View Comment

Commented on goofy top hat Hat creation

Hello!

Just like with your dungeon, wow, the version 2 is such a huge improvement!

The hat is looking really good, well done.

Approved!

For the possible future occasions - please be sure to include a Blueprint of your style. It needs to follow a naming pattern of styletype_stylename[CreatorsName].blueprint to match the naming of the in-game files. In your case this would be a hat_goofy_top_hat[Andoshua].blueprint . Dont worry, i ve made a blueprint from your latest Troxel link and uploaded it so i wont have to set the status back to Active just for it.

Another thing that you might want to use on styles are the Material Maps - they can add glow/metallic shine/transparency etc to the Trove models. For example, that golden buckle could be using a Metallic Specular map (it looks perfectly fine without!). You already used some glass on your dungeon, styles work exactly same way with the _a _s and _t qb files :)