Dev Tracker

Tracking developer posts from twitter, reddit and forums.

Fasti wrote:

We were able to roll out updates that helped resolve today's queuing issues, and will continue to keep a close eye on things. You've all been great today, and we're working very hard to make sure...

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Avarem wrote:

It should be around for awhile. Never like to promise anything, but there are no plans to rotate it in the near future.

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Atronos wrote:

It's our first iteration of official controller support. It will get better. Please bear with us, and if you have feedback/suggestions, definitely post them on the forums. :)

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Fasti wrote:

We have a ton of players signing in at once, which is very exciting, but has caused us to queue players up. We're continuing to work on improvements to make sure everyone can get signed in, and that the queue will be more accurate on where you fall. Keep an eye on the original post above for ongoing updates.

Thanks!

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Avarem wrote:

Witnessed.

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Avarem wrote:

Yep, it will indeed stack.

You can see your time remaining on the glyph page for Trove: https://trovelive.trionworlds.com/ac...ut.action?dd=1

We're also going to be adding a timer to the game in the near future.

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Avarem wrote:

Maybe instead you can drink once it doesn't crash anymore? Because that's probably what I'll be doing with some bubbly!

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Avarem wrote:

We have a handle on the issue. Working on the fix now, will let you guys know an ETA for downtime when we have one.

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Avarem wrote:

If you log in through steam and purchase it in game you'll be able to buy it with your steam wallet.

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Avarem wrote:

It's on the way. We needed to tally everyone who played and then run a grant. Everyone should have it by early afternoon.

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Avarem wrote:

Quote Originally Posted by CharlieGunz View Post
Looks like we're off to a rough start.
Just a hiccup. Should be resolved in short order.

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Fasti wrote:

Update 3: For current info (7/14) on login queues, please go to this thread. We've continued to add more hardware, and will be adding even more later in the day.

Update 2: We're continuing to work on reducing login times and more clearly showing where you are in line. Please bear with us!

Update 1: We've rolled out some fixes for issues that were causing server problems, so we should be in good shape now. We're watching the servers closely, just in case there is any additional trouble.

Hey everyone,

The team is actively working to improve stability, please bear with us. Keep an eye on this thread for updates.

Thanks so much for your patience!

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Avarem wrote:

Quote Originally Posted by RageGamerRyan View Post
They said they will be available in the store for credits / cubits later this month.
Yep, this. They'll be on the store in a few weeks.

No commitment yet on if they'll be Credits only or both, but they will at minimum be tradable.

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Avarem wrote:

Quote Originally Posted by Auratec View Post
Start feeding thoes hamsters more!!!
Where we're going they won't need food.

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Avarem wrote:

Hey guys,

We're working on this and will have a fix today. In the meantime the servers will restore automatically 5 minutes after the crash.

Will give you all an ETA as soon as I have a good one.

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