
    • character_pc_chloromancer_redshroom_act2_seedling_projectile_01
    • character_pc_chloromancer_redshroom_act2_seedling_spawn_01
    • character_pc_chloromancer_redshroom_basic_impact_01
    • character_pc_chloromancer_redshroom_basic_muzzleflash_01
    • character_pc_chloromancer_redshroom_basic_projectile_01
    • character_pc_chloromancer_redshroom_passive_shield_01
    • character_pc_chloromancer_redshroom_ult_activate_01
    • character_pc_chloromancer_ult_activate_01
    • character_pc_dracolyte_02shadowskin_ability_cooldown_ready_01
    • character_pc_dracolyte_02shadowskin_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_02shadowskin_ability_flamethrower_stream_01
    • character_pc_dracolyte_02shadowskin_ability_idol_explosion_01
    • character_pc_dracolyte_02shadowskin_ability_idol_impact_01
    • character_pc_dracolyte_02shadowskin_ability_idol_trail_01
    • character_pc_dracolyte_02shadowskin_ability_transform_despawn_01
    • character_pc_dracolyte_02shadowskin_ability_transform_spawn_01
    • character_pc_dracolyte_02shadowskin_pet_ability_shoot_active_01
    • character_pc_dracolyte_02shadowskin_pet_ability_shoot_impact_01
    • character_pc_dracolyte_02shadowskin_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_02shadowskin_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_02shadowskin_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_03ashskin_ability_cooldown_ready_01
    • character_pc_dracolyte_03ashskin_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_03ashskin_ability_flamethrower_stream_01
    • character_pc_dracolyte_03ashskin_ability_idol_explosion_01
    • character_pc_dracolyte_03ashskin_ability_idol_impact_01
    • character_pc_dracolyte_03ashskin_ability_idol_trail_01
    • character_pc_dracolyte_03ashskin_ability_transform_despawn_01
    • character_pc_dracolyte_03ashskin_ability_transform_spawn_01
    • character_pc_dracolyte_03ashskin_pet_ability_shoot_active_01
    • character_pc_dracolyte_03ashskin_pet_ability_shoot_impact_01
    • character_pc_dracolyte_03ashskin_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_03ashskin_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_03ashskin_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_05dreamolyteskin_ability_cooldown_ready_01
    • character_pc_dracolyte_05dreamolyteskin_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_05dreamolyteskin_ability_flamethrower_stream_01
    • character_pc_dracolyte_05dreamolyteskin_ability_idol_explosion_01
    • character_pc_dracolyte_05dreamolyteskin_ability_idol_impact_01
    • character_pc_dracolyte_05dreamolyteskin_ability_idol_trail_01
    • character_pc_dracolyte_05dreamolyteskin_ability_transform_despawn_01
    • character_pc_dracolyte_05dreamolyteskin_ability_transform_spawn_01
    • character_pc_dracolyte_05dreamolyteskin_pet_ability_shoot_active_01
    • character_pc_dracolyte_05dreamolyteskin_pet_ability_shoot_impact_01
    • character_pc_dracolyte_05dreamolyteskin_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_05dreamolyteskin_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_05dreamolyteskin_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_06mechaskin_ability_cooldown_ready_01
    • character_pc_dracolyte_06mechaskin_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_06mechaskin_ability_flamethrower_stream_01
    • character_pc_dracolyte_06mechaskin_ability_idol_explosion_01
    • character_pc_dracolyte_06mechaskin_ability_idol_trail_01
    • character_pc_dracolyte_06mechaskin_ability_transform_despawn_01
    • character_pc_dracolyte_06mechaskin_ability_transform_spawn_01
    • character_pc_dracolyte_06mechaskin_pet_ability_shoot_active_01
    • character_pc_dracolyte_06mechaskin_pet_ability_shoot_impact_01
    • character_pc_dracolyte_06mechaskin_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_06mechaskin_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_06mechaskin_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_ability_cooldown_ready_01
    • character_pc_dracolyte_ability_cooldown_ready_01
    • character_pc_dracolyte_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_ability_flamethrower_buffed_stream_01
    • character_pc_dracolyte_ability_flamethrower_stream_01
    • character_pc_dracolyte_ability_flamethrower_stream_01
    • character_pc_dracolyte_ability_idol_explosion_01
    • character_pc_dracolyte_ability_idol_explosion_01
    • character_pc_dracolyte_ability_idol_impact_01
    • character_pc_dracolyte_ability_idol_impact_01
    • character_pc_dracolyte_ability_idol_trail_01
    • character_pc_dracolyte_ability_idol_trail_01
    • character_pc_dracolyte_ability_transform_despawn_01
    • character_pc_dracolyte_ability_transform_despawn_01
    • character_pc_dracolyte_ability_transform_spawn_01
    • character_pc_dracolyte_ability_transform_spawn_01
    • character_pc_dracolyte_pet_ability_shoot_active_01
    • character_pc_dracolyte_pet_ability_shoot_active_01
    • character_pc_dracolyte_pet_ability_shoot_impact_01
    • character_pc_dracolyte_pet_ability_shoot_impact_01
    • character_pc_dracolyte_pet_ability_shoot_impact_02
    • character_pc_dracolyte_pet_ability_shoot_level_02
    • character_pc_dracolyte_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_pet_ability_shoot_muzzleflash_01
    • character_pc_dracolyte_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_pet_ability_shoot_muzzleflash_02
    • character_pc_dracolyte_pet_ability_shoot_muzzleflash_03
    • character_pc_dracolyte_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_pet_ability_shoot_projectile_01
    • character_pc_dracolyte_pet_ability_shoot_projectile_02
    • character_pc_faetrickster_02iceskin_ability_bomb_explosion_01
    • character_pc_faetrickster_02iceskin_ability_bomb_projectile_01
    • character_pc_faetrickster_02iceskin_ability_cooldown_ready_01
    • character_pc_faetrickster_02iceskin_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_02iceskin_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_02iceskin_ability_faeriedance_destination_01
    • character_pc_faetrickster_02iceskin_ability_faeriedance_origin_01
    • character_pc_faetrickster_02iceskin_ability_passive_activated_01
    • character_pc_faetrickster_02iceskin_ability_passive_deactivated_01
    • character_pc_faetrickster_02iceskin_ability_regularattack_impact_01
    • character_pc_faetrickster_02iceskin_ability_regularattack_impact_02
    • character_pc_faetrickster_02iceskin_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_02iceskin_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_02iceskin_ability_regularattack_projectile_01
    • character_pc_faetrickster_02iceskin_ability_regularattack_projectile_02
    • character_pc_faetrickster_02iceskin_ability_weaponclone_01
    • character_pc_faetrickster_02iceskin_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_03darkskin_ability_bomb_explosion_01
    • character_pc_faetrickster_03darkskin_ability_bomb_projectile_01
    • character_pc_faetrickster_03darkskin_ability_cooldown_ready_01
    • character_pc_faetrickster_03darkskin_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_03darkskin_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_03darkskin_ability_faeriedance_destination_01
    • character_pc_faetrickster_03darkskin_ability_faeriedance_origin_01
    • character_pc_faetrickster_03darkskin_ability_passive_activated_01
    • character_pc_faetrickster_03darkskin_ability_passive_deactivated_01
    • character_pc_faetrickster_03darkskin_ability_regularattack_impact_01
    • character_pc_faetrickster_03darkskin_ability_regularattack_impact_02
    • character_pc_faetrickster_03darkskin_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_03darkskin_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_03darkskin_ability_regularattack_projectile_01
    • character_pc_faetrickster_03darkskin_ability_regularattack_projectile_02
    • character_pc_faetrickster_03darkskin_ability_weaponclone_01
    • character_pc_faetrickster_03darkskin_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_04guardianangelskin_ability_bomb_explosion_01
    • character_pc_faetrickster_04guardianangelskin_ability_bomb_projectile_01
    • character_pc_faetrickster_04guardianangelskin_ability_cooldown_ready_01
    • character_pc_faetrickster_04guardianangelskin_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_04guardianangelskin_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_04guardianangelskin_ability_faeriedance_destination_01
    • character_pc_faetrickster_04guardianangelskin_ability_faeriedance_origin_01
    • character_pc_faetrickster_04guardianangelskin_ability_passive_activated_01
    • character_pc_faetrickster_04guardianangelskin_ability_passive_deactivated_01
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_impact_01
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_impact_02
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_projectile_01
    • character_pc_faetrickster_04guardianangelskin_ability_regularattack_projectile_02
    • character_pc_faetrickster_04guardianangelskin_ability_weaponclone_01
    • character_pc_faetrickster_04guardianangelskin_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_ability_bomb_explosion_01
    • character_pc_faetrickster_ability_bomb_projectile_01
    • character_pc_faetrickster_ability_cooldown_ready_01
    • character_pc_faetrickster_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_ability_faeriedance_destination_01
    • character_pc_faetrickster_ability_faeriedance_origin_01
    • character_pc_faetrickster_ability_passive_activated_01
    • character_pc_faetrickster_ability_passive_deactivated_01
    • character_pc_faetrickster_ability_regularattack_impact_01
    • character_pc_faetrickster_ability_regularattack_impact_02
    • character_pc_faetrickster_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_ability_regularattack_projectile_01
    • character_pc_faetrickster_ability_regularattack_projectile_02
    • character_pc_faetrickster_ability_weaponclone_01
    • character_pc_faetrickster_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_bee_ability_bomb_explosion_01
    • character_pc_faetrickster_bee_ability_bomb_projectile_01
    • character_pc_faetrickster_bee_ability_cooldown_ready_01
    • character_pc_faetrickster_bee_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_bee_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_bee_ability_faeriedance_destination_01
    • character_pc_faetrickster_bee_ability_faeriedance_origin_01
    • character_pc_faetrickster_bee_ability_passive_activated_01
    • character_pc_faetrickster_bee_ability_passive_deactivated_01
    • character_pc_faetrickster_bee_ability_regularattack_impact_01
    • character_pc_faetrickster_bee_ability_regularattack_impact_02
    • character_pc_faetrickster_bee_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_bee_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_bee_ability_regularattack_projectile_01
    • character_pc_faetrickster_bee_ability_regularattack_projectile_02
    • character_pc_faetrickster_bee_ability_weaponclone_01
    • character_pc_faetrickster_bee_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_f43_ability_bomb_explosion_01
    • character_pc_faetrickster_f43_ability_bomb_projectile_01
    • character_pc_faetrickster_f43_ability_cooldown_ready_01
    • character_pc_faetrickster_f43_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_f43_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_f43_ability_faeriedance_destination_01
    • character_pc_faetrickster_f43_ability_passive_activated_01
    • character_pc_faetrickster_f43_ability_passive_deactivated_01
    • character_pc_faetrickster_f43_ability_regularattack_impact_01
    • character_pc_faetrickster_f43_ability_regularattack_impact_02
    • character_pc_faetrickster_f43_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_f43_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_f43_ability_regularattack_projectile_01
    • character_pc_faetrickster_f43_ability_regularattack_projectile_02
    • character_pc_faetrickster_f43_ability_weaponclone_01
    • character_pc_faetrickster_f43_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_owl_ability_bomb_explosion_01
    • character_pc_faetrickster_owl_ability_bomb_projectile_01
    • character_pc_faetrickster_owl_ability_cooldown_ready_01
    • character_pc_faetrickster_owl_ability_faeriedance_clone_ambient_01
    • character_pc_faetrickster_owl_ability_faeriedance_clone_death_01
    • character_pc_faetrickster_owl_ability_faeriedance_destination_01
    • character_pc_faetrickster_owl_ability_faeriedance_origin_01
    • character_pc_faetrickster_owl_ability_passive_activated_01
    • character_pc_faetrickster_owl_ability_passive_deactivated_01
    • character_pc_faetrickster_owl_ability_regularattack_impact_01
    • character_pc_faetrickster_owl_ability_regularattack_impact_02
    • character_pc_faetrickster_owl_ability_regularattack_muzzleflash_01
    • character_pc_faetrickster_owl_ability_regularattack_muzzleflash_02
    • character_pc_faetrickster_owl_ability_regularattack_projectile_01
    • character_pc_faetrickster_owl_ability_regularattack_projectile_02
    • character_pc_faetrickster_owl_ability_weaponclone_clone_ambient_01
    • character_pc_faetrickster_shadow_ability_bomb_explosion_01
    • character_pc_gem_shield_death_01
    • character_pc_gunslinger_02firefighterskin_ability_blastjump_01
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_charging_01
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_charging_02
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_impact_01
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_impact_02
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_impact_03
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_muzzleflash_01
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_muzzleflash_02
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_muzzleflash_03
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_projectile_01
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_projectile_02
    • character_pc_gunslinger_02firefighterskin_ability_chargeshot_projectile_03
    • character_pc_gunslinger_02firefighterskin_ability_cooldown_ready_01
    • character_pc_gunslinger_02firefighterskin_ability_passive_activated_01
    • character_pc_gunslinger_02firefighterskin_ability_regularattack_impact_01
    • character_pc_gunslinger_02firefighterskin_ability_regularattack_muzzleflash_01
    • character_pc_gunslinger_02firefighterskin_ability_regularattack_projectile_01
    • character_pc_gunslinger_02firefighterskin_ability_runandgun_aura_01
    • character_pc_gunslinger_03rangerskin_ability_blastjump_01
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_charging_01
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_charging_02
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_impact_01
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_impact_02
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_impact_03
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_muzzleflash_01
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_muzzleflash_02
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_muzzleflash_03
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_projectile_01
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_projectile_02
    • character_pc_gunslinger_03rangerskin_ability_chargeshot_projectile_03
    • character_pc_gunslinger_03rangerskin_ability_cooldown_ready_01
    • character_pc_gunslinger_03rangerskin_ability_passive_activated_01
    • character_pc_gunslinger_03rangerskin_ability_regularattack_impact_01
    • character_pc_gunslinger_03rangerskin_ability_regularattack_muzzleflash_01
    • character_pc_gunslinger_03rangerskin_ability_regularattack_projectile_01
    • character_pc_gunslinger_03rangerskin_ability_runandgun_aura_01
    • character_pc_gunslinger_ability_blastjump_01
    • character_pc_gunslinger_ability_chargeshot_charging_01
    • character_pc_gunslinger_ability_chargeshot_charging_02
    • character_pc_gunslinger_ability_chargeshot_charging_03
    • character_pc_gunslinger_ability_chargeshot_impact_01
    • character_pc_gunslinger_ability_chargeshot_impact_02
    • character_pc_gunslinger_ability_chargeshot_impact_03
    • character_pc_gunslinger_ability_chargeshot_muzzleflash_01
    • character_pc_gunslinger_ability_chargeshot_muzzleflash_02
    • character_pc_gunslinger_ability_chargeshot_muzzleflash_03
    • character_pc_gunslinger_ability_chargeshot_projectile_01
    • character_pc_gunslinger_ability_chargeshot_projectile_02
    • character_pc_gunslinger_ability_chargeshot_projectile_03
    • character_pc_gunslinger_ability_cooldown_ready_01
    • character_pc_gunslinger_ability_passive_activated_01
    • character_pc_gunslinger_ability_regularattack_impact_01
    • character_pc_gunslinger_ability_regularattack_muzzleflash_01
    • character_pc_gunslinger_ability_regularattack_projectile_01
    • character_pc_gunslinger_ability_runandgun_aura_01
    • character_pc_gunslinger_heart_ability_blastjump_01
    • character_pc_gunslinger_heart_ability_chargeshot_charging_01
    • character_pc_gunslinger_heart_ability_chargeshot_charging_02
    • character_pc_gunslinger_heart_ability_chargeshot_charging_03
    • character_pc_gunslinger_heart_ability_chargeshot_charging_04
    • character_pc_gunslinger_heart_ability_chargeshot_charging_05
    • character_pc_gunslinger_heart_ability_chargeshot_impact_01
    • character_pc_gunslinger_heart_ability_chargeshot_impact_02
    • character_pc_gunslinger_heart_ability_chargeshot_impact_03
    • character_pc_gunslinger_heart_ability_chargeshot_muzzleflash_01
    • character_pc_gunslinger_heart_ability_chargeshot_muzzleflash_02
    • character_pc_gunslinger_heart_ability_chargeshot_muzzleflash_03
    • character_pc_gunslinger_heart_ability_chargeshot_projectile_01
    • character_pc_gunslinger_heart_ability_chargeshot_projectile_02
    • character_pc_gunslinger_heart_ability_chargeshot_projectile_03
    • character_pc_gunslinger_heart_ability_cooldown_ready_01
    • character_pc_gunslinger_heart_ability_passive_activated_01
    • character_pc_gunslinger_heart_ability_regularattack_impact_01
    • character_pc_gunslinger_heart_ability_regularattack_muzzleflash_01
    • character_pc_gunslinger_heart_ability_regularattack_projectile_01
    • character_pc_gunslinger_heart_ability_regularattack_projectile_02
    • character_pc_gunslinger_heart_ability_runandgun_aura_01
    • character_pc_icemage_01moltenskin_ability_cooldown_ready_01
    • character_pc_icemage_01moltenskin_ability_freezeblast_blast_01
    • character_pc_icemage_01moltenskin_ability_freezeblast_detonate_01
    • character_pc_icemage_01moltenskin_ability_freezeblast_snare_01
    • character_pc_icemage_01moltenskin_ability_icicledrop_caster_01
    • character_pc_icemage_01moltenskin_ability_icicledrop_impact_01
    • character_pc_icemage_01moltenskin_ability_icicledrop_reticle_01
    • character_pc_icemage_01moltenskin_ability_regularattack_impact_01
    • character_pc_icemage_01moltenskin_ability_regularattack_muzzleflash_01
    • character_pc_icemage_01moltenskin_ability_regularattack_projectile_01
    • character_pc_icemage_01moltenskin_ability_regularattack_snare_01
    • character_pc_icemage_01moltenskin_ability_shield_shield_01
    • character_pc_icemage_01moltenskin_ambient_snowfall_01
    • character_pc_icemage_03timeskin_ability_cooldown_ready_01
    • character_pc_icemage_03timeskin_ability_freezeblast_detonate_01
    • character_pc_icemage_03timeskin_ability_freezeblast_snare_01
    • character_pc_icemage_03timeskin_ability_icicledrop_caster_01
    • character_pc_icemage_03timeskin_ability_icicledrop_impact_01
    • character_pc_icemage_03timeskin_ability_icicledrop_reticle_01
    • character_pc_icemage_03timeskin_ability_regularattack_impact_01
    • character_pc_icemage_03timeskin_ability_regularattack_muzzleflash_01
    • character_pc_icemage_03timeskin_ability_regularattack_projectile_01
    • character_pc_icemage_03timeskin_ability_regularattack_snare_01
    • character_pc_icemage_03timeskin_ability_shield_shield_01
    • character_pc_icemage_03timeskin_ambient_snowfall_01
    • character_pc_icemage_ability_cooldown_ready_01
    • character_pc_icemage_ability_freezeblast_blast_01
    • character_pc_icemage_ability_freezeblast_detonate_01
    • character_pc_icemage_ability_freezeblast_snare_01
    • character_pc_icemage_ability_icicledrop_caster_01
    • character_pc_icemage_ability_icicledrop_impact_01
    • character_pc_icemage_ability_icicledrop_reticle_01
    • character_pc_icemage_ability_regularattack_impact_01
    • character_pc_icemage_ability_regularattack_muzzleflash_01
    • character_pc_icemage_ability_regularattack_projectile_01
    • character_pc_icemage_ability_regularattack_snare_01
    • character_pc_icemage_ability_shield_shield_01
    • character_pc_icemage_ambient_snowfall_01
    • character_pc_icemage_black_ability_cooldown_ready_02
    • character_pc_icemage_black_ability_freezeblast_blast_02
    • character_pc_icemage_black_ability_freezeblast_detonate_02
    • character_pc_icemage_black_ability_freezeblast_snare_02
    • character_pc_icemage_black_ability_icicledrop_caster_02
    • character_pc_icemage_black_ability_icicledrop_impact_02
    • character_pc_icemage_black_ability_icicledrop_reticle_02
    • character_pc_icemage_black_ability_regularattack_impact_02
    • character_pc_icemage_black_ability_regularattack_muzzleflash_02
    • character_pc_icemage_black_ability_regularattack_projectile_02
    • character_pc_icemage_black_ability_regularattack_snare_02
    • character_pc_icemage_black_ability_shield_shield_02
    • character_pc_icemage_black_ambient_snowfall_02
    • character_pc_icemage_disciple_ability_cooldown_ready_01
    • character_pc_icemage_disciple_ability_freezeblast_blast_01
    • character_pc_icemage_disciple_ability_freezeblast_detonate_01
    • character_pc_icemage_disciple_ability_freezeblast_snare_01
    • character_pc_icemage_disciple_ability_icicledrop_caster_01
    • character_pc_icemage_disciple_ability_icicledrop_impact_01
    • character_pc_icemage_disciple_ability_icicledrop_reticle_01
    • character_pc_icemage_disciple_ability_regularattack_impact_01
    • character_pc_icemage_disciple_ability_regularattack_muzzleflash_01
    • character_pc_icemage_disciple_ability_regularattack_projectile_01
    • character_pc_icemage_disciple_ability_regularattack_snare_01
    • character_pc_icemage_disciple_ability_shield_shield_01
    • character_pc_icemage_disciple_ambient_snowfall_01
    • character_pc_icemage_gem_snare_01
    • character_pc_icemage_gem_snare_02
    • character_pc_icemage_gem_snare_03
    • character_pc_icemage_nice_ability_cooldown_ready_03
    • character_pc_icemage_nice_ability_freezeblast_blast_03
    • character_pc_icemage_nice_ability_freezeblast_detonate_03
    • character_pc_icemage_nice_ability_freezeblast_snare_03
    • character_pc_icemage_nice_ability_icicledrop_caster_03
    • character_pc_icemage_nice_ability_icicledrop_impact_03
    • character_pc_icemage_nice_ability_icicledrop_reticle_03
    • character_pc_icemage_nice_ability_regularattack_impact_03
    • character_pc_icemage_nice_ability_regularattack_muzzleflash_03
    • character_pc_icemage_nice_ability_regularattack_projectile_03
    • character_pc_icemage_nice_ability_regularattack_snare_03
    • character_pc_icemage_nice_ability_shield_shield_03
    • character_pc_icemage_nice_ambient_snowfall_03
    • character_pc_icemage_sakura_ability_cooldown_ready_01
    • character_pc_icemage_sakura_ability_freezeblast_blast_01
    • character_pc_icemage_sakura_ability_freezeblast_detonate_01
    • character_pc_icemage_sakura_ability_freezeblast_snare_01
    • character_pc_icemage_sakura_ability_icicledrop_caster_01
    • character_pc_icemage_sakura_ability_icicledrop_impact_01
    • character_pc_icemage_sakura_ability_icicledrop_reticle_01
    • character_pc_icemage_sakura_ability_regularattack_impact_01
    • character_pc_icemage_sakura_ability_regularattack_muzzleflash_01
    • character_pc_icemage_sakura_ability_regularattack_projectile_01
    • character_pc_icemage_sakura_ability_regularattack_snare_01
    • character_pc_icemage_sakura_ability_shield_shield_01
    • character_pc_icemage_sakura_ambient_snowfall_01
    • character_pc_knight_02dragonskin_ability_charge_followthrough_01
    • character_pc_knight_02dragonskin_ability_charge_impact_01
    • character_pc_knight_02dragonskin_ability_charge_windup_01
    • character_pc_knight_02dragonskin_ability_cooldown_ready_01
    • character_pc_knight_02dragonskin_ability_layonhands_01
    • character_pc_knight_02dragonskin_ability_passive_impact_01
    • character_pc_knight_02dragonskin_ability_regularattack_impact_01
    • character_pc_knight_02dragonskin_ability_smash_01
    • character_pc_knight_02dragonskin_ability_smash_stun_01
    • character_pc_knight_02dragonskin_defaultweaponeffect_01
    • character_pc_knight_02dragonskin_weaponeffect_passive_persistent_01
    • character_pc_knight_02dragonskin_weaponeffect_passive_trail_01
    • character_pc_knight_03trovianguardskin_ability_charge_followthrough_01
    • character_pc_knight_03trovianguardskin_ability_charge_impact_01
    • character_pc_knight_03trovianguardskin_ability_charge_windup_01
    • character_pc_knight_03trovianguardskin_ability_cooldown_ready_01
    • character_pc_knight_03trovianguardskin_ability_layonhands_01
    • character_pc_knight_03trovianguardskin_ability_passive_impact_01
    • character_pc_knight_03trovianguardskin_ability_regularattack_impact_01
    • character_pc_knight_03trovianguardskin_ability_smash_01
    • character_pc_knight_03trovianguardskin_ability_smash_stun_01
    • character_pc_knight_03trovianguardskin_defaultweaponeffect_01
    • character_pc_knight_03trovianguardskin_weaponeffect_passive_persistent_01
    • character_pc_knight_03trovianguardskin_weaponeffect_passive_trail_01
    • character_pc_knight_ability_charge_followthrough_01
    • character_pc_knight_ability_charge_impact_01
    • character_pc_knight_ability_charge_windup_01
    • character_pc_knight_ability_cooldown_ready_01
    • character_pc_knight_ability_layonhands_01
    • character_pc_knight_ability_passive_impact_01
    • character_pc_knight_ability_regularattack_impact_01
    • character_pc_knight_ability_smash_01
    • character_pc_knight_ability_smash_stun_01
    • character_pc_knight_blood_ability_charge_followthrough_01
    • character_pc_knight_blood_ability_charge_impact_01
    • character_pc_knight_blood_ability_charge_windup_01
    • character_pc_knight_blood_ability_cooldown_ready_01
    • character_pc_knight_blood_ability_layonhands_01
    • character_pc_knight_blood_ability_passive_impact_01
    • character_pc_knight_blood_ability_regularattack_impact_01
    • character_pc_knight_blood_ability_smash_01
    • character_pc_knight_blood_ability_smash_stun_01
    • character_pc_knight_blood_defaultweaponeffect_01
    • character_pc_knight_blood_weaponeffect_passive_persistent_01
    • character_pc_knight_blood_weaponeffect_passive_trail_01
    • character_pc_knight_bone_ability_charge_followthrough_01
    • character_pc_knight_bone_ability_charge_impact_01
    • character_pc_knight_bone_ability_charge_windup_01
    • character_pc_knight_bone_ability_cooldown_ready_01
    • character_pc_knight_bone_ability_layonhands_01
    • character_pc_knight_bone_ability_passive_impact_01
    • character_pc_knight_bone_ability_regularattack_impact_01
    • character_pc_knight_bone_ability_smash_01
    • character_pc_knight_bone_ability_smash_stun_01
    • character_pc_knight_bone_defaultweaponeffect_01
    • character_pc_knight_bone_footstepdebris_01
    • character_pc_knight_bone_jump_double_01
    • character_pc_knight_bone_weaponeffect_passive_persistent_01
    • character_pc_knight_bone_weaponeffect_passive_trail_01
    • character_pc_knight_defaultweaponeffect_01
    • character_pc_knight_elysian_ability_charge_followthrough_01
    • character_pc_knight_elysian_ability_charge_impact_01
    • character_pc_knight_elysian_ability_charge_windup_01
    • character_pc_knight_elysian_ability_cooldown_ready_01
    • character_pc_knight_elysian_ability_layonhands_01
    • character_pc_knight_elysian_ability_passive_impact_01
    • character_pc_knight_elysian_ability_regularattack_impact_01
    • character_pc_knight_elysian_ability_smash_01
    • character_pc_knight_elysian_ability_smash_stun_01
    • character_pc_knight_elysian_defaultweaponeffect_01
    • character_pc_knight_elysian_weaponeffect_passive_persistent_01
    • character_pc_knight_elysian_weaponeffect_passive_trail_01
    • character_pc_knight_weaponeffect_passive_persistent_01
    • character_pc_knight_weaponeffect_passive_trail_01
    • character_pc_lunarlancer_ability_active1_explosion_01
    • character_pc_lunarlancer_ability_active1_explosion_02
    • character_pc_lunarlancer_ability_active1_impact_01
    • character_pc_lunarlancer_ability_active1_impact_02
    • character_pc_lunarlancer_ability_active1_spear_projectile_01
    • character_pc_lunarlancer_ability_active1_spear_projectile_02
    • character_pc_lunarlancer_ability_active1_spear_trail_01
    • character_pc_lunarlancer_ability_active1_spear_trail_02
    • character_pc_lunarlancer_ability_basic_hookshot_01
    • character_pc_lunarlancer_ability_basic_hookshot_flash_01
    • character_pc_lunarlancer_ability_basic_impact_01
    • character_pc_lunarlancer_ability_basic_spear_despawn_01
    • character_pc_lunarlancer_ability_basic_thrust_01
    • character_pc_lunarlancer_ability_basic_thrust_02
    • character_pc_lunarlancer_ability_dark_active1_explosion_01
    • character_pc_lunarlancer_ability_passive_01
    • character_pc_lunarlancer_ability_passive_02
    • character_pc_lunarlancer_ability_passive_02a
    • character_pc_lunarlancer_ability_passive_03
    • character_pc_lunarlancer_ability_passive_04
    • character_pc_lunarlancer_ability_passive_active1_teleport_01
    • character_pc_lunarlancer_ability_passive_discharged_01
    • character_pc_lunarlancer_ability_passive_discharge_01
    • character_pc_lunarlancer_ability_passive_powerdown_01
    • character_pc_lunarlancer_ability_passive_transformation_01
    • character_pc_lunarlancer_ability_sword_combo_01
    • character_pc_lunarlancer_ability_ult_activate_01
    • character_pc_lunarlancer_ability_ult_buff_01
    • character_pc_lunarlancer_ability_ult_explosion_01
    • character_pc_lunarlancer_ability_ult_explosion_ongoing_01
    • character_pc_lunarlancer_ability_ult_impact_01
    • character_pc_lunarlancer_ability_ult_meteor_projectile_01
    • character_pc_lunarlancer_ability_ult_moonbeam_01
    • character_pc_lunarlancer_ability_ult_reticle_01
    • character_pc_lunarlancer_ability_ult_spear_despawn_01
    • character_pc_lunarlancer_bronze_ability_active1_explosion_01
    • character_pc_lunarlancer_bronze_ability_active1_explosion_02
    • character_pc_lunarlancer_bronze_ability_active1_impact_01
    • character_pc_lunarlancer_bronze_ability_active1_spear_projectile_01
    • character_pc_lunarlancer_bronze_ability_active1_spear_projectile_02
    • character_pc_lunarlancer_bronze_ability_active1_spear_trail_01
    • character_pc_lunarlancer_bronze_ability_basic_impact_01
    • character_pc_lunarlancer_bronze_ability_basic_thrust_01
    • character_pc_lunarlancer_bronze_ability_passive_01
    • character_pc_lunarlancer_bronze_ability_passive_02
    • character_pc_lunarlancer_bronze_ability_passive_03
    • character_pc_lunarlancer_bronze_ability_passive_active1_teleport_01
    • character_pc_lunarlancer_bronze_ability_passive_powerdown_01
    • character_pc_lunarlancer_bronze_ability_passive_transformation_01
    • character_pc_lunarlancer_bronze_ability_ult_buff_01
    • character_pc_lunarlancer_bronze_ability_ult_explosion_01
    • character_pc_lunarlancer_bronze_ability_ult_explosion_ongoing_01
    • character_pc_lunarlancer_bronze_ability_ult_impact_01
    • character_pc_lunarlancer_bronze_ability_ult_reticle_01
    • character_pc_lunarlancer_brozne_ability_basic_spear_despawn_01
    • character_pc_lunarlancer_dark_ability_active1_explosion_01
    • character_pc_lunarlancer_dark_ability_active1_explosion_02
    • character_pc_lunarlancer_dark_ability_active1_impact_01
    • character_pc_lunarlancer_dark_ability_active1_spear_projectile_01
    • character_pc_lunarlancer_dark_ability_active1_spear_projectile_02
    • character_pc_lunarlancer_dark_ability_active1_spear_trail_01
    • character_pc_lunarlancer_dark_ability_basic_impact_01
    • character_pc_lunarlancer_dark_ability_basic_spear_despawn_01
    • character_pc_lunarlancer_dark_ability_basic_thrust_01
    • character_pc_lunarlancer_dark_ability_passive_active1_teleport_01
    • character_pc_lunarlancer_dark_ability_passive_powerdown_01
    • character_pc_lunarlancer_dark_ability_passive_transformation_01
    • character_pc_lunarlancer_dark_ability_ult_activate_01
    • character_pc_lunarlancer_dark_ability_ult_buff_01
    • character_pc_lunarlancer_dark_ability_ult_explosion_01
    • character_pc_lunarlancer_dark_ability_ult_explosion_ongoing_01
    • character_pc_lunarlancer_dark_ability_ult_impact_01
    • character_pc_lunarlancer_dark_ability_ult_reticle_01
    • character_pc_lunarlancer_duskrider_ability_active1_explosion_01
    • character_pc_lunarlancer_duskrider_ability_active1_explosion_02
    • character_pc_lunarlancer_duskrider_ability_active1_impact_01
    • character_pc_lunarlancer_duskrider_ability_active1_spear_projectile_01
    • character_pc_lunarlancer_duskrider_ability_active1_spear_projectile_02
    • character_pc_lunarlancer_duskrider_ability_active1_spear_trail_01
    • character_pc_lunarlancer_duskrider_ability_basic_hookshot_flash_01
    • character_pc_lunarlancer_duskrider_ability_basic_impact_01
    • character_pc_lunarlancer_duskrider_ability_basic_spear_despawn_01
    • character_pc_lunarlancer_duskrider_ability_basic_thrust_01
    • character_pc_lunarlancer_duskrider_ability_passive_active1_teleport_01
    • character_pc_lunarlancer_duskrider_ability_passive_powerdown_01
    • character_pc_lunarlancer_duskrider_ability_passive_transformation_01
    • character_pc_lunarlancer_duskrider_ability_ult_activate_01
    • character_pc_lunarlancer_duskrider_ability_ult_explosion_01
    • character_pc_lunarlancer_duskrider_ability_ult_explosion_ongoing_01
    • character_pc_lunarlancer_duskrider_ability_ult_impact_01
    • character_pc_lunarlancer_duskrider_ability_ult_reticle_01
    • character_pc_lunarlancer_monkey_ability_active1_explosion_01
    • character_pc_lunarlancer_monkey_ability_active1_explosion_02
    • character_pc_lunarlancer_monkey_ability_active1_impact_01
    • character_pc_lunarlancer_monkey_ability_active1_impact_02
    • character_pc_lunarlancer_monkey_ability_active1_spear_projectile_01
    • character_pc_lunarlancer_monkey_ability_active1_spear_projectile_02
    • character_pc_lunarlancer_monkey_ability_active1_spear_trail_01
    • character_pc_lunarlancer_monkey_ability_basic_hookshot_flash_01
    • character_pc_lunarlancer_monkey_ability_basic_impact_01
    • character_pc_lunarlancer_monkey_ability_basic_spear_despawn_01
    • character_pc_lunarlancer_monkey_ability_basic_thrust_01
    • character_pc_lunarlancer_monkey_ability_passive_01
    • character_pc_lunarlancer_monkey_ability_passive_02
    • character_pc_lunarlancer_monkey_ability_passive_03
    • character_pc_lunarlancer_monkey_ability_passive_active1_teleport_01
    • character_pc_lunarlancer_monkey_ability_passive_powerdown_01
    • character_pc_lunarlancer_monkey_ability_passive_transformation_01
    • character_pc_lunarlancer_monkey_ability_ult_buff_01
    • character_pc_lunarlancer_monkey_ability_ult_explosion_01
    • character_pc_lunarlancer_monkey_ability_ult_explosion_ongoing_01
    • character_pc_lunarlancer_monkey_ability_ult_reticle_01
    • character_pc_lunarlancer_monkey_ability_ult_spear_despawn_01
    • character_pc_neonninja_02sneakskin_ability_basicattack_impact_01
    • character_pc_neonninja_02sneakskin_ability_basicattack_trail_01
    • character_pc_neonninja_02sneakskin_ability_cooldown_ready_01
    • character_pc_neonninja_02sneakskin_ability_dash_destination_01
    • character_pc_neonninja_02sneakskin_ability_dash_origin_01
    • character_pc_neonninja_02sneakskin_ability_dash_snare_01
    • character_pc_neonninja_02sneakskin_ability_dash_windup_01
    • character_pc_neonninja_02sneakskin_ability_flip_decoy_continuous_01
    • character_pc_neonninja_02sneakskin_ability_flip_player_continuous_01
    • character_pc_neonninja_02sneakskin_ability_passive_charge_01
    • character_pc_neonninja_02sneakskin_ability_passive_charge_02
    • character_pc_neonninja_02sneakskin_ability_passive_charge_03
    • character_pc_neonninja_02sneakskin_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_02sneakskin_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_02sneakskin_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_02sneakskin_ability_ultimate_bodyaura_01
    • character_pc_neonninja_02sneakskin_ability_ultimate_projectile_01
    • character_pc_neonninja_02sneakskin_ability_ultimate_weapontrail_01
    • character_pc_neonninja_02sneakskin_ambient_shoulder_trail_01
    • character_pc_neonninja_03lightredskin_ability_basicattack_impact_01
    • character_pc_neonninja_03lightredskin_ability_basicattack_trail_01
    • character_pc_neonninja_03lightredskin_ability_cooldown_ready_01
    • character_pc_neonninja_03lightredskin_ability_dash_destination_01
    • character_pc_neonninja_03lightredskin_ability_dash_origin_01
    • character_pc_neonninja_03lightredskin_ability_dash_snare_01
    • character_pc_neonninja_03lightredskin_ability_dash_windup_01
    • character_pc_neonninja_03lightredskin_ability_flip_decoy_continuous_01
    • character_pc_neonninja_03lightredskin_ability_flip_player_continuous_01
    • character_pc_neonninja_03lightredskin_ability_passive_charge_01
    • character_pc_neonninja_03lightredskin_ability_passive_charge_02
    • character_pc_neonninja_03lightredskin_ability_passive_charge_03
    • character_pc_neonninja_03lightredskin_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_03lightredskin_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_03lightredskin_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_03lightredskin_ability_ultimate_bodyaura_01
    • character_pc_neonninja_03lightredskin_ability_ultimate_projectile_01
    • character_pc_neonninja_03lightredskin_ability_ultimate_weapontrail_01
    • character_pc_neonninja_03lightredskin_ambient_shoulder_trail_01
    • character_pc_neonninja_04rebootskin_ability_basicattack_impact_01
    • character_pc_neonninja_04rebootskin_ability_basicattack_trail_01
    • character_pc_neonninja_04rebootskin_ability_cooldown_ready_01
    • character_pc_neonninja_04rebootskin_ability_dash_destination_01
    • character_pc_neonninja_04rebootskin_ability_dash_origin_01
    • character_pc_neonninja_04rebootskin_ability_dash_snare_01
    • character_pc_neonninja_04rebootskin_ability_dash_windup_01
    • character_pc_neonninja_04rebootskin_ability_flip_decoy_continuous_01
    • character_pc_neonninja_04rebootskin_ability_flip_player_continuous_01
    • character_pc_neonninja_04rebootskin_ability_passive_charge_01
    • character_pc_neonninja_04rebootskin_ability_passive_charge_02
    • character_pc_neonninja_04rebootskin_ability_passive_charge_03
    • character_pc_neonninja_04rebootskin_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_04rebootskin_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_04rebootskin_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_04rebootskin_ability_ultimate_bodyaura_01
    • character_pc_neonninja_04rebootskin_ability_ultimate_projectile_01
    • character_pc_neonninja_04rebootskin_ability_ultimate_weapontrail_01
    • character_pc_neonninja_05neonstrokeskin_ability_basicattack_impact_01
    • character_pc_neonninja_05neonstrokeskin_ability_basicattack_trail_01
    • character_pc_neonninja_05neonstrokeskin_ability_cooldown_ready_01
    • character_pc_neonninja_05neonstrokeskin_ability_dash_destination_01
    • character_pc_neonninja_05neonstrokeskin_ability_dash_origin_01
    • character_pc_neonninja_05neonstrokeskin_ability_dash_snare_01
    • character_pc_neonninja_05neonstrokeskin_ability_dash_windup_01
    • character_pc_neonninja_05neonstrokeskin_ability_faemuzzleflash_impact_01
    • character_pc_neonninja_05neonstrokeskin_ability_flip_decoy_continuous_01
    • character_pc_neonninja_05neonstrokeskin_ability_flip_player_continuous_01
    • character_pc_neonninja_05neonstrokeskin_ability_passive_charge_01
    • character_pc_neonninja_05neonstrokeskin_ability_passive_charge_02
    • character_pc_neonninja_05neonstrokeskin_ability_passive_charge_03
    • character_pc_neonninja_05neonstrokeskin_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_05neonstrokeskin_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_05neonstrokeskin_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_05neonstrokeskin_ability_ultimate_bodyaura_01
    • character_pc_neonninja_05neonstrokeskin_ability_ultimate_projectile_01
    • character_pc_neonninja_05neonstrokeskin_ability_ultimate_weapontrail_01
    • character_pc_neonninja_05neonstrokeskin_ambient_shoulder_trail_01
    • character_pc_neonninja_ability_basicattack_impact_01
    • character_pc_neonninja_ability_basicattack_trail_01
    • character_pc_neonninja_ability_cooldown_ready_01
    • character_pc_neonninja_ability_dash_destination_01
    • character_pc_neonninja_ability_dash_origin_01
    • character_pc_neonninja_ability_dash_snare_01
    • character_pc_neonninja_ability_dash_windup_01
    • character_pc_neonninja_ability_flip_decoy_continuous_01
    • character_pc_neonninja_ability_flip_player_continuous_01
    • character_pc_neonninja_ability_passive_charge_01
    • character_pc_neonninja_ability_passive_charge_02
    • character_pc_neonninja_ability_passive_charge_03
    • character_pc_neonninja_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_ability_ultimate_bodyaura_01
    • character_pc_neonninja_ability_ultimate_projectile_01
    • character_pc_neonninja_ability_ultimate_weapontrail_01
    • character_pc_neonninja_ambient_shoulder_trail_01
    • character_pc_neonninja_gem_giantshuriken_projectile_01
    • character_pc_neonninja_gem_giantshuriken_projectile_02
    • character_pc_neonninja_gem_giantshuriken_projectile_03
    • character_pc_neonninja_heart_ability_basicattack_impact_01
    • character_pc_neonninja_heart_ability_basicattack_trail_01
    • character_pc_neonninja_heart_ability_cooldown_ready_01
    • character_pc_neonninja_heart_ability_dash_destination_01
    • character_pc_neonninja_heart_ability_dash_origin_01
    • character_pc_neonninja_heart_ability_dash_snare_01
    • character_pc_neonninja_heart_ability_dash_windup_01
    • character_pc_neonninja_heart_ability_flip_decoy_continuous_01
    • character_pc_neonninja_heart_ability_flip_player_continuous_01
    • character_pc_neonninja_heart_ability_passive_charge_01
    • character_pc_neonninja_heart_ability_passive_charge_02
    • character_pc_neonninja_heart_ability_passive_charge_03
    • character_pc_neonninja_heart_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_heart_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_heart_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_heart_ability_ultimate_bodyaura_01
    • character_pc_neonninja_heart_ability_ultimate_projectile_01
    • character_pc_neonninja_heart_ability_ultimate_weapontrail_01
    • character_pc_neonninja_lunar_ability_basicattack_impact_01
    • character_pc_neonninja_lunar_ability_basicattack_trail_01
    • character_pc_neonninja_lunar_ability_cooldown_ready_01
    • character_pc_neonninja_lunar_ability_dash_destination_01
    • character_pc_neonninja_lunar_ability_dash_origin_01
    • character_pc_neonninja_lunar_ability_dash_snare_01
    • character_pc_neonninja_lunar_ability_dash_windup_01
    • character_pc_neonninja_lunar_ability_flip_decoy_continuous_01
    • character_pc_neonninja_lunar_ability_flip_player_continuous_01
    • character_pc_neonninja_lunar_ability_passive_charge_01
    • character_pc_neonninja_lunar_ability_passive_charge_02
    • character_pc_neonninja_lunar_ability_passive_charge_03
    • character_pc_neonninja_lunar_ability_passive_shuriken_projectile_01
    • character_pc_neonninja_lunar_ability_passive_shuriken_projectile_02
    • character_pc_neonninja_lunar_ability_passive_shuriken_projectile_03
    • character_pc_neonninja_lunar_ability_ultimate_bodyaura_01
    • character_pc_neonninja_lunar_ability_ultimate_projectile_01
    • character_pc_neonninja_lunar_ability_ultimate_weapontrail_01
    • character_pc_piratelord_01scientistskin_ability_broadside_despawn_01
    • character_pc_piratelord_01scientistskin_ability_broadside_impact_01
    • character_pc_piratelord_01scientistskin_ability_broadside_muzzle_01
    • character_pc_piratelord_01scientistskin_ability_broadside_parrot_projectile_01
    • character_pc_piratelord_01scientistskin_ability_broadside_projectile_01
    • character_pc_piratelord_01scientistskin_ability_broadside_spawn_01
    • character_pc_piratelord_01scientistskin_ability_burntoffering_despawn_01
    • character_pc_piratelord_01scientistskin_ability_burntoffering_explosion_01
    • character_pc_piratelord_01scientistskin_ability_burntoffering_spawn_01
    • character_pc_piratelord_01scientistskin_ability_doubloon_heal_01
    • character_pc_piratelord_01scientistskin_ability_manowar_despawn_01
    • character_pc_piratelord_01scientistskin_ability_manowar_explosion_01
    • character_pc_piratelord_01scientistskin_ability_manowar_muzzle_01
    • character_pc_piratelord_01scientistskin_ability_manowar_projectile_01
    • character_pc_piratelord_01scientistskin_ability_manowar_spawn_01
    • character_pc_piratelord_01scientistskin_ability_shotgun_impact_01
    • character_pc_piratelord_01scientistskin_ability_shotgun_muzzle_01
    • character_pc_piratelord_01scientistskin_ability_turret_upgrade_01
    • character_pc_piratelord_01scientistskin_cooldownready_01
    • character_pc_piratelord_02scavengerskin_ability_burntoffering_explosion_01
    • character_pc_piratelord_ability_broadside_despawn_01
    • character_pc_piratelord_ability_broadside_impact_01
    • character_pc_piratelord_ability_broadside_muzzle_01
    • character_pc_piratelord_ability_broadside_parrot_projectile_01
    • character_pc_piratelord_ability_broadside_projectile_01
    • character_pc_piratelord_ability_broadside_spawn_01
    • character_pc_piratelord_ability_burntoffering_despawn_01
    • character_pc_piratelord_ability_burntoffering_explosion_01
    • character_pc_piratelord_ability_burntoffering_spawn_01
    • character_pc_piratelord_ability_doubloon_heal_01
    • character_pc_piratelord_ability_manowar_despawn_01
    • character_pc_piratelord_ability_manowar_explosion_01
    • character_pc_piratelord_ability_manowar_muzzle_01
    • character_pc_piratelord_ability_manowar_projectile_01
    • character_pc_piratelord_ability_manowar_spawn_01
    • character_pc_piratelord_ability_shotgun_impact_01
    • character_pc_piratelord_ability_shotgun_muzzle_01
    • character_pc_piratelord_ability_turret_upgrade_01
    • character_pc_piratelord_ghostpirate_ability_broadside_despawn_01
    • character_pc_piratelord_ghostpirate_ability_broadside_impact_01
    • character_pc_piratelord_ghostpirate_ability_broadside_muzzle_01
    • character_pc_piratelord_ghostpirate_ability_broadside_projectile_01
    • character_pc_piratelord_ghostpirate_ability_broadside_spawn_01
    • character_pc_piratelord_ghostpirate_ability_burntoffering_explosion_01
    • character_pc_piratelord_ghostpirate_ability_burntoffering_spawn_01
    • character_pc_piratelord_ghostpirate_ability_doubloon_heal_01
    • character_pc_piratelord_ghostpirate_ability_manowar_despawn_01
    • character_pc_piratelord_ghostpirate_ability_manowar_explosion_01
    • character_pc_piratelord_ghostpirate_ability_manowar_muzzle_02
    • character_pc_piratelord_ghostpirate_ability_manowar_projectile_01
    • character_pc_piratelord_ghostpirate_ability_manowar_spawn_01
    • character_pc_piratelord_ghostpirate_ability_manowar_thrownprojectile_01
    • character_pc_piratelord_ghostpirate_ability_shotgun_impact_01
    • character_pc_piratelord_ghostpirate_ability_shotgun_muzzle_01
    • character_pc_piratelord_ghostpirate_ability_turret_upgrade_01
    • character_pc_piratelord_master_ability_broadside_despawn_01
    • character_pc_piratelord_master_ability_broadside_impact_01
    • character_pc_piratelord_master_ability_broadside_muzzle_01
    • character_pc_piratelord_master_ability_broadside_projectile_01
    • character_pc_piratelord_master_ability_broadside_spawn_01
    • character_pc_piratelord_master_ability_burntoffering_explosion_01
    • character_pc_piratelord_master_ability_burntoffering_spawn_01
    • character_pc_piratelord_master_ability_doubloon_heal_01
    • character_pc_piratelord_master_ability_manowar_despawn_01
    • character_pc_piratelord_master_ability_manowar_explosion_01
    • character_pc_piratelord_master_ability_manowar_muzzle_01
    • character_pc_piratelord_master_ability_manowar_projectile_01
    • character_pc_piratelord_master_ability_manowar_spawn_01
    • character_pc_piratelord_master_ability_manowar_thrownprojectile_01
    • character_pc_piratelord_master_ability_shotgun_impact_01
    • character_pc_piratelord_master_ability_shotgun_muzzle_01
    • character_pc_piratelord_master_ability_turret_upgrade_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_arrow_of_the_goddess_aoe_hit_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_arrow_of_the_goddess_charged_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_arrow_of_the_goddess_cooldown_ready_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_arrow_of_the_goddess_projectile_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_basic_shot_impact_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_basic_shot_projectile_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_basic_shot_shoot_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_passive_shadowmark_aura_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_passive_shadowmark_hit_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_charging_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_charging_ultimate_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_impact_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_impact_02
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_impact_03
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_muzzle_flash_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_muzzle_flash_02
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_muzzle_flash_03
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_projectile_charged_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_projectile_nocharge_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_radiant_arrow_projectile_ultimate_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_sun_snare_aoe_explosion_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_sun_snare_projectile_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_sun_snare_root_loop_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_sun_snare_spawn_explosion_01
    • character_pc_shadow_hunter_02shadowshroudskin_ability_sun_snare_warning_01
    • character_pc_shadow_hunter_deadshot_ability_arrow_of_the_goddess_aoe_hit_01
    • character_pc_shadow_hunter_deadshot_ability_arrow_of_the_goddess_charged_01
    • character_pc_shadow_hunter_deadshot_ability_arrow_of_the_goddess_cooldown_ready_01
    • character_pc_shadow_hunter_deadshot_ability_basic_shot_impact_01
    • character_pc_shadow_hunter_deadshot_ability_basic_shot_projectile_01
    • character_pc_shadow_hunter_deadshot_ability_basic_shot_shoot_01
    • character_pc_shadow_hunter_deadshot_ability_passive_shadowmark_aura_01
    • character_pc_shadow_hunter_deadshot_ability_passive_shadowmark_hit_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_charging_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_charging_ultimate_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_impact_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_impact_02
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_impact_03
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_muzzle_flash_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_muzzle_flash_02
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_muzzle_flash_03
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_projectile_charged_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_projectile_nocharge_01
    • character_pc_shadow_hunter_deadshot_ability_radiant_arrow_projectile_ultimate_01
    • character_pc_shadow_hunter_deadshot_ability_sun_snare_root_loop_01
    • character_pc_shadow_hunter_deadshot_ability_sun_snare_spawn_explosion_01
    • character_pc_shadow_hunter_deadshot_ability_sun_snare_warning_01
    • character_pc_shadow_hunter_gem_burstfire_impact_01
    • character_pc_shadow_hunter_gem_burstfire_markdetonate_01
    • character_pc_shadow_hunter_gem_burstfire_projectile_01
    • character_pc_shadow_hunter_relic_ability_arrow_of_the_goddess_aoe_hit_01
    • character_pc_shadow_hunter_relic_ability_arrow_of_the_goddess_charged_01
    • character_pc_shadow_hunter_relic_ability_arrow_of_the_goddess_cooldown_ready_01
    • character_pc_shadow_hunter_relic_ability_basic_shot_impact_01
    • character_pc_shadow_hunter_relic_ability_basic_shot_projectile_01
    • character_pc_shadow_hunter_relic_ability_basic_shot_shoot_01
    • character_pc_shadow_hunter_relic_ability_passive_shadowmark_aura_01
    • character_pc_shadow_hunter_relic_ability_passive_shadowmark_hit_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_charging_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_charging_ultimate_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_impact_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_impact_02
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_impact_03
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_muzzle_flash_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_muzzle_flash_02
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_muzzle_flash_03
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_projectile_charged_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_projectile_nocharge_01
    • character_pc_shadow_hunter_relic_ability_radiant_arrow_projectile_ultimate_01
    • character_pc_shadow_hunter_relic_ability_sun_snare_aoe_explosion_01
    • character_pc_shadow_hunter_relic_ability_sun_snare_projectile_01
    • character_pc_shadow_hunter_relic_ability_sun_snare_root_loop_01
    • character_pc_shadow_hunter_relic_ability_sun_snare_spawn_explosion_01
    • character_pc_shadow_hunter_relic_ability_sun_snare_warning_01
    • character_pc_spirittank_act2_shieldbash_cone_01
    • character_pc_spirittank_candorian_act1_spiritspears_cone_01
    • character_pc_spirittank_candorian_act2_shieldbash_cone_01
    • character_pc_spirittank_candorian_basic_spear_impact_01
    • character_pc_spirittank_candorian_basic_spear_thrust_01
    • character_pc_spirittank_candorian_passive_bloodwraith_despawn_01
    • character_pc_spirittank_candorian_passive_bloodwraith_spawn_01
    • character_pc_spirittank_candorian_passive_leech_01
    • character_pc_spirittank_candorian_passive_spiritcharge_01
    • character_pc_spirittank_candorian_passive_spiritcharge_02
    • character_pc_spirittank_candorian_ult_spiritstorm_attract_01
    • character_pc_spirittank_magicalgirl_act1_spiritspears_cone_01
    • character_pc_spirittank_magicalgirl_act2_shieldbash_cone_01
    • character_pc_spirittank_magicalgirl_basic_spear_impact_01
    • character_pc_spirittank_magicalgirl_basic_spear_thrust_01
    • character_pc_spirittank_magicalgirl_passive_bloodwraith_despawn_01
    • character_pc_spirittank_magicalgirl_passive_bloodwraith_spawn_01
    • character_pc_spirittank_magicalgirl_passive_leech_01
    • character_pc_spirittank_magicalgirl_passive_spiritcharge_01
    • character_pc_spirittank_magicalgirl_ult_spiritstorm_projectile_01
    • character_pc_spirittank_passive_bloodwraith_spawn_01
    • character_pc_spirittank_passive_leech_01
    • character_pc_spirittank_passive_spiritcharge_01
    • character_pc_spirittank_ult_spiritstorm_impact_01
    • character_pc_tombraiser_ability_acid_skeletonsam_consume_01
    • character_pc_tombraiser_ability_bansheesboon_activate_01
    • character_pc_tombraiser_ability_bansheesboon_aura_01
    • character_pc_tombraiser_ability_bonetourage_despawn_01
    • character_pc_tombraiser_ability_bonetourage_projectile_01
    • character_pc_tombraiser_ability_bonetourage_spawn_01
    • character_pc_tombraiser_ability_laser_01
    • character_pc_tombraiser_ability_laser_aoe_01
    • character_pc_tombraiser_ability_laser_selfheal_01
    • character_pc_tombraiser_ability_passive_01
    • character_pc_tombraiser_ability_passive_02
    • character_pc_tombraiser_ability_passive_03
    • character_pc_tombraiser_ability_passive_tick_01
    • character_pc_tombraiser_ability_pharaoh_skeletonsam_consume_01
    • character_pc_tombraiser_ability_skeletonsam_consume_01
    • character_pc_tombraiser_ability_skeletonsam_despawn_01
    • character_pc_tombraiser_ability_skeletonsam_spawn_01
    • character_pc_tombraiser_ability_ultminion_aura_01
    • character_pc_tombraiser_acid_ability_bansheesboon_activate_01
    • character_pc_tombraiser_acid_ability_bansheesboon_aura_01
    • character_pc_tombraiser_acid_ability_bonetourage_projectile_01
    • character_pc_tombraiser_acid_ability_bonetourage_spawn_01
    • character_pc_tombraiser_acid_ability_laser_01
    • character_pc_tombraiser_acid_ability_laser_aoe_01
    • character_pc_tombraiser_acid_ability_laser_selfheal_01
    • character_pc_tombraiser_acid_ability_passive_01
    • character_pc_tombraiser_acid_ability_passive_02
    • character_pc_tombraiser_acid_ability_passive_03
    • character_pc_tombraiser_acid_ability_skeletonsam_consume_01
    • character_pc_tombraiser_acid_ability_skeletonsam_spawn_01
    • character_pc_tombraiser_pharaoh_ability_bansheesboon_activate_01
    • character_pc_tombraiser_pharaoh_ability_bonetourage_projectile_01
    • character_pc_tombraiser_pharaoh_ability_bonetourage_spawn_01
    • character_pc_tombraiser_pharaoh_ability_laser_01
    • character_pc_tombraiser_pharaoh_ability_laser_aoe_01
    • character_pc_tombraiser_pharaoh_ability_laser_selfheal_01
    • character_pc_tombraiser_pharaoh_ability_passive_01
    • character_pc_tombraiser_pharaoh_ability_passive_02
    • character_pc_tombraiser_pharaoh_ability_passive_03
    • character_pc_tombraiser_pharaoh_ability_passive_tick_01
    • character_pc_tombraiser_pharaoh_ability_skeletonsam_consume_01
    • character_pc_tombraiser_pharaoh_ability_skeletonsam_spawn_01
    • character_pc_tombraiser_soulkeeper_ability_bansheesboon_activate_01
    • character_pc_tombraiser_soulkeeper_ability_bansheesboon_aura_01
    • character_pc_tombraiser_soulkeeper_ability_bonetourage_projectile_01
    • character_pc_tombraiser_soulkeeper_ability_bonetourage_spawn_01
    • character_pc_tombraiser_soulkeeper_ability_laser_01
    • character_pc_tombraiser_soulkeeper_ability_laser_aoe_01
    • character_pc_tombraiser_soulkeeper_ability_laser_selfheal_01
    • character_pc_tombraiser_soulkeeper_ability_passive_01
    • character_pc_tombraiser_soulkeeper_ability_passive_02
    • character_pc_tombraiser_soulkeeper_ability_passive_03
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    • vfx_leaf_01
    • vfx_leaf_02
    • vfx_lightning_curved_blurred_fb1x4_01
    • vfx_lightning_curved_fb1x4_01
    • vfx_lines_01
    • vfx_lore_cube
    • vfx_lore_cube_alpha
    • vfx_lunar_wings_8x1
    • vfx_lunar_wings_pattern_8x1
    • vfx_mesh_character_npc_affix_meteor_fire
    • vfx_mesh_character_npc_affix_meteor_moon
    • vfx_moonphase_2x2_01
    • vfx_moon_01
    • vfx_moon_crescent_01
    • vfx_moon_halloween_01
    • vfx_moon_shadow_01
    • vfx_mount_cycle_neon_trail_red
    • vfx_mount_cycle_neon_wheel_saw
    • vfx_mount_meownt_hellhound_circle_03
    • vfx_mount_meownt_hellhound_circle_fb2x2_01
    • vfx_mount_meownt_hellhound_claw_01
    • vfx_mount_meownt_hellhound_debris_01
    • vfx_mount_meownt_hellhound_flame_01
    • vfx_mount_meownt_hellhound_gradient_03
    • vfx_mount_meownt_hellhound_hellhoundfirering
    • vfx_mount_meownt_hellhound_smoke_fb5x5_01
    • vfx_mount_raptor_dragongreenlong_rune
    • vfx_mount_warhorse_bullinfineon_infineon_runes_2x2
    • vfx_mount_warhorse_bullnanddifer_flower_0
    • vfx_mount_warhorse_bullsteampunk_mesh_gear
    • vfx_mushroom_01
    • vfx_musicalnotes_01
    • vfx_musicalnotes_2x2_01
    • vfx_musiclines_01
    • vfx_neonninja_reboot_battery2x2
    • vfx_neonninja_reboot_decoy2x2
    • vfx_neon_square_01
    • vfx_ninja_heart
    • vfx_note_03
    • vfx_number0_neon_01
    • vfx_number1_neon_01
    • vfx_pawprint_01
    • vfx_pawprint_turtle_fin_01
    • vfx_piratelord_01scientistskin_bolt
    • vfx_piratelord_01scientistskin_cog
    • vfx_piratelord_01scientistskin_hypnosis
    • vfx_piratelord_01scientistskin_singleline_01
    • vfx_piratelord_03treasuretrovianskin_bubble_fb4x4_01
    • vfx_piratelord_03treasuretrovianskin_burst_fb2x2_01
    • vfx_piratelord_03treasuretrovianskin_burst_fb4x1_01
    • vfx_piratelord_03treasuretrovianskin_circle_02
    • vfx_piratelord_03treasuretrovianskin_circle_03
    • vfx_piratelord_03treasuretrovianskin_circle_03_add-alpha
    • vfx_piratelord_03treasuretrovianskin_circle_03_alpha
    • vfx_piratelord_03treasuretrovianskin_cloud_01
    • vfx_piratelord_03treasuretrovianskin_feather_01
    • vfx_piratelord_03treasuretrovianskin_ray_01
    • vfx_piratelord_03treasuretrovianskin_skullface_fb2x2_01
    • vfx_piratelord_03treasuretrovianskin_skullteeth_fb4x1_01
    • vfx_piratelord_03treasuretrovianskin_smokecloud_fb4x4_01
    • vfx_piratelord_03treasuretrovianskin_smoke_fb5x5_01
    • vfx_piratelord_03treasuretrovianskin_splash_droplets_fb2x2
    • vfx_piratelord_03treasuretrovianskin_splash_radial_01
    • vfx_piratelord_03treasuretrovianskin_square_02
    • vfx_print_platypus_01
    • vfx_print_platypus_02
    • vfx_print_sugarglider_01
    • vfx_radiantshards_01
    • vfx_radiantwisps_01
    • vfx_radiant_moon_01
    • vfx_raysoft_01
    • vfx_rays_01
    • vfx_rays_02
    • vfx_rays_03
    • vfx_ray_01
    • vfx_ray_03
    • vfx_ray_03b
    • vfx_ringflare_01
    • vfx_ringflare_alpha_01
    • vfx_romannumerals_fb2x2_01
    • vfx_runes_fb3x2_01
    • vfx_sandclock_01
    • vfx_seashell_01
    • vfx_shadow_hunter_02shadowshroudskin_arc_02
    • vfx_shadow_hunter_02shadowshroudskin_burst_fb2x2_01
    • vfx_shadow_hunter_02shadowshroudskin_circle_02
    • vfx_shadow_hunter_02shadowshroudskin_circle_03
    • vfx_shadow_hunter_02shadowshroudskin_circle_03_alpha
    • vfx_shadow_hunter_02shadowshroudskin_circle_fb4x4_01
    • vfx_shadow_hunter_02shadowshroudskin_electricity_fb4x1_01
    • vfx_shadow_hunter_02shadowshroudskin_gradient_03
    • vfx_shadow_hunter_02shadowshroudskin_gradient_04
    • vfx_shadow_hunter_02shadowshroudskin_moon_01
    • vfx_shadow_hunter_02shadowshroudskin_rays_01
    • vfx_shadow_hunter_02shadowshroudskin_ray_01
    • vfx_shadrone_01
    • vfx_shinering_01
    • vfx_shinering_02
    • vfx_shuriken_01
    • vfx_skullface_01
    • vfx_skullface_fb2x2_01
    • vfx_skullteeth_fb2x2_01
    • vfx_skullteeth_fb4x1_01
    • vfx_skull_01
    • vfx_skull_03
    • vfx_skull_border_01
    • vfx_skull_candy
    • vfx_slash_01
    • vfx_slash_01_bloodlord
    • vfx_slash_fb4x1_01
    • vfx_smokecloud_fb4x4_01
    • vfx_smokecloud_fb4x4_01_bloodlord
    • vfx_smokecloud_fb4x4_face_01
    • vfx_smoke_directional_2x2_01
    • vfx_smoke_fb2x2_01
    • vfx_smoke_fb5x5_01
    • vfx_smoke_fb5x5_01_alphaadd
    • vfx_snowflake_01
    • vfx_snowflake_decay_01
    • vfx_snowflake_decay_fb2x1_01
    • vfx_snow_directional_fb1x4_01
    • vfx_snow_flake_01
    • vfx_solidsquare_01
    • vfx_soundpulse_01
    • vfx_sound_waveform_01
    • vfx_sparkle_01
    • vfx_sparkle_01_vh
    • vfx_sparkle_02
    • vfx_sparkle_03
    • vfx_sparkstreak_01
    • vfx_sparks_lighter_fb2x2_01
    • vfx_sphereripple_01
    • vfx_spider_fb2x1_01
    • vfx_spike_01
    • vfx_spiral_01
    • vfx_splash_01
    • vfx_splash_directional_01
    • vfx_splash_droplets_fb2x2
    • vfx_splash_droplets_plasma_fb2x2
    • vfx_splash_droplets_plasma_fb2x2_alpha_02
    • vfx_splash_fb2x2_01
    • vfx_splash_radial_01
    • vfx_splash_radial_decay_01
    • vfx_splash_radial_nrml_01
    • vfx_splatter_01
    • vfx_square_01
    • vfx_square_01_alpha-add
    • vfx_square_02
    • vfx_square_03
    • vfx_square_04
    • vfx_square_05
    • vfx_square_06
    • vfx_square_glow_01
    • vfx_stardust_01
    • vfx_star_01
    • vfx_steam_2x2_01
    • vfx_sunphase_2x2_01
    • vfx_sun_corona_01
    • vfx_sun_disc_01
    • vfx_sun_lensflare_circle_01
    • vfx_sun_rays_01
    • vfx_sun_rays_02
    • vfx_sun_shadow
    • vfx_supershuriken_01
    • vfx_swirl_01
    • vfx_swirl_ghosts_01
    • vfx_sword_01
    • vfx_thincrescent_01
    • vfx_trove_logo
    • vfx_trove_logo_distorted
    • vfx_waterspray_01
    • vfx_waterwake_ribbon_01
    • vfx_whirlpool_01
    • vfx_whitenoise_fb2x2_01
    • vfx_whitenoise_rect_fb2x2_01
    • vfx_whitenoise_skull_fb2x2_01
    • vfx_windstreak_01
    • vfx_wings_ethereal_01
    • vfx_wings_infineon_maze
    • vfx_wings_infineon_runes_2x2
    • vfx_wings_infineon_spikes
    • vfx_wings_infineon_zigzag
    • vfx_wings_infineon_zigzag
    • vfx_wings_insect_01
    • vfx_wings_ladybug_01
    • vfx_wings_neon_01
    • vfx_wings_rainbow_01
    • vfx_wings_seaweed_fb1x3_01
    • vfx_wings_simple_mastery_01
    • vfx_wings_simple_mastery_01_vh
    • vfx_wings_starrynight_01
    • vfx_wings_starrynight_moon_crescent
    • vfx_wings_starrynight_star
    • vfx_wings_starrynight_stars_01
    • vfx_wings_starrynight_stars_02
    • vfx_wings_starrynight_stars_03
    • vfx_wings_test_01
    • vfx_wings_test_02
    • vfx_wings_test_03
    • vfx_wings_test_04
    • vfx_wing_dragonfly_01
    • vfx_zero_4x1_01
    • vfx_zero_4x1_02
    • vfx_zzz_01
  • pkmm 63+
    • cuberoom
    • cuberoom
    • cuberoom_dark
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_default
    • cuberoom_light
    • cuberoom_light
    • jadefin_body
    • jadefin_eyes
    • jadefin_fins
    • plane_dark
    • plane_dark
    • plane_default
    • plane_default
    • plane_light
    • plane_light
    • skull
    • skull
    • sphere
    • sphere
    • sphere_black
    • sphere_black
    • sphere_white
    • sphere_white
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_icicle
    • vfx_icicle
    • vfx_knight_charge
    • vfx_knight_charge
    • vfx_mesh_arc_01
    • vfx_mesh_arc_01
    • vfx_mesh_bentcylinder_01
    • vfx_mesh_bentcylinder_01
    • vfx_mesh_character_pc_knight_ability_shield_01
    • vfx_mesh_character_pc_knight_ability_shield_01
    • vfx_mesh_dblhelix_01
    • vfx_mesh_dblhelix_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_item_portal_square_ring_01
    • vfx_mesh_ring_01
    • vfx_mesh_ring_01
    • vfx_mesh_ring_partial_01
    • vfx_meteor_01
    • vfx_meteor_01
    • vfx_mount_warhorse_bullsteampunk_mesh_gear
    • vfx_pirate_01scavengerskin_mesh_shell
    • vfx_shadow_hunter_02shadowshroudskin_arrow
    • vfx_shadow_hunter_02shadowshroudskin_skull
    • vfx_shadow_hunter_arrow
    • vfx_shadow_hunter_arrow
    • vfx_sphere_capless_backfaced_01
    • vfx_sphere_capless_backfaced_01
    • vfx_spirittank_rockcandy_candy_01
    • vfx_spirittank_rockcandy_candy_01
    • vfx_spirittank_rockcandy_stick_01
    • vfx_spirittank_rockcandy_stick_01
    • vfx_spirittank_spear_01
    • vfx_spirittank_spear_01
  • blueprint 60+
    • c_p_dracolyte_bomb_01
    • c_p_dracolyte_lvl3_front_robe_01
    • c_p_dracolyte_lvl3_front_robe_02
    • c_p_dracolyte_lvl3_l_foot
    • c_p_dracolyte_lvl3_l_hand
    • c_p_dracolyte_lvl3_l_robe_01
    • c_p_dracolyte_lvl3_l_robe_02
    • c_p_dracolyte_lvl3_l_shin
    • c_p_dracolyte_lvl3_l_shoulder
    • c_p_dracolyte_lvl3_rear_l_robe_01
    • c_p_dracolyte_lvl3_rear_l_robe_02
    • c_p_dracolyte_lvl3_rear_r_robe_01
    • c_p_dracolyte_lvl3_rear_r_robe_02
    • c_p_dracolyte_lvl3_r_foot
    • c_p_dracolyte_lvl3_r_hand
    • c_p_dracolyte_lvl3_r_robe_01
    • c_p_dracolyte_lvl3_r_robe_02
    • c_p_dracolyte_lvl3_r_shin
    • c_p_dracolyte_lvl3_r_shoulder
    • c_p_dracolyte_lvl3_tail_01
    • c_p_dracolyte_lvl3_tail_02
    • c_p_dracolyte_lvl3_tail_03
    • c_p_dracolyte_lvl3_tail_04
    • c_p_dracolyte_lvl3_torso
    • c_p_dracolyte_lvl3_ui
    • c_p_dracolyte_pet_lvl3_body
    • c_p_dracolyte_pet_lvl3_head
    • c_p_dracolyte_pet_lvl3_jaw
    • c_p_dracolyte_pet_lvl3_l_foot
    • c_p_dracolyte_pet_lvl3_l_hand
    • c_p_dracolyte_pet_lvl3_l_wing
    • c_p_dracolyte_pet_lvl3_r_foot
    • c_p_dracolyte_pet_lvl3_r_hand
    • c_p_dracolyte_pet_lvl3_r_wing
    • c_p_dracolyte_ult_lvl3_head
    • c_p_dracolyte_ult_lvl3_hips
    • c_p_dracolyte_ult_lvl3_jaw
    • c_p_dracolyte_ult_lvl3_l_foot
    • c_p_dracolyte_ult_lvl3_l_hand
    • c_p_dracolyte_ult_lvl3_l_shin
    • c_p_dracolyte_ult_lvl3_l_thigh
    • c_p_dracolyte_ult_lvl3_l_wing_01
    • c_p_dracolyte_ult_lvl3_l_wing_02
    • c_p_dracolyte_ult_lvl3_neck
    • c_p_dracolyte_ult_lvl3_r_foot
    • c_p_dracolyte_ult_lvl3_r_hand
    • c_p_dracolyte_ult_lvl3_r_shin
    • c_p_dracolyte_ult_lvl3_r_thigh
    • c_p_dracolyte_ult_lvl3_r_wing_01
    • c_p_dracolyte_ult_lvl3_r_wing_02
    • c_p_dracolyte_ult_lvl3_tail_01
    • c_p_dracolyte_ult_lvl3_tail_02
    • c_p_dracolyte_ult_lvl3_tail_03
    • c_p_dracolyte_ult_lvl3_tail_04
    • c_p_dracolyte_ult_lvl3_tail_05
    • c_p_dracolyte_ult_lvl3_tail_06
    • c_p_dracolyte_ult_lvl3_torso
    • equipment_helm_darkhood
    • equipment_helm_radiantlord
    • equipment_weapon_staff_134[vibri]
  • fbx 57+
    • cuberoom_dark
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_default
    • cuberoom_light
    • cuberoom_light
    • cycle
    • cycle_energy_wheel
    • dancefloor
    • dancefloor
    • info_bounce_spline
    • info_sign_base
    • info_sign_base
    • jadefin_body
    • jadefin_eyes
    • jadefin_fins
    • knightref
    • plane_dark
    • plane_dark
    • plane_default
    • plane_default
    • plane_light
    • plane_light
    • skull
    • sphere
    • sphere_black
    • sphere_white
    • template_bow
    • template_pistol
    • template_staff
    • template_sword
    • vfx_character_common_levelup_spline_01
    • vfx_character_npc_skeletonally_01
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_icicle
    • vfx_item_chargestation_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
    • vfx_knight_charge
    • vfx_mesh_arc_01
    • vfx_mesh_bentcylinder_01
    • vfx_mesh_character_pc_knight_ability_shield_01
    • vfx_mesh_dblhelix_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_meteor_01
    • vfx_mount_warhorse_bullsteampunk_mesh_gear
    • vfx_piratelord_scavenger_gear_01
    • vfx_shadow_hunter_arrow
    • vfx_sphere_capless_backfaced_01
    • vfx_spike_01
    • vfx_spirittank_rockcandy_candy_01
    • vfx_spirittank_rockcandy_stick_01
    • vfx_spirittank_spear_01
  • pkml 39+
    • cuberoom_dark
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_default
    • cuberoom_light
    • cuberoom_light
    • jadefin_body
    • jadefin_eyes
    • jadefin_fins
    • plane_dark
    • plane_dark
    • plane_default
    • plane_default
    • plane_light
    • plane_light
    • skull
    • sphere
    • sphere_black
    • sphere_white
    • vfx_character_common_levelup_spline_01
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_icicle
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
    • vfx_knight_charge
    • vfx_mesh_arc_01
    • vfx_mesh_bentcylinder_01
    • vfx_mesh_character_pc_knight_ability_shield_01
    • vfx_mesh_dblhelix_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_ring_01
    • vfx_meteor_01
    • vfx_mount_warhorse_bullsteampunk_mesh_gear
    • vfx_shadow_hunter_arrow
    • vfx_sphere_capless_backfaced_01
    • vfx_spirittank_rockcandy_candy_01
    • vfx_spirittank_rockcandy_stick_01
    • vfx_spirittank_spear_01
  • pkcf 35+
    • cycle
    • cycle_energy_wheel
    • dancefloor
    • info_bounce_spline
    • info_sign_base
    • jadefin_body
    • jadefin_eyes
    • jadefin_fins
    • knightref
    • skull
    • template_bow
    • template_pistol
    • template_staff
    • template_sword
    • vfx_character_pc_neonninja_ability_decoy_character_01
    • vfx_dracolyte_06mechaskin_mesh_minimissile
    • vfx_icicle
    • vfx_item_chargestation_01
    • vfx_knight_charge
    • vfx_mesh_arc_01
    • vfx_mesh_bentcylinder_01
    • vfx_mesh_character_pc_knight_ability_shield_01
    • vfx_mesh_dblhelix_01
    • vfx_mesh_gameplay_boundary_01
    • vfx_mesh_item_portal_square_ring_01
    • vfx_mesh_ring_01
    • vfx_meteor_01
    • vfx_mount_warhorse_bullsteampunk_mesh_gear
    • vfx_piratelord_scavenger_gear_01
    • vfx_shadow_hunter_arrow
    • vfx_sphere_capless_backfaced_01
    • vfx_spike_01
    • vfx_spirittank_rockcandy_candy_01
    • vfx_spirittank_rockcandy_stick_01
    • vfx_spirittank_spear_01
  • hcf 13+
    • cuberoom
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_light
    • plane_dark
    • plane_default
    • plane_light
    • sphere
    • sphere_black
    • sphere_white
    • vfx_character_common_levelup_spline_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
  • hml 12+
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_light
    • plane_dark
    • plane_default
    • plane_light
    • sphere
    • sphere_black
    • sphere_white
    • vfx_character_common_levelup_spline_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
  • pkat 11+
    • atlasdef_2x1
    • atlasdef_2x2
    • atlasdef_3x1
    • atlasdef_3x2
    • atlasdef_3x3
    • atlasdef_4x1
    • atlasdef_4x4
    • atlasdef_5x5
    • atlasdef_8x1
    • digits
    • wings_insect
  • hmm 10+
    • cuberoom
    • cuberoom_dark
    • cuberoom_default
    • cuberoom_light
    • plane_dark
    • plane_default
    • plane_light
    • sphere
    • sphere_black
    • sphere_white
  • hma 9+
    • cuberoom_dark_0
    • cuberoom_default_0
    • cuberoom_light_0
    • plane_dark_0
    • plane_default_0
    • plane_light_0
    • sphere_0
    • sphere_black_0
    • sphere_white_0
  • pkma 9+
    • cuberoom_dark_0
    • cuberoom_default_0
    • cuberoom_light_0
    • plane_dark_0
    • plane_default_0
    • plane_light_0
    • sphere_0
    • sphere_black_0
    • sphere_white_0
  • png 9+
    • template_bow
    • template_bow
    • template_pistol
    • template_pistol
    • template_staff
    • template_staff
    • template_sword
    • template_sword
    • vfx_mesh_character_npc_affix_meteor_moon
  • txt 9+
    • atlasdef_2x1
    • atlasdef_2x2
    • atlasdef_3x2
    • atlasdef_3x3
    • atlasdef_4x1
    • atlasdef_4x4
    • atlasdef_8x1
    • dependencies
    • lastrevision
  • pkan 8+
    • cycle_energy_wheel
    • info_bounce_spline
    • vfx_character_common_levelup_spline_01
    • vfx_character_common_levelup_spline_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
    • vfx_item_potion_portal_spline_02
  • han 3+
    • vfx_character_common_levelup_spline_01
    • vfx_item_potion_portal_spline_01
    • vfx_item_potion_portal_spline_02
  • hbo 1+
    • designer
  • psd 1+
    • vfx_heart_outline_alpha_01
  • xml 1+
    • popcornproject
Info Extra information for this mod.

Created: June 24, 2016

Type: ZIP

Originality: Original Work

Trovesaurus Views: 5,965

Downloads: 1,659