Version = 1.9.0.27371; CParticleEffect $LOCAL$/Resource { OnSpawn = "$LOCAL$/Spawner"; CustomAttributes = "$LOCAL$/_GlobalAttributes"; Autostart = true; } CNEdEditorParticle_Data $LOCAL$/EDITOR { Position = float3(8.7851971e-001, 7.2307175e-001, 4.8167887e-001); EulerOrientation = float3(-2.6949999e+001, 5.9135967e+001, 0.0000000e+000); PostFx_EnableGlow = false; Backdrops = "$LOCAL$/_BackdropList"; IsLooping = true; LoopDelay = 3.0000000e+000; } CActionFactoryWithChilds $LOCAL$/Spawner { ChildList = { "$LOCAL$/PawPrint", "$LOCAL$/Smoke", "$LOCAL$/Glow_Flat", "$LOCAL$/Glow_Facing", "$LOCAL$/Glow_Planar2", "$LOCAL$/Fire", }; } CActionFactoryParticleSpawnerBase $LOCAL$/Smoke { Descriptor = "$LOCAL$/CParticleDescriptor_E509515A"; SpawnCountMode = TotalParticleCount; SpawnCount = 6.0000000e+000; } CParticleAttributeList $LOCAL$/_GlobalAttributes { } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_FBE93E25 { UserData = "dissolve 0.6"; DrawOrder = 1; BillboardingMaterial = AlphaBlend; Diffuse = "Textures/VFX_Smoke_fb2x2_01.dds"; AtlasDefinition = "AtlasDefinitions/atlasDef_2x2.pkat"; AxisScale = 5.0000001e-002; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DBCCD7FF { FieldName = "ColorCoeff"; } CParticleSamplerShape $LOCAL$/CParticleSamplerShape_C6E8BE89 { SamplerName = "Shape_0"; Shape = "$LOCAL$/CShapeDescriptor_15BC8B80"; } CShapeDescriptor $LOCAL$/CShapeDescriptor_15BC8B80 { Position = float3(0.0000000e+000, 1.0000000e-001, 0.0000000e+000); ShapeType = CYLINDER; Radius = 5.0000001e-002; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C8905043 { Expression = "function void Eval() { Life = rand(0.3,0.7); Size = rand(0.03, 0.06); Size2 = Size + 0.15; // ScalarRotationSpeed = rand(-1,1); Position = Shape_0.samplePosition(); Velocity = Position * float3(rand(40,50),rand(5,10),rand(40,50)); TextureID = rand(0,3); Rotation =rand(-pi,pi); }"; } CParticleState $LOCAL$/CParticleState_444042C2 { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_E150D7AD", "$LOCAL$/CParticleEvolver_Field_D4A04974", "$LOCAL$/Field_2", "$LOCAL$/Evolver_1", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_E150D7AD { ConstantAcceleration = float3(0.0000000e+000, 1.0000000e+000, 0.0000000e+000); Drag = 5.0000000e+000; } CParticleDescriptor $LOCAL$/CParticleDescriptor_E509515A { Renderer = "$LOCAL$/CParticleRenderer_List_011E7F56"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_716CF54C", "$LOCAL$/CParticleFieldDeclaration_DBCCD7FF", "$LOCAL$/CParticleFieldDeclaration_E7BAC5D1", "$LOCAL$/CParticleFieldDeclaration_DD100068", "$LOCAL$/CParticleFieldDeclaration_9FC4F34B", }; Samplers = { "$LOCAL$/CParticleSamplerShape_C6E8BE89", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C8905043"; States = { "$LOCAL$/CParticleState_444042C2", }; } CActionFactoryParticleSpawnerBase $LOCAL$/PawPrint { Descriptor = "$LOCAL$/CParticleDescriptor_DE7F5BFB"; } CNEdEditorBackdrop_Model3D $LOCAL$/_Backdrop_Model3D { EditorInfosPosition = int2(-252, -371); LayerName = "Layer_Model"; ResourceModel = "meshes/cuberoom_default.fbx"; } CParticleDescriptor $LOCAL$/CParticleDescriptor_DE7F5BFB { EnableSpawnerIDs = true; Renderer = "$LOCAL$/CParticleRenderer_Billboard_4D0836D2"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_EC13C24D", "$LOCAL$/CParticleFieldDeclaration_C26ECBDC", "$LOCAL$/CParticleFieldDeclaration_8A94AB2F", "$LOCAL$/CParticleFieldDeclaration_DF6E1936", "$LOCAL$/CParticleFieldDeclaration_EC30AB21", "$LOCAL$/CParticleFieldDeclaration_E1AA66BB", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_6EDEFAA3"; States = { "$LOCAL$/CParticleState_DE05FADA", }; } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_4D0836D2 { Diffuse = "Textures/vfx_dragonPrint_01.DDS"; BillboardMode = PlanarAlignedQuad; VFlipUVs = true; AxisField = "AxisAlign"; Axis2Field = "AxisNormal"; AxisScale = 1.0000000e+000; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EC13C24D { FieldName = "AxisAlign"; FieldType = float3; TransformFilter = rotate; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C26ECBDC { FieldName = "AxisNormal"; FieldType = float3; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_8A94AB2F { FieldName = "Color"; FieldType = float4; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DF6E1936 { FieldName = "SizeCoeff"; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EC30AB21 { FieldName = "ColorCoeff"; } CNEdEditorLightFactory $LOCAL$/_Backdrop_Light_Factory { NearClipPlane = 1.0000000e+002; SpotFalloff = 8.8541701e-002; Magnitude = 1.0000000e+005; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_6EDEFAA3 { Expression = "function void Eval() { Life = 2; Size = 0.25; AxisAlign = float3(0,0,-1); AxisNormal = float3(0,1,0); Position = float3(0,0.02,0); }"; } CParticleState $LOCAL$/CParticleState_DE05FADA { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_ED449635", "$LOCAL$/CParticleEvolver_Field_32DDF024", "$LOCAL$/CParticleEvolver_Field_38F39FBE", "$LOCAL$/CParticleEvolver_Field_C4A55C28", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_ED449635 { } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_32DDF024 { Name = "Size"; Evaluator = "$LOCAL$/CParticleSamplerCurve_2BC25E57"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_2BC25E57 { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 3.3702528e-001, 3.3702528e-001, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_EAF43789 { ValueType = Float4; Times = { 0.0000000e+000, 6.6875494e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 9.4018996e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 9.9588597e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_38F39FBE { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_EAF43789"; } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_C4A55C28 { Name = "ColorCoeff"; Evaluator = "$LOCAL$/CParticleSamplerCurve_B3292A4B"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_B3292A4B { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 1.5000000e+000, 1.5000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E1AA66BB { FieldName = "ColorOffset"; } CNEdEditorBackdrop_Light $LOCAL$/_Backdrop_Light { LayerName = "GlobalLight"; Position = float3(1.1488137e+002, 2.8527716e+002, 2.1835413e+002); EulerOrientation = float3(-4.9248184e+001, 2.7519573e+001, -2.2448494e-001); LightDistance = 3.7717276e+002; LightFactory = "$LOCAL$/_Backdrop_Light_Factory"; } CNEdEditorBackdrop_List $LOCAL$/_BackdropList { EditorInfosPosition = int2(-100, -365); BackgroundLayers2D = { "$LOCAL$/_Backdrop_Brush", }; SceneLayers3D = { "$LOCAL$/_Backdrop_Model3D", "$LOCAL$/_Backdrop_Light", }; } CNEdEditorBackdrop_Brush $LOCAL$/_Backdrop_Brush { EditorInfosPosition = int2(-253, -417); LayerName = "Layer_Brush"; } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_D4A04974 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_E0A32B47"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E0A32B47 { ValueType = Float4; Times = { 0.0000000e+000, 1.7197898e-001, 4.0353844e-001, 7.6009089e-001, 1.0000000e+000, }; FloatValues = { 9.2992550e-001, 6.3775587e-001, 0.0000000e+000, -1.6220585e-002, 7.6735067e-001, 5.3585029e-001, 1.0101138e-001, 9.7047442e-001, 5.5989915e-001, 4.3394470e-001, 2.9592848e-001, 7.5215751e-001, 5.2262545e-001, 4.7660777e-001, 4.5758581e-001, 5.5462283e-001, 5.2646887e-001, 5.1927084e-001, 5.3320456e-001, 1.4986426e-002, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -2.0565938e-003, -1.6766231e-001, -1.0041313e-001, 1.1516007e-001, -2.9460877e-002, -2.2574732e-001, -1.3520031e-001, 1.5505618e-001, -3.9667316e-002, -7.9650730e-002, 0.0000000e+000, 1.6667116e-001, -2.3350319e-001, -1.2264524e-001, 0.0000000e+000, 2.5663820e-001, -3.5954541e-001, -6.9142720e-003, 9.5124356e-002, 2.0100525e-001, -3.9280140e-001, -4.6523223e-003, 6.4005166e-002, 1.3524796e-001, -2.6429951e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -2.9785398e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_716CF54C { FieldName = "Color"; FieldType = float4; } CParticleRenderer_List $LOCAL$/CParticleRenderer_List_011E7F56 { Renderers = { "$LOCAL$/CParticleRenderer_Billboard_FBE93E25", }; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E7BAC5D1 { FieldName = "Size"; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_DD100068 { FieldName = "Size2"; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_9FC4F34B { FieldName = "Color2"; FieldType = float4; } CParticleEvolver_Rotation $LOCAL$/Evolver_1 { } CParticleEvolver_Field $LOCAL$/Field_2 { Name = "Size"; Evaluator = "$LOCAL$/CParticleSamplerCurve_CF1313DE"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CF1313DE { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 2.2284436e-001, 2.2284436e-001, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_CC5C4333 { ValueType = Float4; Times = { 0.0000000e+000, 2.7434075e-001, 7.6622713e-001, 1.0000000e+000, }; FloatValues = { 9.1175342e-001, 9.4946653e-001, 9.6957380e-001, 9.9147403e-001, 5.7791114e-001, 6.7602891e-001, 8.0455667e-001, 6.0215026e-001, 3.2794899e-001, 4.8899046e-001, 7.3657936e-001, 2.1320856e-001, 2.9613620e-001, 4.6129477e-001, 7.1081585e-001, -4.0957332e-003, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -8.7696508e-002, -1.2367506e-001, 0.0000000e+000, -5.7938796e-001, -2.2913300e-001, -1.6985328e-001, -5.0787296e-002, -3.0726293e-001, -4.1082996e-001, -3.0454284e-001, -9.1060400e-002, -5.5091500e-001, -2.5102681e-001, -9.7889319e-002, -9.1060400e-002, -5.5091447e-001, -1.1930247e-001, -4.6522669e-002, -4.3277174e-002, -2.6182643e-001, -3.7057057e-002, 0.0000000e+000, 0.0000000e+000, -2.4301869e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_C360B872 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_CC5C4333"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_56925DC1 { ValueType = Float4; Times = { 0.0000000e+000, 4.8543903e-001, 1.0000000e+000, }; FloatValues = { 3.5000008e-001, 1.0000000e+000, 6.6375434e-001, 1.0000000e+000, 1.7368674e-002, 5.0000000e-001, 3.3187717e-001, 7.9291105e-001, -3.7973672e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.0478979e-001, 0.0000000e+000, 0.0000000e+000, -1.6327231e-001, -1.0707645e-001, -7.2573143e-001, -4.8170748e-001, -4.6950048e-001, -1.1350007e-001, -7.6926869e-001, -5.1060551e-001, -4.9766621e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_B9A27F18 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_56925DC1"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_3342BEA3 { ValueType = Float4; Times = { 0.0000000e+000, 1.9236585e-001, 3.1197581e-001, 4.7210866e-001, 6.6721410e-001, 1.0000000e+000, }; FloatValues = { 6.3873011e-001, 1.0013846e+000, 6.6841137e-001, 4.2562249e-001, 6.0190988e-001, 1.0015460e+000, 6.6666859e-001, 1.0095615e+000, 3.7043262e-001, 1.0000000e+000, 6.6111147e-001, 1.0000000e+000, 4.3416619e-003, 1.0000000e+000, 6.4447725e-001, 1.0082834e+000, -8.0122203e-003, 6.3779211e-001, 9.1473943e-001, 9.7067273e-001, 0.0000000e+000, 3.8195497e-001, 1.0022879e+000, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -1.1961833e-001, 2.2870381e-003, -5.3975722e-003, 4.3162551e-002, -7.4376717e-002, 1.4220430e-003, -3.3561222e-003, 2.6837770e-002, -4.2063820e-001, 0.0000000e+000, -7.1740584e-003, 0.0000000e+000, -5.6314707e-001, 0.0000000e+000, -9.6045742e-003, 0.0000000e+000, -3.6115050e-002, 0.0000000e+000, 1.8123513e-003, 0.0000000e+000, -4.4002470e-002, 0.0000000e+000, 2.2081640e-003, 0.0000000e+000, -1.5398260e-002, -3.4998932e-001, 1.6931891e-001, -5.9637763e-003, -2.6264381e-002, -5.9696704e-001, 2.8880253e-001, -1.0172247e-002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6D7220A2 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_3342BEA3"; } CParticleDescriptor $LOCAL$/CParticleDescriptor_6C825201 { EnableSpawnerIDs = true; Renderer = "$LOCAL$/CParticleRenderer_Billboard_F4DB6858"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_AB6F81FB", "$LOCAL$/CParticleFieldDeclaration_EA69FADA", "$LOCAL$/CParticleFieldDeclaration_629A65A5", "$LOCAL$/CParticleFieldDeclaration_995972CC", "$LOCAL$/CParticleFieldDeclaration_534C637F", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_02E3F8AE"; States = { "$LOCAL$/CParticleState_AB3E8E09", }; } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_F4DB6858 { Diffuse = "Textures/vfx_circle_03.dds"; BillboardMode = PlanarAlignedQuad; AxisField = "AxisAlign"; Axis2Field = "AxisNormal"; AxisScale = 1.0000000e+000; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AB6F81FB { FieldName = "AxisAlign"; FieldType = float3; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EA69FADA { FieldName = "AxisNormal"; FieldType = float3; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_629A65A5 { FieldName = "Color"; FieldType = float4; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_995972CC { FieldName = "SizeCoeff"; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_534C637F { FieldName = "ColorCoeff"; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_02E3F8AE { Expression = "function void Eval() { Life = 0.25; Size = 0.25; AxisAlign = float3(1,0,0); AxisNormal = float3(0,1,0); Position = float3(0,0.02,0); Rotation = rand(-pi,pi); Color = float4(rand(0,1),rand(0,1),rand(0,1),1); }"; } CParticleState $LOCAL$/CParticleState_AB3E8E09 { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_8C56D100", "$LOCAL$/CParticleEvolver_Field_61ED43C3", "$LOCAL$/CParticleEvolver_Field_CD86CF2D", "$LOCAL$/CParticleEvolver_Rotation_6681ED11", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_8C56D100 { } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_61ED43C3 { Name = "Size"; Evaluator = "$LOCAL$/CParticleSamplerCurve_571E7C42"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_571E7C42 { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 0.0000000e+000, 1.5000000e+000, }; FloatTangents = { 0.0000000e+000, 2.1051188e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_CD86CF2D { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_0B09D6F4"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_0B09D6F4 { ValueType = Float4; Times = { 0.0000000e+000, 4.6148217e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 4.4050628e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.0985523e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -7.1165901e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_6681ED11 { } CActionFactoryParticleSpawnerBase $LOCAL$/Glow_Flat { Descriptor = "$LOCAL$/CParticleDescriptor_6C825201"; } CParticleDescriptor $LOCAL$/CParticleDescriptor_581CCB1B { Renderer = "$LOCAL$/CParticleRenderer_Billboard_492E6A7A"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_B899BDC5", "$LOCAL$/CParticleFieldDeclaration_16C19D6C", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_958C929F"; States = { "$LOCAL$/CParticleState_B9A2464E", }; } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_492E6A7A { BillboardingMaterial = Additive_Soft; Diffuse = "Textures/vfx_circle_03.dds"; SoftnessDistance = 2.5000000e-001; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B899BDC5 { FieldName = "Color"; FieldType = float4; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_16C19D6C { FieldName = "ColorCoeff"; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_958C929F { Expression = "function void Eval() { Life = 3; Size = 0.25; } "; } CParticleState $LOCAL$/CParticleState_B9A2464E { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_1FAE1C29", "$LOCAL$/CParticleEvolver_Field_123869A0", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_1FAE1C29 { } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_123869A0 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_464C78E3"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_464C78E3 { ValueType = Float4; Times = { 0.0000000e+000, 4.6567798e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 4.1993663e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -8.3429492e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -9.5727551e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CActionFactoryParticleSpawnerBase $LOCAL$/Glow_Facing { Descriptor = "$LOCAL$/CParticleDescriptor_581CCB1B"; } CParticleDescriptor $LOCAL$/CParticleDescriptor_D9041198 { EnableSpawnerIDs = true; Renderer = "$LOCAL$/CParticleRenderer_Billboard_7144C43B"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_EBAB4A1A", "$LOCAL$/CParticleFieldDeclaration_F78245E5", "$LOCAL$/CParticleFieldDeclaration_3DB2B80C", "$LOCAL$/CParticleFieldDeclaration_BA9071BF", "$LOCAL$/CParticleFieldDeclaration_D39603EE", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_23C7DA49"; States = { "$LOCAL$/CParticleState_9EF7F240", }; } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_7144C43B { Diffuse = "Textures/vfx_circle_03.dds"; BillboardMode = PlanarAlignedQuad; AxisField = "AxisAlign"; Axis2Field = "AxisNormal"; AxisScale = 1.0000000e+000; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_EBAB4A1A { FieldName = "AxisAlign"; FieldType = float3; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F78245E5 { FieldName = "AxisNormal"; FieldType = float3; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DB2B80C { FieldName = "Color"; FieldType = float4; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_BA9071BF { FieldName = "SizeCoeff"; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D39603EE { FieldName = "ColorCoeff"; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_23C7DA49 { Expression = "function void Eval() { Life = 2; Size = 0.75; AxisAlign = float3(1,0,0); AxisNormal = float3(0,1,0); Position = float3(0,0.02,0); }"; } CParticleState $LOCAL$/CParticleState_9EF7F240 { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_5AE85E03", "$LOCAL$/CParticleEvolver_Field_4D0E8382", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_5AE85E03 { } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_4D0E8382 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_60E7C76D"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_60E7C76D { ValueType = Float4; Times = { 0.0000000e+000, 4.6483880e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 4.1170880e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -7.1176267e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -8.1944048e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CActionFactoryParticleSpawnerBase $LOCAL$/Glow_Planar2 { Descriptor = "$LOCAL$/CParticleDescriptor_D9041198"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_5BBC7BF5 { ValueType = Float4; Times = { 0.0000000e+000, 5.2611202e-001, 1.0000000e+000, }; FloatValues = { 3.5000008e-001, 6.9627094e-001, 8.9343262e-001, 8.5442960e-003, 2.5596514e-002, 5.0000000e-001, 7.7847391e-001, 3.6917683e-001, 0.0000000e+000, 3.2499999e-001, 7.5284809e-001, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.5546274e-001, 0.0000000e+000, 0.0000000e+000, 3.3626959e-002, -1.0310496e-001, -7.8653753e-001, -5.2206779e-001, -3.9654955e-001, -9.2870332e-002, -7.0846254e-001, -4.7024521e-001, -3.5718641e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_BB8F1F5C { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_5BBC7BF5"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E99B0B59 { ValueType = Float4; Times = { 0.0000000e+000, 5.2611202e-001, 1.0000000e+000, }; FloatValues = { 3.5000008e-001, 6.9627094e-001, 8.9343262e-001, 1.0005133e+000, 2.5596514e-002, 5.0000000e-001, 7.7847391e-001, 3.7289205e-001, 0.0000000e+000, 3.2499999e-001, 7.5284809e-001, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.5546274e-001, 0.0000000e+000, 0.0000000e+000, 3.3626959e-002, -1.0310496e-001, -7.8653753e-001, -5.2206779e-001, -6.8850189e-001, -9.2870325e-002, -7.0846254e-001, -4.7024518e-001, -6.2015837e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_A0937090 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_E99B0B59"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D0DF9293 { ValueType = Float4; Times = { 0.0000000e+000, 5.2611202e-001, 1.0000000e+000, }; FloatValues = { 3.5000008e-001, 6.9627094e-001, 8.9343262e-001, 1.0005133e+000, 2.5596514e-002, 5.0000000e-001, 7.7847391e-001, 3.7289205e-001, 0.0000000e+000, 3.2499999e-001, 7.5284809e-001, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.5546274e-001, 0.0000000e+000, 0.0000000e+000, 3.3626959e-002, -1.0310496e-001, -7.8653753e-001, -5.2206779e-001, -6.8850189e-001, -9.2870325e-002, -7.0846254e-001, -4.7024518e-001, -6.2015837e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_1D548B52 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_D0DF9293"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_12C30F6D { ValueType = Float4; Times = { 0.0000000e+000, 1.4418572e-001, 3.0816877e-001, 7.3926246e-001, 1.0000000e+000, }; FloatValues = { 7.9881233e-001, 8.5162210e-001, 9.9241090e-001, -3.9019734e-003, 7.0121837e-001, 8.0911905e-001, 9.4070292e-001, 9.7295678e-001, 4.9556971e-001, 6.8994927e-001, 8.2798076e-001, 5.4717952e-001, 2.8782883e-001, 5.0625807e-001, 7.4085653e-001, 1.8723628e-001, 2.2681729e-001, 4.6129477e-001, 7.1081585e-001, 2.6155412e-003, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 1.4712427e-004, 1.5861595e-002, 0.0000000e+000, -2.0785798e-001, -1.9056672e-001, -1.6200292e-001, -1.5240236e-001, -1.7958117e-001, -2.1673237e-001, -1.8424661e-001, -1.7332788e-001, -2.0423843e-001, -3.6537189e-002, -5.8369447e-002, -3.0357340e-002, -1.3341200e-001, -9.6052349e-002, -1.5344696e-001, -7.9806156e-002, -3.5072574e-001, -9.6681021e-002, -1.1338543e-001, -6.3316733e-002, -3.6512509e-001, -5.8475390e-002, -6.8578683e-002, -3.8295731e-002, -2.2083791e-001, -4.1331425e-002, 0.0000000e+000, 0.0000000e+000, -2.7104983e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_221EFC34 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_12C30F6D"; } CParticleDescriptor $LOCAL$/CParticleDescriptor_D8C9F55B { Renderer = "$LOCAL$/CParticleRenderer_Billboard_78B1C1BA"; CustomFields = { "$LOCAL$/CParticleFieldDeclaration_80684605", "$LOCAL$/CParticleFieldDeclaration_6732AAAC", }; SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_B36008DF"; States = { "$LOCAL$/CParticleState_7AE3D98E", }; } CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_78B1C1BA { DrawOrder = 1; Diffuse = "Textures/vfx_smoke_fb5x5_01.dds"; AtlasDefinition = "AtlasDefinitions/atlasDef_5x5.pkat"; SoftnessDistance = 2.5000000e-001; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_80684605 { FieldName = "Color"; FieldType = float4; } CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6732AAAC { FieldName = "ColorCoeff"; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B36008DF { Expression = "function void Eval() { Life = rand(1,1.5); Size = 0.25; // Velocity = float3(rand(-1,1),0,rand(-1,1)) * rand(1.25,1.5); Rotation = rand(-pi,pi); ScalarRotationSpeed = rand(-1,1); }"; } CParticleState $LOCAL$/CParticleState_7AE3D98E { StateName = "State_0"; Evolvers = { "$LOCAL$/CParticleEvolver_Physics_ECB99069", "$LOCAL$/CParticleEvolver_Field_FCF2D2E0", "$LOCAL$/CParticleEvolver_Field_6EDA5722", "$LOCAL$/CParticleEvolver_Field_3DB582D4", "$LOCAL$/CParticleEvolver_Damper_16D1EE76", "$LOCAL$/CParticleEvolver_FlipBook_B14D5371", "$LOCAL$/CParticleEvolver_Rotation_F6C8CE88", "$LOCAL$/CParticleEvolver_Script_E408CBEB", }; } CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_ECB99069 { ConstantAcceleration = float3(0.0000000e+000, 2.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FCF2D2E0 { Name = "Size"; Evaluator = "$LOCAL$/CParticleSamplerCurve_29367B23"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_29367B23 { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 2.9999998e-001, 1.9999999e-001, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_6EDA5722 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_BD10538D"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_BD10538D { ValueType = Float4; Times = { 0.0000000e+000, 4.8833534e-001, 1.0000000e+000, }; FloatValues = { 9.2992550e-001, 6.3775587e-001, 0.0000000e+000, -1.6220585e-002, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 8.4778476e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.2406128e-003, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_3DB582D4 { Name = "ColorCoeff"; Evaluator = "$LOCAL$/CParticleSamplerCurve_323A3027"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_323A3027 { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 1.2892712e+000, -1.1885166e-002, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Damper $LOCAL$/CParticleEvolver_Damper_16D1EE76 { MinSpeed = 2.5000000e-001; ExpDampingTime = 5.0000000e+000; FieldToDampen = "Velocity"; } CParticleEvolver_FlipBook $LOCAL$/CParticleEvolver_FlipBook_B14D5371 { LastFrameID = 24; } CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_F6C8CE88 { } CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_E408CBEB { Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_9827138A"; } CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_9827138A { Expression = "function void Eval() { Color *= ColorCoeff; } "; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_D70C1415 { Times = { 0.0000000e+000, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CActionFactoryParticleSpawnerBase $LOCAL$/Fire { Descriptor = "$LOCAL$/CParticleDescriptor_D8C9F55B"; DurationInSeconds = 1.0000000e+000; SpawnCount = 1.5000000e+001; FluxFunction = "$LOCAL$/CParticleSamplerCurve_D70C1415"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_11C6D979 { ValueType = Float4; Times = { 0.0000000e+000, 5.2611202e-001, 1.0000000e+000, }; FloatValues = { 3.5000008e-001, 6.9627094e-001, 8.9343262e-001, 8.5442960e-003, 2.5596514e-002, 5.0000000e-001, 7.7847391e-001, 3.6917683e-001, 0.0000000e+000, 3.2499999e-001, 7.5284809e-001, 0.0000000e+000, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.5546274e-001, 0.0000000e+000, 0.0000000e+000, 3.3626959e-002, -1.0310496e-001, -7.8653753e-001, -5.2206779e-001, -3.9654955e-001, -9.2870332e-002, -7.0846254e-001, -4.7024521e-001, -3.5718641e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0AC64930 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_11C6D979"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_A8D91705 { ValueType = Float4; Times = { 0.0000000e+000, 4.9756607e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1653047e-004, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 4.8575950e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_2A1B4FAC { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_A8D91705"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_ADA71169 { ValueType = Float4; Times = { 0.0000000e+000, 5.2186006e-001, 1.0000000e+000, }; FloatValues = { 9.2992550e-001, 6.3775587e-001, 0.0000000e+000, 1.0050406e+000, 5.5989915e-001, 4.3394470e-001, 2.9592848e-001, 5.4542446e-001, 5.2646887e-001, 5.1927084e-001, 5.3320456e-001, 1.4986426e-002, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.2406128e-003, -1.7950696e-001, 0.0000000e+000, 3.7562284e-001, -5.2624065e-001, -1.6446833e-001, 0.0000000e+000, 3.4415406e-001, -4.8215351e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -5.9362435e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_BEBDE7E0 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_ADA71169"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_8823848D { ValueType = Float4; Times = { 0.0000000e+000, 5.2186006e-001, 1.0000000e+000, }; FloatValues = { 9.2992550e-001, 6.3775587e-001, 0.0000000e+000, 1.0050406e+000, 5.5989915e-001, 4.3394470e-001, 2.9592848e-001, 5.4542446e-001, 5.2646887e-001, 5.1927084e-001, 5.3320456e-001, 1.4986426e-002, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -6.2406128e-003, -1.7950696e-001, 0.0000000e+000, 3.7562284e-001, -5.2624065e-001, -1.6446833e-001, 0.0000000e+000, 3.4415406e-001, -4.8215351e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, -5.9362435e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0CC007D4 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_8823848D"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_144064EB { ValueType = Float4; Times = { 0.0000000e+000, 4.9756607e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1653047e-004, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 4.8575950e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_AF7A208A { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_144064EB"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_E13A7B6F { ValueType = Float4; Times = { 0.0000000e+000, 4.6903461e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 6.9968343e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_C90EF75E { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_E13A7B6F"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_76211A79 { ValueType = Float4; Times = { 0.0000000e+000, 4.6903461e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 6.9968343e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_0A1D1E30 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_76211A79"; } CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_204E00B3 { ValueType = Float4; Times = { 0.0000000e+000, 4.6903461e-001, 1.0000000e+000, }; FloatValues = { 1.0000000e+000, 4.9177223e-001, 4.1139275e-003, 9.9177217e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 6.9968343e-001, 1.0000000e+000, 4.9177223e-001, 0.0000000e+000, 3.1650066e-004, }; FloatTangents = { 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000, }; MinLimits = float4(0.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000); } CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_68AE83F2 { Name = "Color"; Evaluator = "$LOCAL$/CParticleSamplerCurve_204E00B3"; }