Scorching Halberd

[Spear] [Dragonfire Peaks]

Added
2 years ago

by Sugoiiiiii Home Files Download ZIP

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#1006 spear_scorching_halberd[Sugoiiiiii].blueprint June 17, 2020 Download

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Created 4 years ago

Updated 2 years ago

Rewarded 2 years ago
This creation has been Accepted by the Trove Developers, it will be added to the game.

The author of this Creation has been Rewarded by the Trove Developers.
Added 2 years ago
This Creation has been added to the game!
Activity

Scorching Halberd status has been set to Added

ActualPostCard 2 years ago

Scorching Halberd status has been set to Rewarded

ActualPostCard 2 years ago

Scorching Halberd status has been set to Accepted

ActualPostCard 2 years ago

Scorching Halberd status has been set to Approved

Ylva 4 years ago

Scorching Halberd status has been set to Needs Review

Sugoiiiiii 4 years ago

Scorching Halberd status has been set to Active

Ylva 4 years ago

More

Scorching Halberd status has been set to Needs Review

Sugoiiiiii 4 years ago

Scorching Halberd status has been set to Active

Ylva 4 years ago

Scorching Halberd status has been set to Needs Review

Sugoiiiiii 4 years ago

Comments and Likes Comments 13

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Congratulations! Your creation has been added to Trove - Blazing Halberd !

It can be found in collections under Styles > Spears > Dragon.

Scorching Halberd status has been set to Added

Scorching Halberd status has been set to Rewarded

Scorching Halberd status has been set to Accepted

Scorching Halberd status has been set to Approved

Solid version it is, yay :)

Happy to approve and thank you for the blueprint!

liked this!

4y

Scorching Halberd status has been set to Needs Review

liked this!

4y

liked this!

4y

Scorching Halberd status has been set to Active

Hello again!

Spear looks seriously awesome :D

Personally id go with glowing map for flame-orange parts, but if you are only considering Glass or Solid, id vote for Solid. Glass makes it look a bit too fragile, and shape looses some of its sharp attractiveness, in my opinion.

Version 5 seems to have brushed Solid version of the spear. Usually i review the latest Troxel and screenshots and Approve/set to Active based on that, but i dont want to Approve Solid version if you d rather go with Glass.

So please, make your choice and let me know :) If you go with Solid, just remove the Glass image. If you go with Glass, upload a new Troxel an in-game screenshot with Glass.

Also we require a blueprint of creation uploaded to Files tab. It should be named according to the template of styletype_stylename[CreatorsName].blueprint, so in your case spear_scorching_halbred[Sugoiiiiii].blueprint . Capital letters can only be in the Creators Name, and that (together with your Trovesaurus name) should match your in-game name so devs could properly distribute rewards and fill 'created by' field in Collections. If there is no blueprint uploaded, i make blueprints based on latest Troxel link but it saves me lots of time if creators do it themselves :)

Dont forget to set it back to Review when you are done :)

Scorching Halberd status has been set to Needs Review

Scorching Halberd status has been set to Active

Hello!

What an interesting design! Im loving the shape of spear head, looks very unique and attractive :D

Id approve it right away but there is a couple of small things:

First, colors on the spear do look good, but it would seem there was some sort of automated coloring used, because there are over 70 colors, plus most of them only used on 1 voxel and barely have any visual difference from their neighbors. The more of such separate voxels there are = harder it is for game to process the model. More models that hard to process = slower loading times.

Amount of colors used right now (you can use Trovesaurus QB Color tool to check for yourself): 

With just couple of minutes spent, the amount can be reduced by more than a half and you could barely see any difference. Left one is current model, right is a quick edit i made based on it:

Color count on Edited version:

Second, Material Maps could be used to make voxels in Trove glowing, shining like metal or transparent like glass. This is not mandatory, but i believe it would be worth to try and see how your design would look with glowing tip for exmaple, and/or metal golden parts.

Going to set status of your creation to Active, change it back to Needs Review if you upload updated model. If you d rather create something completely new, set status of this one to Draft, that will free up a creation slot for another style.

In any case, good luck!

liked this!

4y

Scorching Halberd status has been set to Needs Review

liked this!

4y